Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon Age Dragon Age: The Veilguard Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,217
You guys (probably) haven't noticed, but apparently the biggest-thirst trap so far is the old white dude, to the point where he's raking in the fanart/rule 34 and is even... Kotaku's official husbando?

1718507937679.png


What is happening?

:shredder:
 
Last edited:

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
36,240
Location
Clogging the Multiverse with a Crowbar

Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'


By Ted Litchfield
Contributions from
Lauren Morton
published 11 hours ago

I remain in a state of neutral, cautious optimism for Veilguard, and this is a sign they're on the right track.

After years of concept art teasers and news of personnel changes, the next Dragon Age is finally real and imminent. While many of us on the team aren't yet fully sold on Dragon Age: The Veilguard, a recent Q&A with some of its senior staff indicates that they're keen to respond to one of Dragon Age: Inquisition's biggest criticisms.

When asked if The Veilguard would be open world, game director Corinne Busche replied that, "We've gone back to what we believe delivers the best, most curated, intense narratives." Busche characterizes The Veilguard as being "mission based," but with players able to come back and revisit areas. "You can go back, solve mysteries, do some really great side content⁠—not fetch quests, not grind quests⁠—some really great side content. But I want to be clear it's a really curated, handcrafted experience.


"We spent a lot of time listening to what you all said. And of course everyone has slightly different tastes, but you're not going to be gathering shards in the Hinterlands. Everything is built with intention."

The Veilguard's creative director, John Epler, added that "Anything other than handcrafted quests just felt like it would be a disservice to the game we're building."

PCG news writer Joshua Wolens' observation that The Veilguard looks as much like Mass Effect as it does Dragon Age seems even closer to the mark now: a "mission based" structure certainly sounds like how Mass Effects 2 and 3 were laid out. While I share PCG online editor Fraser Brown's RPG sicko sense of mourning for the crunchier, more tactical Dragon Age we saw in Origins, this more Mass Effect-y pacing definitely sounds like a better fit for the series than what Inquisition tried ten years ago.

It wasn't just the running around (with or without a horse that didn't actually make you move faster) looking for shards, fetch quest tchotchkes, or those awful little crafting resource nodes that wore me down in Inquisition, though that MMO-y design was bad enough that PCG UK editor-in-chief Phil Savage had to exhort us all to leave the damn Hinterlands ASAP.

The version of Thedas in that game was also just utterly desolate and empty. That wound up being a great fit for a few areas like the haunted desert of the Hissing Wastes, but it also left the few settlements we saw like a reprised (and decidedly lacking red cliffs) Redcliffe or the alleged imperial metropolis of Val Royeaux feeling cramped and dead.

The Veilguard's Minrathous already strikes me as a more vibrant, exciting place like Kirkwall or Denerim in Dragon Ages past, while Mass Effect's mission structure was always great at making the galaxy feel bigger than what you saw. I remain, as ever, cautiously optimistic for Veilguard, which is set to arrive this fall.
 

Baron Tahn

Scholar
Joined
Aug 1, 2018
Messages
668
OK I'm not understanding 'mission based'. Are they saying that Admiral wots is name giving you the brief made it mission based? Do they mean mission based as opposed to MMO lite like Inquisition? Because it sounds to me like they are just saying 'So there are these things called RPG's, right, they have this crazy idea - and get this - called 'quests', I know I know, huge innovation. So we are going to do quests, right, but we are going to call them 'missions' for some fkn reason even tho it's a fantasy game. Cos we are brave and innovative and stuff.'
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,845
They mean like ME2/3, probably. Technically you can do whatever but everything of note happens inside linear, scripted missions
Basically you have your base as a central hub and from there you go on various missions in other hubs by going through eluvians (elvish portals). Which I think is a positive development over DAI's MMO style model. And the whole portal nonsense justifies you going to various nations throughout Thedas that would be otherwise far apart.
 

kapisi

Educated
Joined
Nov 28, 2022
Messages
232
They mean like ME2/3, probably. Technically you can do whatever but everything of note happens inside linear, scripted missions
Basically you have your base as a central hub and from there you go on various missions in other hubs by going through eluvians (elvish portals). Which I think is a positive development over DAI's MMO style model. And the whole portal nonsense justifies you going to various nations throughout Thedas that would be otherwise far apart.
Attacking the collectors Evanuris would require passing through the Omega-4 relay eluvian. No ship mage has ever returned from doing so.
 
Joined
May 2, 2012
Messages
571
Gaider pushing back timidly against the monster he helped create:


Gaider is like when Kant criticized Fichte, but even less self-consciously and complimentarily without a sense of personal responsibility.

Hasn't Gaider gone on record before as regretting the BG2 romances or have I imagined it?

Interesting to see him stick his head above the parapet nonetheless. Opprobrium incoming.

As an aside it must be maddening to have to state your clear dislike for something in such couched terms. We are very fortunate here in some ways.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,458
Location
Space Hell
FFS that's why I like Warhammer Fantasy. Necromancers there are no lithe k-pop-like young faggots or melancholic goth old farts, they are sick delirious fucks. who dabble in forbidden arts and trade humanity for power.

