I haven't played any DA games in years, but I remember there being a pretty dramatic shift in art style from DA:O to DA 2. Maybe everything after that is more in line? Or maybe I'm misremembering? I don't know. It's all crap, regardless. Just different flavors.What do you mean, the "Dragon Age art style"? Origins and Inquisition look nothing alike. This series has no artistic identity (or any identity) beyond the individual games.My only takeaway from the leak is that the Dragon Age art style (which was plenty bad when DA:O came out) has aged awfully in 2023.
Yes yes, missing textures and what not. But damn, I've seen better looking mobile games at this point.
I disagree. One of the few things that the franchise seems to have maintained is its disgusting art direction, which governs everything from the design of weapons and armor, faces, architecture, etc.
The actual 2d art in the games is respectable, but the gameplay graphics themselves are atrocious. They are meant to be seen from far away, so everything is designed to be big and recognizable.
Sword blades look like clubs, armor has grotesquely outsized pieces. Stuff looks like its sourced from a MMO.
Also, the devs apparently can't design an attractive face if their careers depended on it.
I'm not an art guy, but I'm sure someone with the proper background could break it down more.
TL;DR: Basically whatever this style is. Also a beardless dwarf as a legacy character. Goddammit.
And the brothel was the only building on Tarant's Rue de Avellone:Arcanum had a sheep in a brothel, and it's overwhelmingly well received here at codex, so you're onto something.
If that's the thing that gets lost then turn all my rpgs into action games right now.a RPG is most like its tabletop ancestors when not involving a player's skills
That's a great place to go when you're looking for a third wheel exit strategy.And the brothel was the only building on Tarant's Rue de Avellone:Arcanum had a sheep in a brothel, and it's overwhelmingly well received here at codex, so you're onto something.
I haven't played any DA games in years, but I remember there being a pretty dramatic shift in art style from DA:O to DA 2. Maybe everything after that is more in line? Or maybe I'm misremembering? I don't know. It's all crap, regardless. Just different flavors.
I remember it being more stylized (less dark fantasy, more spikes and random shit) and with a bit of a Brom-esque bent (but not actually good). https://www.gameinformer.com/b/news/archive/2010/07/23/dragon-age-ii-a-look-at-the-art.aspxI haven't played any DA games in years, but I remember there being a pretty dramatic shift in art style from DA:O to DA 2. Maybe everything after that is more in line? Or maybe I'm misremembering? I don't know. It's all crap, regardless. Just different flavors.
I remember people being mad(?) at the art shift, but I think in hindsight it really wasn't that big of a move besides thebullshitQunari.
Out of curiosity I looked at some footage of the two games and it seems just like different flavors of the same.
DA:O on left, 2 on the right. God, why is the templar armor so ugly? Looks like someone doing bad 40k cosplay.
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Not surprised to hear they're doubling down on the consolization and action gameplay, but it's still disappointing to hear.
Courtesy to the amazing success of Jedi: Fallen Order.It's weird that EA decided to do this.
God this is going to suckGameplay leaks:
https://imgur.io/a/J2xVQlT
More written info:
https://www.reddit.com/r/dragonage/...ndroidcss&utm_term=1&utm_content=share_button
Horrifique.Gameplay leaks:
https://imgur.io/a/J2xVQlT
More written info:
https://www.reddit.com/r/dragonage/...ndroidcss&utm_term=1&utm_content=share_button
is it bad that i want to play it twice and then review it
EA should mercy-kill Bioware already. They've even dropped their trademark RTwP for god knows what. Was BG2 or NWN the last Bioware game with good combat?https://insider-gaming.com/exclusive-new-details-on-dragon-age-dreadwolf-revealed/
As for combat, one source, who recently played the game, suggested that it was more akin to a hack n’ slash compared to past games, and the game’s combat wheel is similar to that of the one in Final Fantasy 15. As for your crew, it was said that you currently cannot control them and only select the ability they can cast in combat.
Man, the old Bioware really is truly dead, sad to say...
Take one for the team.is it bad that i want to play is twice and then review it
A good combat system and RTwP are complete opposites.EA should mercy-kill Bioware already. They've even dropped their trademark RTwP for god knows what. Was BG2 or NWN the last Bioware game with good combat?https://insider-gaming.com/exclusive-new-details-on-dragon-age-dreadwolf-revealed/
As for combat, one source, who recently played the game, suggested that it was more akin to a hack n’ slash compared to past games, and the game’s combat wheel is similar to that of the one in Final Fantasy 15. As for your crew, it was said that you currently cannot control them and only select the ability they can cast in combat.
Man, the old Bioware really is truly dead, sad to say...
Take one for the team.is it bad that i want to play is twice and then review it
I don't care for cliffhanger endings, so as far as I'm concerned it ended with victory and Solas killing Flemeth.Also, I still can't fathom the fact that they literally sell DA:I's actual ending as a DLC.
Oh and the player character's hair looked glorious. I mean, it was clipping right through their helmet. But it was flowing and bouncing as they moved. Finally, no more stiff ass hair. Now, let's hope we have more than just two black hairstyles.
The earlier games modelled ass hair? ... We definitely don't play games for the same reasons.But it was flowing and bouncing as they moved. Finally, no more stiff ass hair.
Get ready for more kink.