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Capcom Dragon's Dogma: Dark Arisen

SerratedBiz

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Mar 4, 2009
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Well, that armor combination is already from DLC or something, you shouldn't have Vagabond Armor and Lion's Arm (or whatever they're called) at that stage since they're sold for a fair bit of coin. You start with them at storage same as the Princess outfit and them all.
 

Puukko

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I always go for form over function, game's easy enough as-is.

137c09c23a.png


Hell yeah. I'm gonna be sad when I eventually exchange this for Gryphic or whatever.
Tried hard mode? It provides a decent challenge.
 

Mozg

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Don't play hard mode. Now that I understand the game better I can see that the most critical thing it does - giving enemies huge stun/knockdown resistance - makes the game much less fun. If you can't put big enemies in their special stuns/knockdowns, to hurt them you pretty much just have to overwhelm their regular DT, which makes fights against bigs into more overt gear checks. Heavy stun resist on peons like hobgoblins and bandits does make them better, but it's not worth messing up the main appeal of DD.

If you just want to take more damage - the other thing hard mode really does - don't wear armor.
 

Blaine

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Well, that armor combination is already from DLC or something, you shouldn't have Vagabond Armor and Lion's Arm (or whatever they're called) at that stage since they're sold for a fair bit of coin. You start with them at storage same as the Princess outfit and them all.

Yeah, although they really don't do me much more good (and probably less) than other pieces I can fairly easily afford. Other than those two pieces, I've left the DLC shit untouched and haven't sold off any of it either. The monocle and such can sell for hundreds of thousands of gold, and that would be a little too much of a free benefit for the early game.

Thinking of gold reminds me of some exploit I believe was patched out in the original PS3 game: buying 99 carrots from the old lady in the fishing village, resting a few times for 50g and allowing them to age, and then reselling them for a profit. That really was Japanese Elder Scrolls.

I really appreciate the simulationist/incline features in Dragon's Dogma. A list off the top of my head: food ages and spoils; darkness is actually dark; being drenched slows you, extinguishes your lantern, and of course makes you vulnerable to electricity; characters' mass and height is relevant and affects many things such as how how easily they can clamber atop large foes (smaller helps), how hard they are to grapple/knock down and how easily they can do the same (larger helps), how much weight they can carry, and even whether they can fit through small gaps and how readily they're drenched in shallower water; actual slope-sliding animations; and many more.

One thing though, although there are cloudy days, there seem to be no brightly moonlit nights, which is a shame.
 

Morkar Left

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Well, that armor combination is already from DLC or something, you shouldn't have Vagabond Armor and Lion's Arm (or whatever they're called) at that stage since they're sold for a fair bit of coin. You start with them at storage same as the Princess outfit and them all.

Yeah, although they really don't do me much more good (and probably less) than other pieces I can fairly easily afford. Other than those two pieces, I've left the DLC shit untouched and haven't sold off any of it either. The monocle and such can sell for hundreds of thousands of gold, and that would be a little too much of a free benefit for the early game.

What are you guys talking about? Is there some hidden chest where dlc stuff is inside that I missed?
 

Morkar Left

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I was just curious. I think I'm not gonna loot that stash. Collecting/earning new gear is half the fun in such a game.
 

mediocrepoet

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I really appreciate the simulationist/incline features in Dragon's Dogma. A list off the top of my head: food ages and spoils; darkness is actually dark; being drenched slows you, extinguishes your lantern, and of course makes you vulnerable to electricity; characters' mass and height is relevant and affects many things such as how how easily they can clamber atop large foes (smaller helps), how hard they are to grapple/knock down and how easily they can do the same (larger helps), how much weight they can carry, and even whether they can fit through small gaps and how readily they're drenched in shallower water; actual slope-sliding animations; and many more.

This is exactly it. It's what really drew me in when I first played it. I just wish it had spawned some copy cats or Capcom actually followed it up with sequels. But maybe they will if it does well enough on PC. :philosoraptor:
 

Suicidal

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Ok so I just beat the game... I think. Can someone explain

what the fuck was that all about!?

So I kill the Dragon and he does some mumbo jumbo that causes half of the city to collapse into the abyss.

I return to the city, the duke turns insane and declares me a traitor. I run away and fall into the abyss. Then some cunt is like "QUICK QUICK YOU HAVE TO COLLECT WAKESTONES MAN". I get the wakestones and then suddenly I'm fighting some faggot that I haven't even seen before, who looks like a generic hero warrior dude and seems like a character that was pulled straight out of someone's ass overnight because the deadline was near or something. He keeps running his mouth about fate and eternity and then you kill him and become God. And I guess if you lose you become the dragon.

