Lyric Suite
Converting to Islam
- Joined
- Mar 23, 2006
- Messages
- 58,594
Doom is all about movement so I like it. I really liked Argent Tower in 2016. What pisses me off greatly is that you dont die when you fall. It's like they were not confident enough in their design.
I'm glad i played Doom 2016 so i can spot this retardation.
I heard about the "verticality" of the Argent Tower level, except there's nothing. You have to pick up some platform that takes you up, which involves no jumping skill at all, until you reach a section with a floor which is where the first arena starts, and then up to another level and so on. So it was basically no different than other levels, just that on the sections between arenas you go up instead of going forward. Wow, so teh amazing. The tower level in Unreal, now that was something, but this shit? Please.
Ho, and you can actually die if you jump from high enough, for example, the aforementioned Argent Tower.
The movement would be way improved if they just gave you old doom speed + a proper FPS jump. You have to double jump or ledge grab almost all the time, you are constantly slowed down as a result and get hit in the harder arenas.
This game is too complex for it's own good imo/too granular relative to what you are facing. They threw in everything but the kitchen sink. Lots of different upgrade currencies, enemies have power shot abilities, enemy weakpoints, enemy weaknesses to certain damage, but also many enemies at once spawning all around with little sound/indication, shit sound design, huge empty hub level, bottomless pits everywhere, a million contextual climbing/jumping/swinging spots, awkward alt-fire mechanics for some guns (shotgun has to be held like ADS to use it's mounted alt and it fucks with your sensitivity), enemies either lead targets or have random patterns or I dunno what, super-fast projectiles and lots of 'em, everything is on a cooldown but you can't look at your hud or you die (not early on, but a few levels in it starts for real).
IDK, just seems horribly overdesigned.
And the story stuff is really, really bad.
Oh, and they gimped your character so they'd have something left for their 500000 upgrades and runes and whatnot.
All this because you can't make a fast paced shooter that works on a controller, but everybody has to be in denial of this fact to the point of absurdity.