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From Software Elden Ring - From Software's new game with writing by GRRM

SumDrunkGuy

Guest
If Conan the Barbarian 1982 (greatest film ever made) was transformed into a video gayme, it would be Elden Ring. It's too epic to describe in words.

 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,542
So I would say Margit is one of the hardest bosses in any of the From games. I think this is to encourage the player to go out and get as strong as possible before facing him, but at the same time, it's like a bold-faced challenge to all the fans who've played the games up until this point. I felt conflicted about it, turned to go and get stronger several times, but ultimately came back for the pain. It's a great fight, the game is not too easy - at least up until this point - and I ultimately wish I would have just done what my RPGamer instincts had told me and gone out and gotten stronger. I'm glad I persevered, but it was a stupid perseverance that I won't repeat for the rest of the game.

I am happy that Elden Ring is the way it is. And I can see why people have said it's taken the genre in different and better directions. I can't wait to play more of this tomorrow, and for many days after, and for many years after.
 

Alphard

Guest
i will buy this game in summer and i want to avoid spoilers ( idk how to do it for 4-5 months) , so i need to get the out of here really fast. Just wanted to know if the hype was too much or game livevto expectations. Also too easy?
 

Shrimp

Liturgist
Joined
Jun 7, 2019
Messages
1,071
So I would say Margit is one of the hardest bosses in any of the From games. I think this is to encourage the player to go out and get as strong as possible before facing him, but at the same time, it's like a bold-faced challenge to all the fans who've played the games up until this point. I felt conflicted about it, turned to go and get stronger several times, but ultimately came back for the pain. It's a great fight, the game is not too easy - at least up until this point - and I ultimately wish I would have just done what my RPGamer instincts had told me and gone out and gotten stronger. I'm glad I persevered, but it was a stupid perseverance that I won't repeat for the rest of the game.

I am happy that Elden Ring is the way it is. And I can see why people have said it's taken the genre in different and better directions. I can't wait to play more of this tomorrow, and for many days after, and for many years after.
Based on what I've heard the sentinel boss at the very start of the game (it's almost the first thing you see after leaving the tutorial area and entering the open world) is definitely also deliberately placed there to hammer the point home.
Seems like you're definitely expected to go out and explore.
 

BLOBERT

FUCKING SLAYINGN IT BROS
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Codex 2012
A question for everyone who experienced heavy stuttering that made the game unplayable: after how many hours and in what area did that start to happen? I need to understand if I haven't reached it yet or if I'm just blessed.

BRO MINE STARTED WITH THE FIRST HORSE BOSS DUDE
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,542
Based on what I've heard the sentinel boss at the very start of the game (it's almost the first thing you see after leaving the tutorial area and entering the open world) is definitely also deliberately placed there to hammer the point home.
Seems like you're definitely expected to go out and explore.

And don't get me wrong, I did explore, and quite a lot. Just maybe not as much as I should have.

As for the the Tree Sentinel, he has another learning purpose that I won't post here, as it was fun to learn on my own.

Anyway, play this game now with as few spoilers as you can. It's the way it's meant to be played, and it's glorious. I almost feel guilty for posting as much as I did about Magrit. That'll probably be the last detailed post you read from me without spoiler tags for awhile.
 
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Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,542
BRO MINE STARTED WITH THE FIRST HORSE BOSS DUDE

Here's what everyone experiencing major stuttering issues needs to understand. Tree Sentinel is right on the edge of an asset stream loading point in the game. There is a boundary there that that fight happens to land in. If you, for instance, happen to draw him a little ways away from that boundary to fight, you're not going to experience near as much of that stuttering.

It's an unacceptable state to release a game in, but as a player, it's completely manageable as long as you recognize the areas that are triggering it. Hopefully it's fixed soon, but it has done little to get in the way of my enjoyment once I had an understanding of its cause and the areas where it is most extreme.
 

ferratilis

Arcane
Joined
Oct 23, 2019
Messages
3,017
As for the the Tree Sentinel, he has another learning purpose that I won't post here, as it was fun to learn on my own.
Do you mean jumping by any chance? I have a feeling that's it, and as someone who hasn't played Sekiro, it's really hard to get used to it. It will take some time, but the combat has been really enjoyable so far.