WHY? WHAT? WHY?

9XzhZEi.jpg


Also, apparently, I missed ton of optional content, including a zone called Bristleback Isle (spelling probably incorrect) that is the Dark Arisen expansion area. I assumed that the expansion content comes after the main game, not tucked away in an easily missable corner.

And now that I'm the ruler of time and space I can only wander the earth as a spirit and do nothing. So is the game over and I can't do the missed content anymore? I've read there is an option to kill yourself but that just ends the game. Help me out here, guys.

And don't get me wrong, I'm not angry at the game or anything, just really fucking confused.
 

mediocrepoet

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Ok so I just beat the game... I think. Can someone explain

what the fuck was that all about!?

So I kill the Dragon and he does some mumbo jumbo that causes half of the city to collapse into the abyss.

I return to the city, the duke turns insane and declares me a traitor. I run away and fall into the abyss. Then some cunt is like "QUICK QUICK YOU HAVE TO COLLECT WAKESTONES MAN". I get the wakestones and then suddenly I'm fighting some faggot that I haven't even seen before, who looks like a generic hero warrior dude and seems like a character that was pulled straight out of someone's ass overnight because the deadline was near or something. He keeps running his mouth about fate and eternity and then you kill him and become God. And I guess if you lose you become the dragon.

WHY? WHAT? WHY?

9XzhZEi.jpg


Also, apparently, I missed ton of optional content, including a zone called Bristleback Isle (spelling probably incorrect) that is the Dark Arisen expansion area. I assumed that the expansion content comes after the main game, not tucked away in an easily missable corner.

And now that I'm the ruler of time and space I can only wander the earth as a spirit and do nothing. So is the game over and I can't do the missed content anymore? I've read there is an option to kill yourself but that just ends the game. Help me out here, guys.

And don't get me wrong, I'm not angry at the game or anything, just really fucking confused.

The Seneschal is the guy you play in the tutorial. He was the last Arisen to kill the Dragon - the game's story is about cycles and fate, etc. and the relationship between pawns and humanity/the Arisen. Some of that comes out a bit more in the expansion area story. You can still do the expansion, just get into New Game Plus. Basically, you kill yourself by using the Godsbane dagger you were given towards the end of the game - it's in tools, I think, not weapons. If you want more info, there are wikis that explain in more detail... might look for things like New Game Plus, Seneschal, Bitterblack Isle (may not want to check this one until you've actually gone there).
 

mediocrepoet

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Suicidal

Also...

Some things might have been more clear if you hadn't immediately finished the wakestones quest. It's not that you missed something that would've let you not to do it though, it's one of those things where the game is really vague, but you can quest around the wrecked post-Dragon world and find some monsters you hadn't seen before, get better gear, etc.
 

Sjukob

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Suicidal
It's simple . There is a god - Seneschal who previously was an arisen , the dragon's are arisen that failed to defeat Seneschal and are tasked to find a new arisen that will defeat a dragon and Seneschal to become a new god . So after you defeated a dragon Seneschal opened the way for you to reach him , that's what you needed wakestones for . The current god is the dude you played in the tutorial , once you defeat him you take his place . In the end you can kill yourself by using a Godsbane , this ultimately ends arisen cycle , there will no longer be dragons , arisen and Seneschal anymore . If you do that your pawn will get to live as a regular human in your body . The end .
 

Suicidal

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Messages
2,317
The Seneschal is the guy you play in the tutorial. He was the last Arisen to kill the Dragon - the game's story is about cycles and fate, etc. and the relationship between pawns and humanity/the Arisen. Some of that comes out a bit more in the expansion area story. You can still do the expansion, just get into New Game Plus. Basically, you kill yourself by using the Godsbane dagger you were given towards the end of the game - it's in tools, I think, not weapons. If you want more info, there are wikis that explain in more detail... might look for things like New Game Plus, Seneschal, Bitterblack Isle (may not want to check this one until you've actually gone there).

Oh really? That's interesting. I didn't remember him because in my story he didn't kill anyone but died at the Chimera in the tutorial island :lol: Also, when I killed the dragon I didn't expect that once I have turned in the quest the game would basically lock me into a new quest I could not escape from (once you talk to the duke, you have to run from the guards and then you fall into the abyss and all that nonsense begins without giving me an opportunity to stop. I had to walk around with full inventory and 99% weight capacity cause I had no opportunity to drop all the shit at the storage.

