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Game News Divinity: Original Sin has sold 160,000 copies, already approaching profitability

Black

Arcane
Joined
May 8, 2007
Messages
1,873,138
Both this guy and vexed ignatio are smart. So smart that at least one of them buys multiple "next-gen" consoles, ends up with 7 pesos and cries about it on the internet.
Truly a smart hombre.
 

BGMD

Learned
Joined
Dec 8, 2013
Messages
71
if 1/20 or 1/10 (which is quite possible)
quite possible based on what?
It is based on speculation of course, but let's see for example in Mandate campaign, I'd argue that he single-handedly saved a whole campaign with his support video (published on 20th)

FDxH0xZ.jpg


It's not unreasonable to think considering how proportionally smaller the number of backers usually is to buyers, that many of his fans would buy the game based on his recomendation.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,741
Thanks the free games Roguey, but what a shitty atitude you have. You are HAPPY, that Divinity doesn't sell much? Fuck you!
Cargo cult should not be rewarded.

Oh, and you do know that concurrent player numbers don't convert to sales, don't you? DOS could outsold SR, even if not as many people are playing it at the same time as SR.
It does during the first week or so.

AngryJoe is a smart hombre
Risen_Thumb_13_TGWTG.jpg

5a5WF.jpg

Fallout3_Thumb_04.jpg
 

DwarvenFood

Arcane
Patron
Joined
Jan 5, 2009
Messages
6,421
Location
Atlantic Accelerator
Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
As someone who misses the days when 'talking earthworm in a spacesuit' was a commercially viable game idea, I actually wish there were more games that split the difference between 'goat simulator' and 'FO:NV'. Rather than a completely 'straight' goat simulator, add in a skill system and survivalist elements, throw in some platformer mountain sections, allow you to flee and (at higher levels, when you're a badass billy goat with monstrous horns) fight predators and human hunters, 'romances' (no dialogue - you are a goat) where you try to become the alpha goat in the region, prison-breaking domestic goats out of their slavery until you lead a mighty goat army, a stealth system (with shitty unreliable stealth - you are a goat) where you can break into rural houses and raid their kitchen before knocking down and goring the shit out of the householder when he comes after you with a shotgun...
I can see DLC's being furiously coded as we speak..
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World

Suicidal

Arcane
Joined
Apr 29, 2007
Messages
2,317
Even though I am really looking forward to PoE a small part of me hopes that it fails horribly so Roguey can finally shut the fuck up.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,741
PE is the most banal of all, don't fool yourself
Banality is not an issue to most people, considering the popularity of Oblivion and Dragon Age. As Josh says, yes there are a lot of people on the internet who hate elves and dwarves but they're vastly outnumbered by people who really love elves and dwarves.
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
Yeah I'm sure regardless of the quality it will sell more than all the others combined and negatively influence CRPGs for years to come
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,741
If a bunch of devs start taking a cargo cult approach to its interface and systems then that'll be a win for me. :)
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,138
Yeah I'm sure regardless of the quality it will sell more than all the others combined and negatively influence CRPGs for years to come
Leave it to Obsidian to finally get a chance at making something original and of their own just to see them go "we want inbred engine games audience!"
 

t

Arcane
Patron
Joined
Aug 24, 2008
Messages
1,303
Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
I think perhaps the best thing about D:OS and Wasteland 2 is how their backwards jankiness is going to make PoE look that much better to the non-grog masses.
If that's going to be the case then we all win, but I still don't understand why it would bother you that a game that a lot of codexers genuenly like (whether it's because we didn't bathe in the light of PoE yet, or because it's actually ok) sales well.
 
Joined
May 18, 2009
Messages
513
If a bunch of devs start taking a cargo cult approach to its interface and systems then that'll be a win for me. :)
Well, seeing as true "cargo cult" approach would involve imitation without understanding, I'm not so sure you'd be happy with the result.
 

J_C

One Bit Studio
Patron
Developer
Joined
Dec 28, 2010
Messages
16,947
Location
Pannonia
Project: Eternity Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Cargo cult should not be rewarded.
That you can say this with a straight face... Wel, i hope you are joking.
I think perhaps the best thing about D:OS and Wasteland 2 is how their backwards jankiness is going to make PoE look that much better to the non-grog masses.
DarkUnderlord If there is justice Roguey gets some stupid tag or avatar, like me, because his fanboyness is starting to get really annoying.
 

Sensuki

Arcane
Joined
Oct 26, 2012
Messages
9,833
Location
New North Korea
Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
I think there's a difference between not caring and not showing you care :smug:

Sometimes you never know.
 

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