I'm allied to the nearby humans, and at peace with the nearby goblins(a lot of nearby dark dwarven and human pits, so I assume they got pacified somewhat). But it seems we're currently being invaded by goblins, elves and humans from the west. I haven't noticed them though except a single elven raid and the occasional human that drops by looking for my legendary glumprong bow(?!).
The bow in question, I've embarked in a muddy jungle, where a good and evil biome intersect, so I'm good on trees, coal and clay, but lacking pretty much everything else.
Human adventurers(?) seem to be a decent source of bronze though, and I have enough coal and trees to make all the cannibal gretas cry.
Other than that I've had a titan come visit, sadly I fucked up burrows and the corpse rotted before butchering
it was soloed by a speardwarf, but managed to inject some visiting poet.
And had a wereporcupine turn inside my tavern, luckily my baron managed to bring it down, before it mangled too many bards, I've started walling up some sections of my hospital...
I'm playing on 'easy' and I'm playing quite careless, my fortress is basically a damp open mudhole and I've spent most of my time playing around with aquifers, with predictable losses, probably why my dwarves are getting a bit moody. Most seem to be angry naked children, crawling around in the mud. I've had a few go berserk, but it's a problem that quickly takes care of it self, we'll see how it goes.
my entrance I guess. The cheetah statues are also of Rato as on the bow, these dwarves really love that cheetah for some reason. I'm guessing foundational myth. The central trench is kept empty, while the bottom resovoir is for fishing. Wanted easy access to water for bathing, since it's raining dwarf blood outside, and I need that glumprong and sliverbarb, the trench has done a good job of keeping blood out of the fort, but mud is everywhere.
my main living area, squished in below a dripping aquifer and noisy workshop, should've allowed myself a couple more z-levels, but these new light aquifers drain slowly enough that they're easy to dig out, so I might just do that instead. aquifer fishing has been surprisingly useful.
I've picked up quite the selection of bards(one of which will probably turn werebeast soon), which have worked quite well at intercepting enemies that make it past my wardog pasture, so I'm currently in the process of making some glumprong instruments for them, to see if they can dish out some damage as well.