I've read about NG+ and it's basically you start the game over but keep your levels so I'm kinda on the fence between that or just starting over period and playing the game properly without missing important sidequests. Also preferably with a new class - warrior is a pain in the ass to kill shit that's hard to reach (like the golem with the floating talismans)

Suicidal
It's simple . There is a god - Seneschal who previously was an arisen , the dragon's are arisen that failed to defeat Seneschal and are tasked to find a new arisen that will defeat a dragon and Seneschal to become a new god . So after you defeated a dragon Seneschal opened the way for you to reach him , that's what you needed wakestones for . The current god is the dude you played in the tutorial , once you defeat him you take his place . In the end you can kill yourself by using a Godsbane , this ultimately ends arisen cycle , there will no longer be dragons , arisen and Seneschal anymore . If you do that your pawn will get to live as a regular human in your body . The end .

Yeah I kinda understood what that was all about after I stopped and thought for a few minutes. It just came way too fast and was not what I was expecting from a game about "the hero slaying the dragon" that uses ye olde English unironically.

Also why are all the human boss battles in this game so fucking shit? The Seneschal just walks around and fires really slow moving projectiles once in a while and you just whack him a few times and you win. Salomet was almost the same, replace slow moving projectiles with summoning two skeletons and Palpatine, as I've mentioned before, dies in a cutscene :negative:
 
Last edited:

mediocrepoet

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The Seneschal is the guy you play in the tutorial. He was the last Arisen to kill the Dragon - the game's story is about cycles and fate, etc. and the relationship between pawns and humanity/the Arisen. Some of that comes out a bit more in the expansion area story. You can still do the expansion, just get into New Game Plus. Basically, you kill yourself by using the Godsbane dagger you were given towards the end of the game - it's in tools, I think, not weapons. If you want more info, there are wikis that explain in more detail... might look for things like New Game Plus, Seneschal, Bitterblack Isle (may not want to check this one until you've actually gone there).

Oh really? That's interesting. I didn't remember him because in my story he didn't kill anyone but died at the Chimera in the tutorial island :lol: Also, when I killed the dragon I didn't expect that once I have turned in the quest the game would basically lock me into a new quest I could not escape from (once you talk to the duke, you have to run from the guards and then you fall into the abyss and all that nonsense begins without giving me an opportunity to stop. I had to walk around with full inventory and 99% weight capacity cause I had no opportunity to drop all the shit at the storage.

I've read about NG+ and it's basically you start the game over but keep your levels so I'm kinda on the fence between that or just starting over period and playing the game properly without missing important sidequests. Also preferably with a new class - warrior is a pain in the ass to kill shit that's hard to reach (like the golem with the floating talismans)


Yeah, there's one of the Everfall ledges that's actually an exit to the surface, or you could use your ferry stone to get out of there. The guards only chase you if you screw around in the castle area and will leave you alone if you port out, leave the city or jump in the Everfall and then go back to the city. Main reason to re-start is that you can re-do your stats and that the game doesn't get any harder, so it could be kind of boring unless you're trying to get something specific. Some of the post-game stuff and BBI stuff is challenging even at a higher level though, so you could just flip vocations, depending on your preference and what you want to do. Only thing warrior might've gimped you on is doing magic classes, depending on what level you finished the game at (50-70 still gives you enough time to turn it around if you focus on building up magic dedicatedly).
 

Suicidal

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Apr 29, 2007
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The Seneschal is the guy you play in the tutorial. He was the last Arisen to kill the Dragon - the game's story is about cycles and fate, etc. and the relationship between pawns and humanity/the Arisen. Some of that comes out a bit more in the expansion area story. You can still do the expansion, just get into New Game Plus. Basically, you kill yourself by using the Godsbane dagger you were given towards the end of the game - it's in tools, I think, not weapons. If you want more info, there are wikis that explain in more detail... might look for things like New Game Plus, Seneschal, Bitterblack Isle (may not want to check this one until you've actually gone there).

Oh really? That's interesting. I didn't remember him because in my story he didn't kill anyone but died at the Chimera in the tutorial island :lol: Also, when I killed the dragon I didn't expect that once I have turned in the quest the game would basically lock me into a new quest I could not escape from (once you talk to the duke, you have to run from the guards and then you fall into the abyss and all that nonsense begins without giving me an opportunity to stop. I had to walk around with full inventory and 99% weight capacity cause I had no opportunity to drop all the shit at the storage.