Rudolph_Brecht_001.jpg
 

Joyvankek

Learned
Joined
Dec 4, 2021
Messages
296
it begins
GQDZtjOX0AAKPxA
The monster on the left is hideous even for BioWare standards. What kind of demonic creature is he?
In all honestly... it's still better than the troon and sex ambiguous bullshit that it's prevailing in modern industry.
She's still ugly but at least she reassemble a female.
Though at least they didn't give her cloaca, which I think is the case for her species.

Also can anyone from USA explain to me, what the fuck is pan-sexual? We already have bi-sexual, that covers the desire to fuck both male and female.
So what is pansexual? Do you want to fuck a literal pan or what's the deal with that?
 

Saint_Proverbius

Administrator
Staff Member
Joined
Jun 16, 2002
Messages
14,197
Location
Behind you.
You guys (probably) haven't noticed, but apparently the biggest-thirst trap so far is the old white dude, to the point where he's raking in the fanart/rule 34 and is even.
There's something about Kotaku saying the only attractive person in the game is the white one that makes me laugh.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,458
Location
Space Hell
Nobody accuses biowhores for cooperating with sweetbaby scum because nobody can imaginve bioware paying money to get more diversity and faggotry in their game. It is more probable that sweetbaby hires bioware employees to consult them on a matter of all degenerative and deviant stuff.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,842
Also can anyone from USA explain to me, what the fuck is pan-sexual? We already have bi-sexual, that covers the desire to fuck both male and female.
So what is pansexual? Do you want to fuck a literal pan or what's the deal with that?
To call yourself bisexual is to suggest that gender is binary, which is very problematic. It's current year, after all.
 

Froila

Educated
Joined
Feb 1, 2021
Messages
155
Pansexual is a cook who can make some sexy faggots with his pan; or very attractive polish dude, or spaniard who loves bread too much.
 
Last edited:

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,458
Location
Space Hell
It is also funny how they removed all possabilities to be a blood mage since inquisition. Like, it was among the few plot options where you can dabble with moral justifications, common for RPGs, like, does the end justify the means? or can you use blood magic for good deeds or be outright evil sorceror trope. The obvious answer is that they have no creatice capacity to invent a story that makes moral choices interesting, apart from simplet ones.
 

La vie sexuelle

Learned
Joined
Jun 10, 2023
Messages
2,215
Location
La Rochelle
You guys (probably) haven't noticed, but apparently the biggest-thirst trap so far is the old white dude, to the point where he's raking in the fanart/rule 34 and is even... Kotaku's official husbando?

View attachment 51131

What is happening?

:shredder:

Isn't it ironic that the most desirable person is the white and old John Waters, and not the young and diverse members of the team, including the trans Qunari?
Gaider pushing back timidly against the monster he helped create:


Gaider is like when Kant criticized Fichte, but even less self-consciously and complimentarily without a sense of personal responsibility.

Hasn't Gaider gone on record before as regretting the BG2 romances or have I imagined it?

Interesting to see him stick his head above the parapet nonetheless. Opprobrium incoming.

As an aside it must be maddening to have to state your clear dislike for something in such couched terms. We are very fortunate here in some ways.


It is not by accident that I used the comparison with Kant and Fichte.

Kant believed that he had overturned the old metaphysics, including the materialist one, by finding a balance between the ideological nature of knowledge and life practice. However, Fichte and colleagues focused on what ideas govern human life, which for Kant was a distortion of his own theory.

Gaider was generally the scriptwriter of the company that was the first to develop a plot over gameplay mechanisms (at least in the West). He wrote a large part of the world of Origins. Romances enriched all this, but they were not the center of the production process. Besides, he didn't write characters like THAT. He must see the new Drago Age as a distortion of his own concepts.

How should we evaluate this? Well, for Russell and the Vienna Circle, Kant is responsible for creating idealism with all its retardness. For orthodox Kantians, it was possible to continue the master's thoughts without distortions.

It's the same with Gaider and his legacy.
 

Kem0sabe

Arcane
Joined
Mar 7, 2011
Messages
13,244
Location
Azores Islands
I don't see a problem with the game being based on a hub where you launch missions from, like Mass Effect. It's much better than the beautiful but empty maps of inquisition.

Having only 3 abilities, having a gendermancer directing the game, having a writing team composed of sexual deviants... Thats what's going to make the game shit.
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
642
You guys (probably) haven't noticed, but apparently the biggest-thirst trap so far is the old white dude, to the point where he's raking in the fanart/rule 34 and is even... Kotaku's official husbando?

View attachment 51131

What is happening?

:shredder:
The social media buzz around DAVe is probably the weirdest I've seen for a relatively mainstream game, obviously some of it seems inhuman because it's bots but there's stuff like this that I can't imagine any company would want to pay for.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,845
The social media buzz around DAVe is probably the weirdest I've seen for a relatively mainstream game, obviously some of it seems inhuman because it's bots but there's stuff like this that I can't imagine any company would want to pay for.
Deviant community nurtured by the deviants at BioWare. Deviant fixations ensue.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom