Fuck this American "THE CUSTOMAH IS ALWAYS RIGHT" bullshit.
No you fucking mouth breathing ass sucking moron. [...]
Good rant! You're making a few fair points, before descending wildly in a class relations metaphor that you had difficulties maintaining, but you missed my point entirely. People forming Internet mobs about every little thing they believe they are entitled to is everything that's wrong with the gaming industry and a leading factor in the decline of the RPG. I agree on the secrecy thing as being problematic and worth an explanation about, but, as a whole, this sort of behaviour is what turns quirky little Belgian elf companies like Larian into soulless carcasses of studios that care more about bending to the industry flow and well-meaning, but misguided forum mobs, than in creating any sort of original or commercially risky content, like BioWare.
Well, I am not saying the whole mob thing in general (ie people throwing tantrums through the development cycle) is justified, in fact I think that is stupid. I was merely pointing out that people getting upset with them over their behavior with the dungeon is justified. As I said, not because they failed to put it in, but because they decided to hide it.
I mean, I will defend them in many things if they are up front with stuff. I was extremely disappointed with the NPC schedule changes, I was really looking forward to it, but I understood when they said they just couldn't reasonably get it in. I can even understand them not adding the dungeon, but the not saying anything about it and then having Swen on top of that act perturbed about people being upset? Yeah... that kind of a response was rather deserving of the mob and pitchforks. I mean, the idiot ranters are going to rant regardless, they want to bitch about games more than they ever want to really play them, so hiding the fact that the left out the dungeon only ended up pissing off the people who would have understood if they said they ran out of time to finish it properly.