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Divinity: Original Sin Beta Release Thread [GAME RELEASED, GO TO THE NEW THREAD]

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,374
I would love to hear that too.

Modding tools seems to be really awesome.

I also hope all stats res skills ans so on will be editable.
 

grotsnik

Arcane
Joined
Jul 11, 2010
Messages
1,671
They're putting out a Twitch stream at 6pm CET and apparently it'll be a "real tutorial" for the toolset, so...in a few hours, I guess?
 

Stabbey

Learned
Joined
Apr 14, 2013
Messages
155
So, when/where do we get our hands on this editor ?

:rpgcodex:

Today possibly, if Rock Paper Shotgun is accurate.

They may announce the release on Today's Twitch stream.

http://www.twitch.tv/larianstudios/

Thursday June 26th, at 09:00 PDT, 12:00 EDT, 17:00 London, 18:00 Central Europe, and sometime later in Moscow, Larian is streaming information about the editor, and maybe their "Cow Simulator 2014 mod".
 

MicoSelva

backlog digger
Patron
Joined
Sep 10, 2010
Messages
7,528
Location
The Oldest House
Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Divinity: Original Sin 2 Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I'm guessing the update with the editor will go live short before they start the stream. That's what they usually do.
Can't wait!
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,374
I wonder how dialog system will work in editor.

We will know in two hours.

edit:

Also editable crafting system would be good. For example instead of discovering things you would need to read book about it first.
 

clemens

Cipher
Patron
Joined
Mar 27, 2011
Messages
315
Codex 2014 Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2
So, when/where do we get our hands on this editor ?

:rpgcodex:

Today possibly, if Rock Paper Shotgun is accurate.

They may announce the release on Today's Twitch stream.

http://www.twitch.tv/larianstudios/

Thursday June 26th, at 09:00 PDT, 12:00 EDT, 17:00 London, 18:00 Central Europe, and sometime later in Moscow, Larian is streaming information about the editor, and maybe their "Cow Simulator 2014 mod".


I'm starting work at 6PM tonight. (I was hoping I would be able to get a peak before leaving... Plz to record that stream, someone.)

:rage:
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,374
So, when/where do we get our hands on this editor ?

:rpgcodex:

Today possibly, if Rock Paper Shotgun is accurate.

They may announce the release on Today's Twitch stream.

http://www.twitch.tv/larianstudios/

Thursday June 26th, at 09:00 PDT, 12:00 EDT, 17:00 London, 18:00 Central Europe, and sometime later in Moscow, Larian is streaming information about the editor, and maybe their "Cow Simulator 2014 mod".


I'm starting work at 6PM tonight. (I was hoping I would be able to get a peak before leaving... Plz to record that stream, someone.)

:rage:

It should be in twitch larian archives after stream
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,374
I think every dev studio trying to create toolset for people should watch Sacrifice toolset "Scapex"

part1
https://www.youtube.com/watch?v=aZ2zN01hOQ8

This was editor in 2000 which is better than almost any other editor and includes scripting engine which is completely idiot proof. You can create complex scripts dialogs, actions and so on just with creator instead of scripting manually, calculating values and so on.
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
3987 characters. Sweet mother of god

Nvm, seems to be 3897 total assets.
 
Last edited:

Zetor

Arcane
Joined
Jan 9, 2003
Messages
1,706
Location
Budapest, Hungary
Man, that editor has a lot of neat QoL stuff that I haven't really seen in modding tools for other games. (terrain smoothing, ramp/stair tool, smart walls, not having to piss blood to make AI/walk maps, etc)
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
:bounce:

I wonder if the module marketplace is still a thing.
 

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