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Dragon Age - official Codex verdict

Joe Krow

Erudite
Joined
Feb 16, 2007
Messages
1,162
Location
Den of stinking evil.
I'm still waiting to hear about something other than the epic cut scenes and dated graphics. You guys make it sound like an eastern RPG with mud and haircuts.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,142
Joe Krow said:
I'm still waiting to hear about something other than the epic cut scenes and dated graphics.
Don't you think you have your standards too high? After all many people here think if you expected something more from bioware then you're and idiot.
 

Joe Krow

Erudite
Joined
Feb 16, 2007
Messages
1,162
Location
Den of stinking evil.
Black said:
Joe Krow said:
I'm still waiting to hear about something other than the epic cut scenes and dated graphics.
Don't you think you have your standards too high? After all many people here think if you expected something more from bioware then you're and idiot.
I get it. Like the Special Olympics.
 

Junior Boy

Educated
Joined
Jul 27, 2009
Messages
453
Location
Eugene, Oregon
The people who hate it were going to hate it no matter how it turned out. DA could have been the reincarnation of Fallout and it still would be loathed. If you come into something knowing you're going to make fun of it, that's what ends up happening.

Phelot said it perfectly. It all boils down to taste. DA has a certain flavor that turns people on or off. But it's stupid to come here looking for a constructive debate, much less a consensus.
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,142
Junior Boy said:
The people who hate it were going to hate it no matter how it turned out. DA could have been the reincarnation of Fallout and it still would be loathed.
Wait a sec, I'm getting a pre/post-Fallout 3 TES forums flashback.
You rabid fanbois can't be pleased, even if beth makes/made the perfect Fallout you'd still whine.
It's kind of amusing to watch Codex turn into another ESF.
 

Junior Boy

Educated
Joined
Jul 27, 2009
Messages
453
Location
Eugene, Oregon
It's true though, dude. Just because you were accidentally vindicated by how bad FO3 was doesn't mean you aren't close minded and bitchy. The people who are like that just form a huge circle jerk of negativity and contribute nothing. You're as bad as fanboys.

But seriously, fuck Fallout 3.
 

Imbecile

Arbiter
Joined
Oct 15, 2005
Messages
1,267
Location
Bristol, England
Dark Individual said:
Literally(and I mean this literally) ALL of the threads were pulled in the same direction by just a few posters.

Its amusing that its tends to be the same ones too. They even migrate to different forums to enlighten the ignorant. Like enraged salmon.
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,289
Location
BRO
Codex 2012
BROS YOU GUYS NEED TO GET A LIFE THIS GAME IS SHIT IT ISN'T CALLED BEEING NEGATIVE IT IS CALLED BEEING INTELLIGENT THIS ISN'T BRIAN SURGERY
 

Lumpy

Arcane
Joined
Sep 11, 2005
Messages
8,525
There was a fuckton of negativity about MotB before it was released, in part due to its shitty predecessor and its retarded marketing campaign. Pretty much the same case as this one. And yet, everyone liked it.
Sure, you could argue that Bioware is a lot more hated whereas many people wanted Obsidian to succeed, but eh.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
Junior Boy said:
It's true though, dude. Just because you were accidentally vindicated by how bad FO3 was doesn't mean you aren't close minded and bitchy. The people who are like that just form a huge circle jerk of negativity and contribute nothing. You're as bad as fanboys.

But seriously, fuck Fallout 3.
Bethesda and BioWare these days have two fanbases/customers. The people who absolute adore their shit and want to cover their bodies in it, and the 'mediocre is good enough for me' crowd.

I hate FO3 from every aspect, and now I'm close minded and bitchy? Not critical of mediocrity or worse? Aaw shucks.
 

Junior Boy

Educated
Joined
Jul 27, 2009
Messages
453
Location
Eugene, Oregon
No, I like you and respect your opinion, actually.

I feel that close minded and bitchy people and critically thinking people can be right about the same things. The bitchy people can still be idiots who are incapable of thinking for themselves. Not saying that's what any particular person is on these boards, but there can be a puerile, hive mind of negativity here, which is sad because the intelligent cynicism and critical thinking the Codex can display are really important.
 

Volourn

Pretty Princess
Pretty Princess Glory to Ukraine
Joined
Mar 10, 2003
Messages
24,986
"Bethesda and BioWare these days have two fanbases/customers. The people who absolute adore their shit and want to cover their bodies in it, and the 'mediocre is good enough for me' crowd."

Wrong. They have a 3rd fanbase. They have the people who claim to hate them, and bahs them and their game snon stop but buy and play their games MULTIPLE TIMES, anyways, all the while spamming how horirble they are.


HAHAHAHA!
 

Lumpy

Arcane
Joined
Sep 11, 2005
Messages
8,525
I have never bought a Bioware game.
I've played two, halfway through - the Baldur's Gates. They both sucked.
 

