Great Deceiver
Arcane
- Joined
- Aug 10, 2012
- Messages
- 5,914
Garbage, limp-dicked sound design as per the last game. Same popamole arena-style gameplay with executions. Hard pass.
Well, the colour palette and the monster designs look weirdly.... Doom-ified. Like, more Doom than Doom3.
Still better than Necrophagist's "Epitaph".Music continues to be horrible
Probably its just lowest difficulty setting or enemies damage got lowered for presentation. In Doom reboot demons deal lot of damage on highest difficulty settings, I doubt it will be much different in Eternal.Watching that footage am I wrong that the armor and/or health count never went below 100?! Really? It's that easy?
incredible open level design.
Let me blow your mind: Don't perform the executions, if you don't like them.The sad thing is that the game almost manages to look like it might be fun (grapple and dash might make up for slow movement speed), but then every 15 seconds there's one of those execution animations (some of them even repeat in the promo material) which immediately makes me disinterested.
It did in the later videos. And obviously these promo materials don't show high difficulties, because it is not cool to show the player constantly dying.Watching that footage am I wrong that the armor and/or health count never went below 100?! Really? It's that easy?