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Disco Elysium spoilery thread

HoboForEternity

LIBERAL PROPAGANDIST
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Steve gets a Kidney but I don't even get a tag.
I wonder why developers were afraid to kill Kim during shooting if things go really bad. They then could have rewritten Harry dialogue into disco-Harry and show him truly fall to madness. Make some legendary branching out there and throw some plot bombs and things. Would make game truly worthy of a replay.
Don't know about that. I sensed something strange in my spine whilst reading the dialogue of the final scene... I think they are planning a sequence. If that is true, it would be important to maintain Kim alive - because they knew he would be a fan favourite.
or they can just pick the canon ending like fallout did.
 

Prime Junta

Guest
Don't know about that. I sensed something strange in my spine whilst reading the dialogue of the final scene... I think they are planning a sequence. If that is true, it would be important to maintain Kim alive - because they knew he would be a fan favourite.

They definitely have plans for sequels. Disco Elysium is written as the opening for a much bigger game. They talked about this when I first went to seem them in 2017. They even have a name for it which may ring a bell if you've finished this one: The Return. (Of what? The King? The Commune? On investment? Views differ...)

The other thing is, this is an entire world they've built. It has rooms for lots of different types of games. They could totally do an RTS set during the Franconigerian century, or a swords-and-sandals thing in the Perikarnassian, or any of a number of other things. Ideas is one thing they are not short on. They just need to find more oligarchs to give them the monies.
 
Vatnik Wumao
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Oct 2, 2018
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19,842
Don't know about that. I sensed something strange in my spine whilst reading the dialogue of the final scene... I think they are planning a sequence. If that is true, it would be important to maintain Kim alive - because they knew he would be a fan favourite.

They definitely have plans for sequels. Disco Elysium is written as the opening for a much bigger game. They talked about this when I first went to seem them in 2017. They even have a name for it which may ring a bell if you've finished this one: The Return. (Of what? The King? The Commune? On investment? Views differ...)
Gott erhalte Philip den Kaiser!
 

Parabalus

Arcane
Joined
Mar 23, 2015
Messages
17,535
Don't know about that. I sensed something strange in my spine whilst reading the dialogue of the final scene... I think they are planning a sequence. If that is true, it would be important to maintain Kim alive - because they knew he would be a fan favourite.

They definitely have plans for sequels. Disco Elysium is written as the opening for a much bigger game. They talked about this when I first went to seem them in 2017. They even have a name for it which may ring a bell if you've finished this one: The Return. (Of what? The King? The Commune? On investment? Views differ...)

The other thing is, this is an entire world they've built. It has rooms for lots of different types of games. They could totally do an RTS set during the Franconigerian century, or a swords-and-sandals thing in the Perikarnassian, or any of a number of other things. Ideas is one thing they are not short on. They just need to find more oligarchs to give them the monies.

Is DE doing okay money-wise? Where do they page wages? Search has Brighton popping up.
 

Prime Junta

Guest
Is DE doing okay money-wise? Where do they page wages? Search has Brighton popping up.

The team is split between Brighton and Tallinn. I don't know how they're doing money-wise, but indirect evidence seems to indicate that it's not been a complete flop at least.
 

Tigranes

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Messages
10,359
Don't know about that. I sensed something strange in my spine whilst reading the dialogue of the final scene... I think they are planning a sequence. If that is true, it would be important to maintain Kim alive - because they knew he would be a fan favourite.

They definitely have plans for sequels. Disco Elysium is written as the opening for a much bigger game. They talked about this when I first went to seem them in 2017. They even have a name for it which may ring a bell if you've finished this one: The Return. (Of what? The King? The Commune? On investment? Views differ...)

The other thing is, this is an entire world they've built. It has rooms for lots of different types of games. They could totally do an RTS set during the Franconigerian century, or a swords-and-sandals thing in the Perikarnassian, or any of a number of other things. Ideas is one thing they are not short on. They just need to find more oligarchs to give them the monies.

They also told me that Disco Elysium itself was meant to be far bigger - something like three times? - and they had to scale it down.

Think of Martinaise as essentially a city quarter of Baldur's Gate - and they have at least the entire Sword Coast set out, or something.
 

Prime Junta

Guest
Think of Martinaise as essentially a city quarter of Baldur's Gate - and they have at least the entire Sword Coast set out, or something.

Way, WAY more than the Sword Coast. I've seen maps and descriptions and shit. All of those places that come up -- Seol, Semene, Katla, Vaasa, Samarra and so on and so forth -- exist in exquisite detail. They've adventured there for 15 years. Robert wrote a novel which IIRC is set in Vaasa. The scope and depth of the world is fucking huge, we're talking Middle-Earth if Rhûn and Harad existed as places rather than just names on the map.
 

frajaq

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They also told me that Disco Elysium itself was meant to be far bigger - something like three times? - and they had to scale it down.

Think of Martinaise as essentially a city quarter of Baldur's Gate - and they have at least the entire Sword Coast set out, or something.

yeah my first run of the game I thought the game would open up way more, probably because I've seen some really really early picture of the game with the motor carriage outside the church (and Harry/Kim hanging out), and so I thought you would be able to move around more
 

Silentstorm

Learned
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Apr 29, 2019
Messages
885
Welp, playing the game again and found one big bug, got to the point where i am trying to obtain a boombox to play the tape, but i didn't have enough money to buy it, so i left, came back once i got enough money and now the freaking option to buy the boombox isn't available.

