Andnjord
Arcane
You should post the games in the MP gaming area, so they're easier to spot for ppl looking for that
What's next, quest compass? Frontpage news?
You should post the games in the MP gaming area, so they're easier to spot for ppl looking for that
Commanders easily get the 1-2 stars without any bless, mages by sitting in labs, XP scaling and effects make it not worth it IMO. Did some testing and heroism just buys you a few turns advantage.I want to debate the Heroism bless. In my opinion it is a really strong bless, bordering on OP for nations with good sacreds and readily available sacred mages. Assuming Heroism 4-5 If you fight the easy indies first you will get the first 2 stars after 2-3 battles which makes it better than the alternative (AS,DS etc). Your thugs and SCs will dominate the HoF. It also benefits your research corps.
So compared to: Attack,Defense skill, Precision etc it is much better as it does all. The only downside is the delay before the benefits kick in. Whats your opinion, considering other MP games?
If your commanders are meant to fight they will quickly amass the 3 stars or so. If they are not its useless for them only providing some RP.But commanders have consistently 1-2 stars more than without it during early/midgame. Which is the most important part of the game. As a non-incarnate bless it seems very strong as it bascially gives the combined benefits of AS/DS/Prec/magic scale for a long time.
What options do you have in mind? Only good thing is fae summons that are great but expensive and maybe legions demise but that's thaum 9 and very theoretical spell.Put it this way: Heroism may be the best among the stat bonuses, but those are not impressive right now.
Dom 6 nerfs rainbow a lot and G isn't a particularly powerful path, bar a couple of options.
I agree I think it should be 25% not 35%...I want to debate the Heroism bless. In my opinion it is a really strong bless, bordering on OP for nations with good sacreds and readily available sacred mages. Assuming Heroism 4-5 If you fight the easy indies first you will get the first 2 stars after 2-3 battles which makes it better than the alternative (AS,DS etc). Your thugs and SCs will dominate the HoF. It also benefits your research corps.
So compared to: Attack,Defense skill, Precision etc it is much better as it does all. The only downside is the delay before the benefits kick in. Whats your opinion, considering other MP games?
CoE is just factions and has nothing like Pretenders and their complexity in it.I've never played any Ilwinter game - what's the difference between dominions and conquest of elysium? Also, what is actually core feature of Dom6? Is it like civilization/fall from heaven? Or total war games?
COE does have MP but you have to sit down and play it in one sitting no one plays it per turn with breaks unfortunately so rarely are games continued after the sitting. You can find MP games here: https://discord.com/channels/221298002260656128/284731334495305730CoE is just factions and has nothing like Pretenders and their complexity in it.I've never played any Ilwinter game - what's the difference between dominions and conquest of elysium? Also, what is actually core feature of Dom6? Is it like civilization/fall from heaven? Or total war games?
It's a simpler game without MP and as a result, you can't really enjoy the fullness of it due to the AI.