Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Dragon Age Dragon Age: The Veilguard Thread

Harthwain

Magister
Joined
Dec 13, 2019
Messages
5,426
Since you guys love collecting Veilguard videos, another one dropped:

I love how Veilguard makes trans "see people like themselves represented respectfully" and make them "feel proud and powerful in how they are". This is truly a great way for Dragon Age franchise to crash down and burn. A return to form. Thank you for your service, BioWare. :salute:

But I started watching this old thing and it made me think more positively about the first Dragon Age. It's shocking how much of a difference there was in the company culture, even in marketing ethos.
Forget the first game. Veilguard makes even the Inquisition to look like a masterpiece.
 

behold_a_man

Educated
Joined
Nov 26, 2022
Messages
222
I'm sure if you look at the first Ultimas you'll find something that is considered woke today.
Good luck with your search. You should have a hard time finding anything of that nature between Quest of the Avatar and The False Prophet (unless you consider bloody conflict between two races who can't communicate with each other "woke"). Also, if I'm not mistaken, the first three games aren't exactly wordy.

Generally, people who went from sole developers (programmers + designers) to CEOs of their companies (both Van Caneghem and Garriott, among others) almost never seem to be soft.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,567
Location
Russia atchoum!
DA:O is unintentionally based, anti-woke, because it's literally the best representation of what homosexuality really is in all of video games.

Portrays depravity and hedonism with the consequences of such a lifestyle. There's no lecturing about gays or forcing you into anything. But it's also not *just a gay person*. It's a comment on how society & actions shape a persons mind.

The only other place you see anything that can relate to homosexuality is in the brothel where you can choose gay prostitutes if you want & "get surprised" by a Dwarven crossdresser. Again, a great representation of the depravity and inevitable decline of the inner core of a large city (in this case Denerim) when people who push this stuff aren't strictly controlled.

:smug:

I think you could achive same results without inserting homosexuals everywhere.

It's a discussion as old as mediums themlefs, starting from literature, when some writers use this as excuse to dish out lame sexualised work - but we just WARN about it.
No, it's a thing they want to write about in the first place.
LMFAO. Nigga, you hate DA:O for "homosexuality". Good luck with finding something without it in the current year. I'm sure you'll love Veilguard and BG3.

Soup with just one piece of shit in it still soup with shit.Last game I played - today - was Underrail.
Next one - Jupiter Hell.
No homos there, only demons (wait...)
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,579
People tends to forget that in the past game developers (and gamers) were all socially awkward beta-omega males that lived at the margins of the society. (Also people tends to forget that, in the same past times, gays and trannies lived at the margin of the society too, but this was unrelated).

Paradoxically, the fact that historically "nerds conquered the world" was mainly due to their coincidental unhealthy interest in computers and computer related technologies. Computer technology was the single modern technology with the biggest growth, and the biggest economic and social impact.

The consequence of this fortuitous coincidence is that these beta-omega males not only survived, but most of them prospered. Now their interests and their hobbies, the "nerd culture" in general, is in the middle of society, not at its margin anymore. But we need to remember that in the past the situation was completely different.
 

Space Satan

Arcane
Vatnik
Joined
May 13, 2013
Messages
6,421
Location
Space Hell
GcYlvniXsAEzdni
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,762
Location
Ngranek
People tends to forget that in the past game developers (and gamers) were all socially awkward beta-omega males that lived at the margins of the society. (Also people tends to forget that, in the same past times, gays and trannies lived at the margin of the society too, but this was unrelated).

Paradoxically, the fact that historically "nerds conquered the world" was mainly due to their coincidental unhealthy interest in computers and computer related technologies. Computer technology was the single modern technology with the biggest growth, and the biggest economic and social impact.

The consequence of this fortuitous coincidence is that these beta-omega males not only survived, but most of them prospered. Now their interests and their hobbies, the "nerd culture" in general, is in the middle of society, not at its margin anymore. But we need to remember that in the past the situation was completely different.
I remember that, after all I have been one of them since the craddle of PC am one mean, semi-muscular mf, who's been consistently hitting a gym for 3 years by now, frequents throwing knives, dabbles into staring people down in public transportation, AND wields the magical power of understanding IT and repairing the gamepad's circuits or whatnot :P
 
Last edited:

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,835
Soup with just one piece of shit in it still soup with shit.Last game I played - today - was Underrail.
Next one - Jupiter Hell.
No homos there, only demons (wait...)
Don't play Fallout 2 because it's woke by that retarded logic.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,567
Location
Russia atchoum!
Paradoxically, the fact that historically "nerds conquered the world" was mainly due to their coincidental unhealthy interest in computers and computer related technologies. Computer technology was the single modern technology with the biggest growth, and the biggest economic and social impact.

They didn't conquere a shit, they serve as maintanance crew, backbone, workforce etc for all these "suffenly" appeared digital something-somethings. Work ants of new world order, whom was given an eco-niche where they can flourish.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,567
Location
Russia atchoum!
Soup with just one piece of shit in it still soup with shit.Last game I played - today - was Underrail.
Next one - Jupiter Hell.
No homos there, only demons (wait...)
Don't play Fallout 2 because it's woke by that retarded logic.

