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Divinity Divinity: Original Sin - Enhanced Edition

RK47

collides like two planets pulled by gravity
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Joined
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Messages
28,396
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Not Here
Dead State Divinity: Original Sin
Voicing all the in-combat lines to maintain a Fully Voiced™ experience might make it difficult to provide an animation speed option. If you could only have one or the other, which one would you choose? (That's presumably the question they posed to their mainstream audience.)
what.png
 

DramaticPopcorn

Guest
Voicing all the in-combat lines to maintain a Fully Voiced™ experience might make it difficult to provide an animation speed option. If you could only have one or the other, which one would you choose? (That's presumably the question they posed to their mainstream audience.)
What The Fuck is this apologestic nonsense?

It's not like it's possible to skip voice entiries entirely with combat speed increased.
 

darthaegis

Cipher
Joined
Dec 27, 2014
Messages
403
Voice acting everywhere, party member barks every single turn, that's annoying as shit. UI looks pretty good except for being slightly unresponsive when clicking on an objects' nameplate to pick it up (when holding alt).
Seems better optimized, I can run it on high at 60FPS instead of med. at 45 FPS, and loading times are shorter.
 

Niektory

one of some
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Joined
Mar 15, 2005
Messages
808
Location
the great potato in the sky
I'm underwhelmed. Won't be replaying this game too much since the 'Quality of Life' changes are just not there:
1. Where's the combat animation speed up?
2. Still no multi-hotbar on display to check what spell is on cooldown and which is ready from a glance.

The voice acting is forgettable. I really don't care about 100% spoken dialogue. Not sure who the fuck thinks this is a must have for a game like this.
I don't mind it, I just find it amazing they didn't 'enhance' the UI way more than it should.
Why should they put any work into the kb/mouse UI? It's obsolete now thanks to the controller support.
 

Daedalos

Arcane
The Real Fanboy
Joined
Apr 18, 2007
Messages
5,617
Location
Denmark
The UI is too big and feels pretty console. Meh.

Overall disappointed so far in the EE. And the voice acting, jesus christ its shit.
 

SniperHF

Arcane
Joined
Aug 22, 2014
Messages
1,110
The UI is too big and feels pretty console. Meh.

Overall disappointed so far in the EE. And the voice acting, jesus christ its shit.

You can scale the UI under game options.

I'm not a fan of the automatic camera tilt when you get close to walls.
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
So the Kritikal Kodex Konsensus is that it is Shit™.
Who would have thought
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
100,132
Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The original D:OS Steam page has been deleted.

And who's the only curator on the new one. :cool:
 

Stompa

Arcane
Joined
Dec 3, 2013
Messages
531
Please tell me, was backstabbing unfucked or not? It was extremely annoying to do in vanilla, the angle at which backstab was detected was very small.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,922
Pathfinder: Wrath
Meh, have to wait half an hour for it to be unlocked on GOG for me. I wanted to start playing it right after I came back from lectures, but tough luck :d 90% of voice acting in games is horrible, so it's not like I didn't see that coming. Not everyone can be Sara Kestelman and that's too bad.
 

darthaegis

Cipher
Joined
Dec 27, 2014
Messages
403
Please tell me, was backstabbing unfucked or not? It was extremely annoying to do in vanilla, the angle at which backstab was detected was very small.
It now shows the backstab radius when you have daggers equipped (and probably the backstab trait) and hover over a target to attack.
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
Any other feedback?

Just RK saying he doesn't like the animation speed and some other guy repeating over and over "Bad EE is bad".
The changes looked amazing.. is it really just shit?? :(
I am enjoying tactician mode so far, I even got fucked in the first fight against the skeletons outside the tutorial dungeon because of a poison grenade.

Oh and there are hand-placed items now :thumbsup:
 

Alienman

Retro-Fascist
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Joined
Sep 10, 2014
Messages
18,447
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Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
How do you activate split screen mode? I only have one controller though.
 

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