AlaCarcuss

Arbiter
Joined
Jan 6, 2008
Messages
1,335
Location
BrizVegas, Australis Penal Colony
HanoverF said:
It's like NWN 1.5 -the D&D license. Bits are good (companion interactions, some quests) other things are pure shit (combat, lame uninspired loot, level scaling, loot)

Why do people keep saying the combat is shit? I think it's the best implementation of a real-time combat system ever and far superior to anything Bioware's done in the past. Of course, we would all prefer turn-based, but that's not gonna happen from a major developer in the forseeable future.

As for the level scaleing, this need to be put into context. The scaleing is limited to a fairly narrow range for each area you visit. As soon as you visit that area then the levels of all enemies is locked - so if you leave and come back much later they will still be the same level as when you first entered. So you can come back after leveling up and slaughter everything if you wish.
 
Joined
Dec 19, 2007
Messages
4,338
Location
Bureaukratistan
Junior Boy said:
The people who hate it were going to hate it no matter how it turned out.

Bah, it could have had relatively decent combat even though we always knew it was realtime, but it turns out to be one of those games where it is a mindless chore. Now, I don't know if the higher levels allow actual tactical options in combat, but thus far it's so limited I find it hard to bother playing more. I don't hate DA, but there are other games to play (KotC, for example) so there's not much reason to continue further just to see if it gets any better towards the end, sure as hell the standard-fare fantasy story about darkspoon isn't going to be enough incentive.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
AlaCarcuss said:
Why do people keep saying the combat is shit? I think it's the best implementation of a real-time combat system ever

Then you won't understand. Try playing more games than Bioware crap.
 

GarfunkeL

Racism Expert
Joined
Nov 7, 2008
Messages
15,463
Location
Insert clever insult here
ChristofferC said:
I'm in the pleasantly surprised camp. It's probably the best RPG I've played since BG II.

Which RPG's have you played between BG2 and DA:O? Because that sentence sounds terribly suspicious.

The people who hate it were going to hate it no matter how it turned out.

Well yes, since I'd rather had ToEE 2 than DA:O.
 

Multi-headed Cow

Guest
Lumpy said:
There was a fuckton of negativity about MotB before it was released, in part due to its shitty predecessor and its retarded marketing campaign. Pretty much the same case as this one. And yet, everyone liked it.
I hated it before it was released because NWN2 and Obsidian are shitty shit, and I hated it after because it is shitty shit.
 

Gay-Lussac

Arcane
Joined
Nov 24, 2007
Messages
7,563
Location
Your mom
MetalCraze said:
AlaCarcuss said:
Why do people keep saying the combat is shit? I think it's the best implementation of a real-time combat system ever

Then you won't understand. Try playing more games than Bioware crap.

Seriously if you typed this in all caps it could easily pass as a BLOBERT post.
 

AlaCarcuss

Arbiter
Joined
Jan 6, 2008
Messages
1,335
Location
BrizVegas, Australis Penal Colony
MetalCraze said:
AlaCarcuss said:
Why do people keep saying the combat is shit? I think it's the best implementation of a real-time combat system ever

Then you won't understand. Try playing more games than Bioware crap.

Then give me an example of another squad-based, real-time (or RtWP) based game that I should try.....

I don't just play Bioware crap btw. I love KotC, ToEE, Fallout 1+2, Acarnum (not the combat) etc. but they are all turn based.
 

HanoverF

Arcane
Patron
Joined
Nov 23, 2002
Messages
6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
AlaCarcuss said:
HanoverF said:
It's like NWN 1.5 -the D&D license. Bits are good (companion interactions, some quests) other things are pure shit (combat, lame uninspired loot, level scaling, loot)

Why do people keep saying the combat is shit? I think it's the best implementation of a real-time combat system ever and far superior to anything Bioware's done in the past. Of course, we would all prefer turn-based, but that's not gonna happen from a major developer in the forseeable future.

As for the level scaleing, this need to be put into context. The scaleing is limited to a fairly narrow range for each area you visit. As soon as you visit that area then the levels of all enemies is locked - so if you leave and come back much later they will still be the same level as when you first entered. So you can come back after leveling up and slaughter everything if you wish.

Combat seems to be two modes, well three, one quick no real time to do much of anything before it's over, one long sustained fights against powerful elite baddies, and one repeating waves of either option one and or two. Even with all the tactic routines you can use, the ai is still pretty awful. My archer would always switch to daggers, my backstabber would always be in front, mage would never back out of combat. Pause and try to fix these things and three more things would go wrong. Case in point one fight on the way to the anvil the three computer controlled companions just stood around that giant head thing, the only way to damage it was to kill the spirits and activate the anvils but they just stood there uselessly, no amount of tactic monkeying helped. Apart from those logistical problems it's just dull and repetitive , and there's so damn much of it. Throw in more if you don't have an optimal group, or tank blows a taunt.

Throw in broken or dull and uninspired skills, broken and or dull and uninspired weapons and combat isn't fun or engaging or enjoyable.
 

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