Blaine
Cis-Het Oppressor
You don't have to search for jack shit. Everything from secret informants to hidden entrances to ancient artifact pieces is circled in red for you.
Depends greatly on who you're escorting. The soldier type NPCs will actually fight alongside you, and are pretty tough. The merchants and other weaklings OTOH... I've had them drop dead from stray arrows or harpy attacks. Very annoying.While fighting large monsters, escorted NPCs assist you by milling about directly in front of the monster's face or beneath its weapon.
If you want versatility assassin gets to wear sword/board, dagger/board, sword/shortbow, and dagger/shortbow. Assassins and mystic knights both get broad slash and full moon, although not dragon's maw, but with a bunch of other shit. Fighters end up feeling real basic in comparison. Mystic knight maces are also just like straight up 20% stronger than an equivalent tier sword.
There is a strider skill that gives you a strength bonus on jumping attacks that's really useful for a warrior.
Contender? Assassin is basically easy mode, jack of all trades - master of everything.
Well, so far I've had two griffins flee from me. ... Next time will be different.
Isn't the point of shield drum to combo it with the counter moves? Makes sense to me.
Sorcerer is awesome and maybe s little OP if you learn to play it right, if you want to be the hero in the middle of enemies taking down shots left and right you are playing it wrongI can't really get into sorcerer, if I try to fight stuff that I can't just numerically RPG stat skullfuck with a spell like fulmination I end up with this incredibly annoying playstyle based around kiting with holy focused bolts or the fastest charging spells (basic fireball/ingle and miasma). Magic archers are just a much more fun way to do magic damage (faster charges and everything targets better), plus they get daggers (and roll/double jump) and immolation so they can do melee and climbing stuff fairly well too. They even get a group magic damage booster, which lets you do damage booster stuff without the shame of instant inventory cheesing. I feel like aside from warrior the hybrid classes are pretty much straightforwardly more fun versions of base classes.
More false mod hopes, but it would be cool if in addition to giving warriors six skill slots, someone figured out a way to give warriors magic bow as secondary.
Yeah, I had no previous knowledge of the classes and went for Strider-Assassin because it sounded cool and now I can't enjoy the game with other classes. Feels bad man.Contender? Assassin is basically easy mode, jack of all trades - master of everything.
I went for Mystic Knight but problem is, the only content I have yet to explore is BBI and after my first run into Elder Ogre and 20 wasted wakestones I am just too burnt out to try it further.Eh, surely you could get some mileage out of Mystic Knight, Magick Archer, or Sorcerer if you wanted. They all can do things Assassin can't.
Still, Assassin is very effective and certainly the most versatile.