It's absolutely different matter, which was throughly discussed like 15 years ago or so so I don't feel like repeating it.
 

behold_a_man

Educated
Joined
Nov 26, 2022
Messages
222
People tends to forget that in the past game developers were all socially awkward beta-omega males that lived at the margins of the society.
Paradoxically, the fact that historically "nerds conquered the world" was mainly due to their coincidental unhealthy interest in computers and computer related technologies.
Are you sure about that? Whenever I look up some interesting developer from the 80s, it turns out that there is a lot more in his biography than I would expect. Michael Cranford (Bard's Tale) went on to become a professor of philosophy. DW Bradley (Wizardry V-VII) was a musician drawn to software related to his field. Andrew Greenberg (Wizardry I-V) became an attorney. Jon Van Caneghem (Might & Magic and spinoffs) shifted from studying medicine to computer science and then became a successful CEO, similarly to Garriott (Ultima I-VII), who had an eyesight problem disallowing him to become an astronaut (albeit at a younger age). Given how they started or what they achieved, the idea they were some "beta-omega nerds living at the margins of society" does not make sense to me. It feels like game development was just another adventure for them.
 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,690
Location
Asp Hole
The argument isn't 'is DAO as woke as DA4; it's if it's better.

DA0 has better characters, better writing, more C&C, better game play, better character system, and is just plain better.

The fact it has 2 bisexual characters doesn't change that.

FFS, I executed Zevran when he tried to murder me. Then moved on. Lmao

DA:O also had Isabela's first appearance. There was also at least one other NPC who was open to bisexual seduction - the barmaid in Redcliffe.

Imagine if DAV offered the choice to berate and ridicule Taash for xer claims or even persuade xer that xe is insane and needs help, eventually embracing her female gender and dressing like a slut.

Imagine that they let you ridicule their identities and politics symbolically, that's just unthinkable. No writer injects themselves into a story, only to invent ways for others to belittle them. Mostly because that would be too painful for their egos, and these specific writers are very single-minded about the rightness of their cause. Unless there's pressure to add more evil role-playing coming from the top, they have zero reasons to allow this. That opportunity isn't going to materialise again until the AAA studios are purged, and even then it's doubtful. This would require a more thorough shift of corporate culture and culture in general, a shift away from sensitivity.
 

sebas

Am I the baddie?
Patron
Joined
Dec 20, 2015
Messages
459
Strap Yourselves In Codex Year of the Donut
It's shocking how much of a difference there was in the company culture, even in marketing ethos.
We have lived through the birth of a new media, I certainly feel very lucky. But just as with movies and music, the moment the industry found out that you could just rehash the exact same bullshit over and over and still make money games too have been distilled into their absolute lowest common denominator. Which is why everything plays the same as something before it and takes place in an IP already established many years ago.

Funily enough, porn in video games is still untouched ground and you genuinely find cool shit there.
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
618
In terms of gay people in Origins aren't Wade and Herren a couple? I know that in Darkspawn Chronicles it's made out that Herren is a Desire demon but I'm pretty sure that's non canon, and I don't see why they'd have two men as camp as a row of tents working together with an 'old married couple' dynamic if they weren't supposed to be gay.

I'm not complaining about them to be clear, I found their bickering funny and they seemed like natural characters rather than arbitrary LGBT quota inserts which is what most people complain with regard to Veilguard, just adding to the argument that Origins did have quite a lot of gays for its time.
 

Camel

Scholar
Joined
Sep 10, 2021
Messages
2,835
Are you sure about that? Whenever I look up some interesting developer from the 80s, it turns out that there is a lot more in his biography than I would expect. Michael Cranford (Bard's Tale) went on to become a professor of philosophy. DW Bradley (Wizardry V-VII) was a musician drawn to software related to his field. Andrew Greenberg (Wizardry I-V) became an attorney. Jon Van Caneghem (Might & Magic and spinoffs) shifted from studying medicine to computer science and then became a successful CEO, similarly to Garriott (Ultima I-VII), who had an eyesight problem disallowing him to become an astronaut (albeit at a younger age). Given how they started or what they achieved, the idea they were some "beta-omega nerds living at the margins of society" does not make sense to me. It feels like game development was just another adventure for them.
Ray Muzyka and Greg Zeschuk were medical doctors and researchers before they founded BioWare with Augustine Yip who's still the M.D.
 

Warrax

Educated
Joined
Jun 10, 2024
Messages
102
One of the symptoms of this new oversexualized age is that you can't just have two guys in a story who are good friends, they have to be gay lovers.

So in BG3 you get Balduran and Ansur, or Wulbren and Barcus. For some reason it wasn't enough to leave it at friendship, they had to sneak in a gay angle in there somehow. They almost did the same to Gortash and Durge. And you can't be too friendly to your companions or they will try to bugger you.

If they made the Lord of the Rings movies today they would 100% make Frodo and Sam gay and everyone would applaud.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
3,879
Location
Mosqueow
Ray Muzyka and Greg Zeschuk

Sounds like last names with Ukr background btw...

Lots of ukrainians in Canada. Lots of banderite descendants as well :)

One of the symptoms of this new oversexualized age is that you can't just have two guys in a story who are good friends, they have to be gay lovers.

So in BG3 you get Balduran and Ansur, or Wulbren and Barcus. For some reason it wasn't enough to leave it at friendship, they had to sneak in a gay angle in there somehow. And you can't be too friendly to your companions or they will try to bugger you.

If they made the Lord of the Rings movies today they would 100% make Frodo and Sam gay and everyone would applaud.

Hallmark of female "writing".
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom