Deleted Member 16721
Guest
If done properly passive skill checks are better and can give more freedom to the player, this is because passive skill checks can aid you in dialogues without outright telling you what to say, one thing i hate in many RPGs that have social skills like persuation and subterfuge etc..... is that when you have these skills, the game just tells what you say with skill checks in the dialogue options, like:
" [Persuation] CLICK HERE TO ACE THE CONVERSATION!!! " which can get quite annoying.
With passive skill checks the game can sort of guide the flow of the conversation instead of interrupt it, like for example while talking to someone to try to persuade them of something you might get a perception skill check that tells you something you noticed about that person's attitude or mannerisms, giving you hints on how to talk to him in order to persuade him without outright telling you which dialogue option works.
From the gameplay footage i've seen from DE, i think the game does just that but i can't be 100% sure.
It does do that, definitely. Passive skill checks will help you figure out what to say in dialogue. It's a really cool system.