Black
Arcane
- Joined
- May 8, 2007
- Messages
- 1,873,253
Apparently console morons were brainwashed and think that it's obvious that "normal" means "easy".Clockwork Knight said:
Funny shit, it was the same with fo3.
Apparently console morons were brainwashed and think that it's obvious that "normal" means "easy".Clockwork Knight said:
Clockwork Knight said:
Writing, story: Jesus fucking christ, it's like you took a bunch of dumbass celebrities and put them on an island with castles and orcs and shit. I swear to god I've never cringed so much in my life. Will Bioware buy me a new ESC key? Because I think I'm gonna use mine up if I decide to continue.
Black said:Apparently console morons were brainwashed and think that it's obvious that "normal" means "easy".Clockwork Knight said:
Funny shit, it was the same with fo3.
Xor said:If I can beat the game on hard on my first playthrough, the developers did something wrong.
Demogognis Satuja or however the fuck you spell it said:Not that suprising, considering that it would seem +200% hit points for enemies is the new difficult.
Xor said:hard:normal::_____:hard
If I can beat the game on hard on my first playthrough, the developers did something wrong.
Qkieu said:Jesus fucking Christ, I DESPISE ppl who bitch about game difficulty while paying on freaking Normal. God damn, grow some balls, switch to Nightmare diff lvl (that's the way I will play this game) and then come back and tell something about difficulty. Every fucking game is meant to be played on max diff level, well, unless you are XBAWKS kiddo or a retard.
Yeah, your brain isn't capable of creating words. What else is new.Clockwork Knight said:I was going to say something, but then
Cool story, bro. Don't get so mad or you'll pop a vein.
What's so wrong about playing on 'normal'? Normal is supposed to be the 'optimal' difficulty, not too hand-holding but still challenging enough (whether that's true for most new stuff is irrelevant). Plus, saying that it's piss-easy on normal difficulty also serves a purpose of uncovering some of the bullshit 'journalists' were spouting about how 'zomg even easy is so challengung!!1'.
Clockwork Knight said:Wasn't that only for ME? I was thinking DA would be like NWN, where normal = no friendly fire and no criticals on PC, and maybe no attacks of opportunity on PC using potions.
Thank you for the info dude, but this is totally what i expected. Ehe.baronjohn said:Just quickly
Graphics: Very console-ish uninspired graphics. Anything clickable glitters, the terrain is barren and the characters looked vaguely retarded. They're not as bad as Oblivion or Fallout 3 though. The camera is OK. The blood is absolutely hilarious, and not present if you fight in your cameltoe undies. BG2 looks way better, sorry.
Gameplay: ruined by the auto-ressurection and auto-heal and auto-mana regenerate after each encounter. At one point everyone but my dog (I named him skyway) died, I ran forward through several rooms of enemies (because, your dog can open doors) until I finally stumbled upon a safe point when my whole party was restored right there and an animated sequence played. The character portrait actually changes to a fucking decaying skull when you're dropped, implying to anyone with a brain that that character is dead and won't just stand up and heal in ten seconds. What the fuck?
Writing, story: Jesus fucking christ, it's like you took a bunch of dumbass celebrities and put them on an island with castles and orcs and shit. I swear to god I've never cringed so much in my life. Will Bioware buy me a new ESC key? Because I think I'm gonna use mine up if I decide to continue.
Difficulty: Occasionally you have to gulp a potion or something.
TL;DR this shit is what OFPDR is to OFP
Difficulty
Whether you select QUICK PLAY after customizing your character’s appearance or proceed through advanced
character creation, you need to select a difficulty level for combat. You can change this setting at any time in
the Options menu. The higher difficulty levels are not meant to present an unwinnable slog; instead, they are
meant to maintain the challenge for players who are particularly skilled in the game’s tactical combat system.
At higher difficulties, enemies become more powerful while your party becomes less so, meaning you need to
pause frequently to consider the best approach to each fight.
Easy
This setting is best suited to players who are new to role-playing games or expect to play combat in real-time,
rather than pausing often to plan tactics. At this setting, party members are immune to friendly fire and heal
easily, while enemies inflict less damage than normal.
Normal
This is the recommended setting for players familiar with role-playing games, providing a good balance
of challenge and survivability. It requires moderate use of tactical pausing to plan actions during combat.
Although party members can harm each other with careless use of certain abilities, damage due to friendly fire
is only half of what it would be against enemies.
Hard
This setting provides a considerably greater challenge than normal difficulty. To prevail against the more
aggressive enemy AI, you need to make sophisticated use of tactical pausing as well as clever combinations
of spells and talents. Friendly-fire damage is no longer scaled down and your party does not heal as easily.
Enemies inflict more damage, are encumbered by status effects for shorter durations, and demonstrate
greater resistance to various damage types.
Nightmare
This setting is intended for tactical geniuses who found hard difficulty too easy.
I am misrepresented! It's not laughably easy.GarfunkeL said:Now baronjohn says that it's laughably easy on "normal", meaning that those journalists were full of shit, as usual, and the biowhores who kept mumbling about it were just sucking the good Doctors.
Technically, they're just crying about adjusting the difficulty.Matt7895 said:This is the new Codex.
Crying about difficulty. Grow the fuck up.
Darth Roxor said:Achtung, Biowhore lovers are slowly emerging from their pits, proceed with caution and exterminate on sight.
You have Gaider in your fucking avatar, go to hell.Vibalist said:Darth Roxor said:Achtung, Biowhore lovers are slowly emerging from their pits, proceed with caution and exterminate on sight.
I'm not a Bioware lover by any stretch, but I'd like to see something that actually qualifies as real critique/praise instead of the usual extreme negativity.
Qkieu, you apparently missed the threads where people were quoting "journalists" who gushingly told us how challenging the game is, how everyone should switch to easy to start with and "the only nitpick about the game is its difficulty!"
Now baronjohn says that it's laughably easy on "normal", meaning that those journalists were full of shit, as usual, and the biowhores who kept mumbling about it were just sucking the good Doctors.
Vibalist said:Could we get some actual, detailed feedback on the game instead of all you whiners speculating about difficulty?