It actually seems to progress pretty well. They're making around 20k consistently every day and extrapolating this towards the end of campaign nets a pretty neat figure even if you don't account for the closing rush.It's going so slow it's agonizing.
I just hope the article gets published BEFORE the Kickstarter for this game ends...Still working on the article, but I didn't do much last week since I was on vacation — I did manage to listen again to the whole 5 hours recording on the plane and took a lot of notes and edited a bit what I already had.
@Larian,
So a "Total Conversion" of U7 (not by larian) you think would be possible in the D:OS editor?
So..maybe LARIAN can't do it..but do you think it can be done?
Zep--
@Zep zepo: Yes - I hope someone does
I just hope the article gets published BEFORE the Kickstarter for this game ends...Still working on the article, but I didn't do much last week since I was on vacation — I did manage to listen again to the whole 5 hours recording on the plane and took a lot of notes and edited a bit what I already had.
Once upon a time this was the norm.Why even try. U7 is still enjoyable as it stands, and the amount of work a modder(s) would spend doing a full conversion could be used to do more original work. Amazing how we will get not only a bunch of high quality crpg's this year but also several full featured editors as well, it seems like a huge conspiracy to take away all our free time.
I spent around 3 hours playing D:OS with him in co-op and we simply talked of the various elements of the game, with stuff that was already there and stuff that had yet to be done.
Not sure if this is doable at all (and whether DU opts for KS itself or a PayPal donation in the end), but since Larian obviously intend to enshrine whomever takes them over the KS goal forever, maybe DarkUnderlord could wait until the current value of our fundraiser covers the gap to 400K, then put in a preliminary pledge so that the Codex reaps the eternal glory?Swen Vincke said:@RpgCodex@gog 1834$ to have the honour of being the ones that clenched the@kickstarter for@larianstudios What better publicity is there?
I just hope the article gets published BEFORE the Kickstarter for this game ends...Still working on the article, but I didn't do much last week since I was on vacation — I did manage to listen again to the whole 5 hours recording on the plane and took a lot of notes and edited a bit what I already had.
Gragt's article isn't going to come out until after the game's release. It will be a retrospective look at the high reaching goals of the game's development prior to it's funding drive collapsing when a Codex article failed to materialize.