Lacrymas
Arcane
- Joined
- Sep 23, 2015
- Messages
- 18,842
None of that is true. Even though there is a multiplayer component, you can't give a lower level character high level gear with your other high level character. That's why they exist in MMOs and hack and slashers. Casting times are definitely enough for non-MMOs/hack and slashers. Imagine a 3-round casting time in a TB game, or a 10+ second cast time in a real time game. You are quite open to interruption and it needs set-up to do correctly. Cooldowns do indeed create rotations because there is always an optimal way to handle cooldowns, sometimes that optimal way is obvious like going from longest to shortest. This does inevitably lead to rotations unless there are no damaging abilities at all (healers also have rotations but not in that sense and they are way more flexible). MMOs have proven that when you are a DPS, your role is to find a way to maximize your rotation uptime on bosses, however that may be. I have never caught myself doing rotations in a game without cooldowns. How do you do rotations in the BGs?