From what I understand the old 2004 version used to have wider class selection at start, while the 2011 one has a sort of class-progression system, where you have less classes to pick from, but they later allow you to get the ones that are missing after doing a quest for the proper guild.What's the differences between versions?
Looks like a WoW knockoff.
As a fanatic D. W. Bradley fan I bought this on release. It was the most broken game I've ever seen before or since.What's the differences between versions?
Looks like a WoW knockoff.
I know that Wizards & Warriors had a lot of severe bugs back then, but I still do wonder why this game never got as popular as the other Wizardry titles.
You can only buy Steam version (previously known as MMXII), which is a steamlined popamole pile of clunky WoW knock-off, with new ideas that mostly didn't make it better game. After reaching certain point there is almost no challenge beside some puzzles.What's the differences between versions?
I only wish that the newest Steam version with the nicer graphics and smoother ...everything... was a remake with the same skills. And a skill progression. To my tastes, they've totally destroyed the skill system It was so promising.
Agreed in everything. Very cool game, awsome puzzless, quests, character progression... as well as the horrifying controls clunkiness and that famous D3D bug making any menu buttons unclicable unless one would hit one single pixel...I know that Wizards & Warriors had a lot of severe bugs back then, but I still do wonder why this game never got as popular as the other Wizardry titles.
Its ugly 3D and somewhat clunky game with shitty controls and movement, but an absolutely refreshing class system
Combat is the same as Wiz8, which is excellent
I played it back in the day. It has some nice touches and wasn't horrible, but it had game stopping bugs that were never patched. Not fun getting halfway through a game and find out "Well a guy is supposed to be in this city - he's either there or he's not. If he's not, you have to start over." I seem to recall there were several bugs like that, one at the start with a door that didn't open and some others. Seems like it was patched once or twice then it was abandoned, but never (as far as I know) was patched well enough for me to risk playing it again. (note: referring to the 2005 version.)I still do wonder why this game never got as popular as the other Wizardry titles.