I've read about NG+ and it's basically you start the game over but keep your levels so I'm kinda on the fence between that or just starting over period and playing the game properly without missing important sidequests. Also preferably with a new class - warrior is a pain in the ass to kill shit that's hard to reach (like the golem with the floating talismans)


Yeah, there's one of the Everfall ledges that's actually an exit to the surface, or you could use your ferry stone to get out of there. The guards only chase you if you screw around in the castle area and will leave you alone if you port out, leave the city or jump in the Everfall and then go back to the city. Main reason to re-start is that you can re-do your stats and that the game doesn't get any harder, so it could be kind of boring unless you're trying to get something specific. Some of the post-game stuff and BBI stuff is challenging even at a higher level though, so you could just flip vocations, depending on your preference and what you want to do. Only thing warrior might've gimped you on is doing magic classes, depending on what level you finished the game at (50-70 still gives you enough time to turn it around if you focus on building up magic dedicatedly).

Well, call me a LARPer if you want, but when I'm wandering some sort of inter-dimensional dungeon about to uncover some epic world-shattering truth, while also being a wanted fugitive in the outside world, it kinda doesn't sit with me to simply fuck off back to reality like nothing happened
 

mediocrepoet

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Well, call me a LARPer if you want, but when I'm wandering some sort of inter-dimensional dungeon about to uncover some epic world-shattering truth, while also being a wanted fugitive in the outside world, it kinda doesn't sit with me to simply fuck off back to reality like nothing happened

No, I get that, but the flip side from a P&P perspective is that Gran Soren is a large city and there's a lot of chaos, so you could sneak back in. You're also presumed dead after falling down the bottomless hole. Basically, they'd have a hard time finding you and no reason to look... unless you walk back to the castle gates to kill a million guards for discipline points. ;)
 

Mozg

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In the end you can kill yourself by using a Godsbane , this ultimately ends arisen cycle , there will no longer be dragons , arisen and Seneschal anymore . If you do that your pawn will get to live as a regular human in your body . The end .

I don't like that reading. The previous guy wants you to kill him with Godsbane so he can rest, which he pulls in ghost form from his own chest and gives to you. If he could just get that shit out and off himself at any time why didn't he? I think Godsbaning yourself at that point is not "ending the cycle" but just cutting away your mortal life, which is then given to your pawn as a gift or something. The world continues with the PC as the god figure until the next super-arisen happens, when the PC'll pull the Godsbane back out and hand it off to enjoy final death.
 

Sjukob

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In the end you can kill yourself by using a Godsbane , this ultimately ends arisen cycle , there will no longer be dragons , arisen and Seneschal anymore . If you do that your pawn will get to live as a regular human in your body . The end .

I don't like that reading. The previous guy wants you to kill him with Godsbane so he can rest, which he pulls in ghost form from his own chest and gives to you. If he could just get that shit out and off himself at any time why didn't he? I think Godsbaning yourself at that point is not "ending the cycle" but just cutting away your mortal life, which is then given to your pawn as a gift or something. The world continues with the PC as the god figure until the next super-arisen happens, when the PC'll pull the Godsbane back out and hand it off to enjoy final death.

May be he couldn't kill himself because of his views , may be he couldn't acess the sword untill his defeat . The game doesn't explain any of it , I said what I thought , you can come with any theories you like , but I am not going to theorize about Seneschal , because I hate it . But in the end you can see protagonist and his pawn falling from the sky , meaning that they are unlikely to stay above and become a god , besides there was no dragon , so I think the cycle ended .
 

Invictus

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Divinity: Original Sin 2
Have you guys tried the gransys retexture project at Nexus? It is simply awesome and fixes the mosy glarring problems with the ugly textures for grass and rocks
And yeah I agree wit Blaine, the game has such great kittle touches its out to shame Bethesda's sorry ass designs
 

Blaine

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I might install a re-texture, once it's finished.

What really caught my eye was this main menu music replacement. I'm a sucker for Christian chants anyway: http://www.nexusmods.com/dragonsdogma/mods/119/?



That J-pop shit Capcom used for the intro music incorporates one of those particular melodies familiar from virtually every animu soundtrack ever written. It's hard to describe, but I know you know exactly what I'm talking about.
 

Matalarata

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Oooops I've read some of the spoilers. I have some questions about the post-game for experts...


Currently sitting at 18 wakestones, I wanted to turn the 20 in before going Bitterblack/exploring postgame world since I was under the impression that the sky would return normal after that. But I probably should go to BBI right now, right? I mean, does the endgame quest give me time to turn in the stones and then wander a bit or once I give the NPC all 20 or I'm on a rail towards NG+ once I do that?
Is there any in-game way to have a normal looking sky again? I know there's a glitch, and on the PC you can also edit your save but I'd prefer a non-cheesy way to do that...
 

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