Apologies if this veers a bit into soap box territory. But it’s something that I hear quite often, and it’s a personal pet peeve of mine. I hear it all the time - this developer is simply being LAZY because the scope of the game somebody bought isn’t as large or as well-done as the player would…
FYI.
there might be lazy devs out there but I haven’t met any. behind every “why didn’t they just _x_” is ten pages of context, constraints, and limited time.
Yeah, I see this all the time as well.
My perception, in most cases where I’ve seen this brought up, is that the fan doesn’t
really think we’re lazy… like, if you cornered him at his desk and pressed the issue, he’d probably go, “well, okay, no, I don’t
really think you sit around scratching your asses and going ‘meh’ whenever there’s a problem.”
It’s just lazy thinking combined with lazy communication, posting the first ill-considered thing that pops into your head—and if it makes you sound like you have an
informed opinion on the subject, then all the better. That’s kind of what the Internet is built on.
Then again, it also seems like many people still picture games being created by three guys slaving away in their Mom’s basement, and can’t reconcile that with the idea of hundreds of developers working in a business office—except to imagine that such corporate influence is corrupting and impure.
Kind of conflicts with the crunch culture of developers working themselves near to death just to ship a game, but I doubt many fans care about that any more than they care about schedules, budgets, or profit. If a developer went belly-up to provide them the Ultimate Gaming Experience they wanted, they
might stop to salute them and shed a single tear in an online post before moving on…but not much more than that.
But such is our cross to bear, I suppose. That’s what we get for having the “cool” jobs.