http://kotaku.com/5925250/ultima-iv-gets-the-batman-reboot-with-ultima-forever-quest-for-the-avatar
Turns out that the problem is that the old Ultima games are incomprehensible and thus lost to this generation. So, EA took it upon themselves to reimagine it and give the fans the Bioware Ultima!
"It's like when someone tells you to read Chaucer," Barnett commented. "I know it's supposed to be brilliant, but it's incomprehensible! I mean, I'm aware that
Battleship Potemkin defined modern cinema, but it's not a great view. You watch it and go, 'it's black and white and a bit crap, I'd rather watch something else.' And that's basically the problem we've been faced with, is how to reimagine and reboot a classic and make it so that there's a new generation that can have an
Ultima.
"Every generation deserves an
Ultima," Barnett declared grandly, "And we're giving this generation the best BioWare
Ultima that we can."
"It plays fast, it's clicky, but the combat's fluid and fun rather than tactical and mind-numbing."
Mind-numbing? That's a new one.