I tried all dialogue options that made sense, but nothing, can't do it anymore, gotta love when i can't buy an item and it happens randomly.
 

Prime Junta

Guest
Welp, playing the game again and found one big bug, got to the point where i am trying to obtain a boombox to play the tape, but i didn't have enough money to buy it, so i left, came back once i got enough money and now the freaking option to buy the boombox isn't available.

I tried all dialogue options that made sense, but nothing, can't do it anymore, gotta love when i can't buy an item and it happens randomly.

Did you click on the area above the pawnbroker's where the boombox is?
 

Silentstorm

Learned
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Apr 29, 2019
Messages
885
Did that but it doesn't work, with either the clerk or the shelf, there is no option to buy it, just the guy saying the boomboxes are on the shelf, that they work and that he can't play it there because he doesn't give freebies.

Apparently it's an actual bug that other people have gotten, so...yeah, unless it's patched, make sure you go there with 12 real or you are screwed out of that option.
 

Daidre

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Pathfinder: Wrath I'm very into cock and ball torture
Apparently it's an actual bug that other people have gotten, so...yeah, unless it's patched, make sure you go there with 12 real or you are screwed out of that option.

I have bought boombox for 4 Real, but option was hidden behind iirc some int check. He gives discount when you say that not for music and he hates music.
 

Silentstorm

Learned
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Apr 29, 2019
Messages
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I am going to be honest, i didn't get another room and foolishly paid the money to stay in Whirling Rags a second time, and since i didn't know about the bug, i went in too early when i didn't even have 4 Real, though someone said there is a chance the bug goes away after one day in-game.

Or i can also mess around with files, someone on Steam says there is a workaround, but it involves messing with the files and changing some text that can vary depending on the playthrough and the boombox may not even work until you change everything exactly right, because this bug has happened enough they had to go with this kind of workaround for some gamers.
 

Prime Junta

Guest
All right, finished playthrough #2. Did all the stuff I didn't do last time, or most of it anyway: sang karaoke (or at least my reptilian brain did), invented the future of dance music, started a dance club/drug lab, discovered the true cause of the curse of financial distress, got my gun back, and a bunch more.

Some things played out somewhat differently. I wasn't able to break Ruby's machine so she got away (last time she shot herself which felt terrible). Same body count in the tribunal, but the corpses were different. I didn't get the Deserter to confess to his other crimes.

So event-wise there really wasn't that much difference. Flavour-wise though there was a lot, it felt really different to play as a cold, cool sleazeball than as the high-psyche, high-physique intuitive. It felt easier, too.

Terrific game. Not going to go for more playthroughs just yet. I think this is one I will be returning to from time to time though, like Planescape: Torment, even though I know it pretty well already.

Two things I was looking out for but didn't get:
  • The Molotov cocktail and the Viking funeral for my tie. I bought the blue spirit from the bum but couldn't do anything with it.
  • Getting Kim to tell me a secret.
 

Shadenuat

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why didn't you do all these things before? none of them require a different build.

Ruby getting away is the only non retarded outcome you can get. even if you break machine and pass the blue check, you make her run with it.
 

Shadenuat

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Makes sense, but it is not how it works in game. These distractions (like getting gun back) improve your chances so to speak.
 

Prime Junta

Guest
Makes sense, but it is not how it works in game. These distractions (like getting gun back) improve your chances so to speak.

I wasn't gaming. I was role-playing. I don't think I've ever been that immersed in my role in a game, not even with PS:T.
 

vota DC

Augur
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Aug 23, 2016
Messages
2,364
I broke Ruby machine with 1 base physic, I had Guillaume thought (awesome one and you get it very early) and an item that helped me with the check but was very easy. I don't know why I did the blue check, she fled with the gun and didn't help in the gunfight.
 

Prime Junta

Guest
But technically, game rewards completionism and being nice to everyone.

Define "reward."

I got the strongest experiences from my failures, on both runs. Ruby's suicide hit me hard on the first time. Calling Kim a yellow monkey-fucker and dealing with the aftermath, the second run. Those utterly dismal disappointments were what made the successes stand out. I really felt like a hopeless failure clawing my way back into the human race.
 

molotov.

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Jul 17, 2017
Messages
36
Is DE doing okay money-wise? Where do they page wages? Search has Brighton popping up.

The team is split between Brighton and Tallinn. I don't know how they're doing money-wise, but indirect evidence seems to indicate that it's not been a complete flop at least.
They can always turn to kickstarter if things get complicated, but I think they will be fine. The Steam page has 1129 reviews so far, which is quite good for an isometric rpg.

Not to mention that this game got the best form of hype, the post launch hype.
 

Shadenuat

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You have to be pretty dum to make Ruby suicide considering right before you meet her you state yourself from found bullet that she is ready to take her life. So just asking her to talk is incredibly easy and nice option.

Define "reward."
Oh stop. You larping some failures doesn't change the fact that some quest lines are pure content which you can miss, and you get nothing out of your choice of *not* doing said content. The gun hunt is a prime example of this.

You larping that you "think" you shouldn't do it does not affect the actual game state.
 
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Silentstorm

Learned
Joined
Apr 29, 2019
Messages
885
Man, i wish Kim would just let me sit in a bench and wait, i genuinely can't think of things to do or talk about right now, i have interacted and spoken with everyone about what i can talk about, and it's making the bench look so good, but Kim is just like "You can sit AFTER we solve the case!".

Seriously, you go with me on the most seemingly random stuff, and this is what you complain about the most?
 

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