DJOGamer PT
Arcane
Don't worry the clone wars have just begun...On the other hand, competition now is quite intense so basic pimp tactics might probably be not enough...
Don't worry the clone wars have just begun...On the other hand, competition now is quite intense so basic pimp tactics might probably be not enough...
It doesn't matter how many people worked on it. What matters is Capcom actively made it worse with malware and character creation limits.After putting few more hours into it I can confirm this feels one of the most half-baked sequels I've seen in a while.
Then again, according to this thread the game lists roughly 1/4 of the developers as credited for working on the game compared to other recent Capcom productions.
https://www.reddit.com/r/DragonsDogma/comments/1bveu14/dragons_dogma_2_had_around_14_of_the_people/
And damn if it doesn't show.
I can agree that some of their decisions have been puzzlingly stupid regardless of budget and manpower available.It doesn't matter how many people worked on it. What matters is Capcom actively made it worse with malware and character creation limits.
Learn to read labels before pressing like a monkeyWelp, was having a decent amount of fun with the game, made it halfway to the capital, got jumped by a Troll and died three times, things weren't going great so I decided to click "Load from last Inn Rest" to start from the last time I set up camp, hoping to get different monster spawns. Since surely with game isn't stupid and would let me start from there, right?
It brought me back to the first, free Inn rest at the beginning of the game. 30 hours of progress lost...
I think you guys might have been right about his DD2. Who the fuck designs a save system like that??? Yes, Dark Souls uses a similar system, your decisions are final, but you don't have to worry about something like this happening. It's going to be a week or two before I feel like giving the game another look...
If you didnt move long enough to create new autosave maybe you still have it on steam cloud? Lately my local and steam saves have weird difference of many hours, you could check it, maybe you could have some luck.Welp, was having a decent amount of fun with the game, made it halfway to the capital, got jumped by a Troll and died three times, things weren't going great so I decided to click "Load from last Inn Rest" to start from the last time I set up camp, hoping to get different monster spawns. Since surely with game isn't stupid and would let me start from there, right?
It brought me back to the first, free Inn rest at the beginning of the game. 30 hours of progress lost...
I think you guys might have been right about his DD2. Who the fuck designs a save system like that??? Yes, Dark Souls uses a similar system, your decisions are final, but you don't have to worry about something like this happening. It's going to be a week or two before I feel like giving the game another look...
I'm on Xbox, mate. Any ideas? I already overwrote the autosave by spazzing around in a rage.If you didnt move long enough to create new autosave maybe you still have it on steam cloud? Lately my local and steam saves have weird difference of many hours, you could check it, maybe you could have some luck.Welp, was having a decent amount of fun with the game, made it halfway to the capital, got jumped by a Troll and died three times, things weren't going great so I decided to click "Load from last Inn Rest" to start from the last time I set up camp, hoping to get different monster spawns. Since surely with game isn't stupid and would let me start from there, right?
It brought me back to the first, free Inn rest at the beginning of the game. 30 hours of progress lost...
I think you guys might have been right about his DD2. Who the fuck designs a save system like that??? Yes, Dark Souls uses a similar system, your decisions are final, but you don't have to worry about something like this happening. It's going to be a week or two before I feel like giving the game another look...
https://store.steampowered.com/account/remotestorage
Goddamn Mexicans!Some of these pawn looking but not really npc (you know, those who travel in groups of 3-4 and are quite unfriendly) jumped into the oxcart when i was crossing the border. I know that you can learn from npc's about this way to get past Battahl border checkpoint but i didnt expect this would be such common knowledge, hah!
Also I think the Adaptive Difficulty might simply be the game replacing enemies with stronger variants, or larger groups, once the player reaches a certain level
Because I went to a couple of spots I had cleared of goblins and now I had to contend with the green-skinned guerrila gobbos, sneaky little bastards
2 minutes in and that retard said literally that DD:DA had "amazing combat but almost everything else is complete shit". Yeah no need to waste time watching the rest of that video. What a dumbfuck
The goblins of course.which makes you ask, who are they stealing from to survive?
Not a whole lot of variety, I'm afraid.As for boss fights I hope the game introduces some new ones fast. I'm getting bored with exterminating the cyclops and chimera populations of Gransys.
I fought the griffin but he escaped after receiving some hits. The wyrm from the lake is still kicking my butt though.
I didn't use any mods, except a ReShade (which for some reason automatically installed REFramework...)No idea what the mod does
Oh I get what you meant now. I had mixed up your mention of "adaptive difficulty" with that rebalance mod that was mentioned earlier in the thread.I didn't use any mods, except a ReShade (which for some reason automatically installed REFramework...)No idea what the mod does
Oh, you fought the Griffin?I fought the griffin but he escaped after receiving some hits. The wyrm from the lake is still kicking my butt though.