I wonder if the module marketplace is still a thing.
I hope larian will implement party change so that for example we can create arena for 8 people (4vs4) and to have proper tactical TBC PVP
I guess it depends on if they have a faction variable that you can add to the player characters. But im sure we will see once we start with the editorI hope larian will implement party change so that for example we can create arena for 8 people (4vs4) and to have proper tactical TBC PVP
I guess it depends on if they have a faction variable that you can add to the player characters. But im sure we will see once we start with the editorI hope larian will implement party change so that for example we can create arena for 8 people (4vs4) and to have proper tactical TBC PVP
The build-one-node-at-a-time dialogue creation looked a bit fussy, and it was a pity you couldn't preview terrain textures before adding them to your palette, but overall that looked lush.
So when is it going to be released today?
What did he say about skills/spells? They are in excel files?
What about modding skins guise, any idea how easy exporting and importing assets gonna be?
TRAILER
https://www.youtube.com/watch?v=RyWpSpdiKhY
Holy fuck you can make any creature/animal as playable character. 4coop cows !!!
I wonder how their football thing works. Probably we will be able to download it on steam workshop and fiddle with it
Already the Codex bitching...
probably if we just talk about it with larian they would add default script for that and later implement it as normal feature in level options.