I can't either. Looks like crappy console design strikes again. Why would you want to be able to do two things at once?Is it possible to lean while zoomed in? I can lean first, then zoom in, but I cannot do it the other way around. Glitch maybe?
I can't either. Looks like crappy console design strikes again. Why would you want to be able to do two things at once?Is it possible to lean while zoomed in? I can lean first, then zoom in, but I cannot do it the other way around. Glitch maybe?
Console games allow you to lean while zooming in. Look at rainbow six siegeI can't either. Looks like crappy console design strikes again.Is it possible to lean while zoomed in? I can lean first, then zoom in, but I cannot do it the other way around. Glitch maybe?
Finished the game in 17 hrs, no kills (well, somehow I killed 2 or 3 people in total despite not really doing it - I guess it was random guards walking into rewired Wall of lights (i did not know that they attack everything before mission 7) or maybe dogs (not sure about it, it seems dogs are not counted as 'kills' and i wasted probably the most of my sleep darts on those beasts). Gameplaywise it's definite improvement over the first part, but it's story and the atmosphere is actually worse. Not sure why, probably it was just a novelty and a treat to play a 3d-game in a Victorian/19th century setting in D1, but this time it was either less coherent (thanks to the start of the game, it's super atrocious) or just less depressive. Sunken district, brothel, boyles' mansion were coherent, interesting places to visit, while there's sort of more 'genericity' in the locations in D2 (except last mission, that was actually sort of weird and even a bit scary). If only they did a construction set or an SDK for 3rd party missions, hopefully there'd be some DLCs like Bridgemore/Knife, but if DXMD serves an example, it's highly unlikely.
Some recollections:
- Dust district (it's actually a great example of how the missions should be done - a lot of ways to do it, including your own brains, lots of branching inside the chosen path(s). It really payed off to wait and listen to get a better path to the objective and decide what to do.
- Castle. A big level, unorthodox enemies, again, several ways to do it, a somewhat unexpected way of dealing with the boss (I'd admit that I spent around 20 mins trying to kill the images but then i started fooling around and noticed what I really had to do and felt smug about it).
- Conservatory/Cyria gardens. Not sure why people thought it was generic, there was a lot of ways to get to the conservatory and several ways to 'solve' the problem (including ignoring the chief witch, I suppose, as I noticed that you can get to the storage without her key)
Well, and Jindoshes lair and Aramis mansion were also really good, although it's hard to explore the latter because of annoying nest keepers and dogs (I'm still not sure if killing them counts as a kill, so I had to either avoid them or waste darts)
1. Without magicGonna play this game this weekend, just have some questions.
1. To play with or without magic? What is most fun, and makes more sense in the story?
2. Play as Corvo or the girl? Best for story?
3. What is recommended, lethal or non-lethal? I played the first game as non-lethal but it was kinda boring. All the cool stuff was designed for lethal. But it made sense story-wise I guess, not murdering everyone...
Gonna play this game this weekend, just have some questions.
I guess I could see doing NL "for the achievement" as a challenge, but that's not fun for me. I think it's most fun to "play God": you've got super powers and you can get away with murder, so what do you do? I guess some people will kill everyone in sight just because they can, but I ask myself who should live and who should die. Those two guards about to murder that citizen by shoving him through the Wall of Light? Boom, dead, leaving the world no poorer. Those guys patrolling the wall just doing their job? They don't deserve to die for that. Maybe it's too LARPy for some but for me it keeps things way more interesting than just popping moles.What is recommended, lethal or non-lethal?
Failure to Fame to...
Possibly not the best timing on this.
Arkane's Prey is out buddyThese guys are working on the Prey franchise? Hopefully they're hard at work, trying to create alien geometries!
You think they can pull off stuff like portals and antigrav floors? And more importantly, new stuff? I hope so.
Wait, WTF, why no Arx 2?
And I was waiting for a truthful continuation (not the sequel crap with the same characters), set in Tyvia, with this thief girl as a main character:RIP Dishonored 2 DLC, Dishonored 3 and Prey 2. The last one died twice it seems.
Do bethesda or zenimax ever said something about this lacking sales?
I mean zenimax can be shit, but they are not square enix or EA level