Hellion
Arcane
- Joined
- Feb 5, 2013
- Messages
- 1,688
Starfield released on a Wednesday, reached 250k players on launch day, and reached its peak the next weekend at 330k.
BG3 left early access on a Thursday, reached almost 500k on launch day, 800k on the weekend and peaked at 880k next weekend.
Veilguard reached 70k on launch day. By the same logic, it might reach 100k on Sunday, or maybe a few k more than that.
The copium will be that "more players bought it on console or played in on the EA App" but, taking into account the franchise, the companies involved, the mega marketing and positive reviewing campaign, and the lack of any real alternatives in the market atm, it most certainly is a flop no matter how one choses to see it.
BG3 left early access on a Thursday, reached almost 500k on launch day, 800k on the weekend and peaked at 880k next weekend.
Veilguard reached 70k on launch day. By the same logic, it might reach 100k on Sunday, or maybe a few k more than that.
The copium will be that "more players bought it on console or played in on the EA App" but, taking into account the franchise, the companies involved, the mega marketing and positive reviewing campaign, and the lack of any real alternatives in the market atm, it most certainly is a flop no matter how one choses to see it.