Vic
Savant
I feel like there are 2 camps here:
1) Luj, who seems to be closer to being a wargamer than a rpg player.
2) rusty & co. who are closer to rpg than wargaming.
What's the difference? One camp values immersion while the other wants intellectually stimulating gameplay mechanics.
If we think from an immersion perspective, then more systems are indeed better because they flesh out the game world, add more content and options and generally enrich the gameplay experience.
If we look at it from a, mh, challenge to be overcome perspective, ie I want to beat the game and move on, then indeed a more streamlined and polished core gameplay loop is prefered.
This is something I've been thinking of recently, that the only reason I'm playing RPGs nowadays is for the simulator aspect. I want to be put in the role of a character and do interesting things. If I want actually interesting, well-balanced combat, I do prefer to play strategy games, as RPG elements actually dillute the strategic gameplay and it becomes impossible to balance when you have unknown factors like equipment, levels etc.
1) Luj, who seems to be closer to being a wargamer than a rpg player.
2) rusty & co. who are closer to rpg than wargaming.
What's the difference? One camp values immersion while the other wants intellectually stimulating gameplay mechanics.
If we think from an immersion perspective, then more systems are indeed better because they flesh out the game world, add more content and options and generally enrich the gameplay experience.
If we look at it from a, mh, challenge to be overcome perspective, ie I want to beat the game and move on, then indeed a more streamlined and polished core gameplay loop is prefered.
This is something I've been thinking of recently, that the only reason I'm playing RPGs nowadays is for the simulator aspect. I want to be put in the role of a character and do interesting things. If I want actually interesting, well-balanced combat, I do prefer to play strategy games, as RPG elements actually dillute the strategic gameplay and it becomes impossible to balance when you have unknown factors like equipment, levels etc.