Anyway, I got the game on Xbox, and there are frame drops there as well. This game will need some heavy patching to run well.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,542
Do you mean jumping by any chance? I have a feeling that's it, and as someone who hasn't played Sekiro, it's really hard to get used to it. It will take some time, but the combat has been really enjoyable so far.

No, I mean
mounted combat
It's essentially an introduction to that.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
I only experienced stuttering in a very specific situations, which makes me think it was triggered by a poorly implemented anticheat.

I'm putting the game aside for now, going to wait for a patch.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,614
Location
Grand Chien
Looks like Uberhalit is going to create an FPS unlocker, he's created a basic beta version but it doesn't work yet. Using Flawless Widescreen I was able to unlock the FPS, but then GSYNC isn't working so it's a mess. With the 60 FPS cap I am still getting those frame drops related to asset loading. Anyway I am getting 90-100 FPS (1440p) in the Tree Sentinel area while it's unlocked so if they patch out these stutter issues and Uberhalit fixes his shit, it could be playable very soon.
 

Curratum

Guest
So I would say Margit is one of the hardest bosses in any of the From games. I think this is to encourage the player to go out and get as strong as possible before facing him, but at the same time, it's like a bold-faced challenge to all the fans who've played the games up until this point. I felt conflicted about it, turned to go and get stronger several times, but ultimately came back for the pain. It's a great fight, the game is not too easy - at least up until this point - and I ultimately wish I would have just done what my RPGamer instincts had told me and gone out and gotten stronger. I'm glad I persevered, but it was a stupid perseverance that I won't repeat for the rest of the game.

I am happy that Elden Ring is the way it is. And I can see why people have said it's taken the genre in different and better directions. I can't wait to play more of this tomorrow, and for many days after, and for many years after.

Man, if I'm chipping 10 pixels of the boss's 900 pixel health bar with a hit, I'm not dealing with this shit, I'd just grind.
 

Jinn

Arcane
Joined
Nov 8, 2007
Messages
5,542
Man, if I'm chipping 10 pixels of the boss's 900 pixel health bar with a hit, I'm not dealing with this shit, I'd just grind.

It's not that extreme, it's more
the attrition of health vials mixed with his extremely aggressive moveset that tends to counter every tactic we've come to learn throughout all these games.
And yes, he does have quite a lot of HP on top of that. It's not unmanageable, just slow going given the circumstances.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Man, if I'm chipping 10 pixels of the boss's 900 pixel health bar with a hit, I'm not dealing with this shit, I'd just grind.

It's not that extreme, it's more
the attrition of health vials mixed with his extremely aggressive moveset that tends to counter every tactic we've come to learn throughout all these games.
And yes, he does have quite a lot of HP on top of that. It's not unmanageable, just slow going given the circumstances.

I didn't think it was that bad. I didn't get him first try, don't get me wrong.

I distracted him with the wolf summon (only cast at the beginning of the fight) and then used charged attacks to stagger him and critical hit him. I think he's a learning fight about staggering guys like in Sekiro and Bloodborne.

I finally hit my stride in it and lost track of the time. The game is interesting because it has a lot of familiar elements from their past games along with some new stuff that make Elden Ring its own thing.
 

Cromwell

Arcane
Joined
Feb 16, 2013
Messages
5,443
I got my ps5 launch edition with goodies now. sadly I can only start playing in the evening when the children are safely away from the monsters on screen
 

hackncrazy

Savant
Joined
Jun 9, 2015
Messages
415
Seeing very mixed comments regarding performance. It certainly doesn't help that it's hard to discern which ones are written by people with genuine performance issues and those who haven't done any troubleshooting.
Some of the comments I saw mentioned the game tried to use their integrated graphics card instead and that some issues were fixed when they changed this. Others say that switching from fullscreen to borderless windowed fixed it for them.
It looks like everyone's mileage might vary, so I guess I'll have to try it myself. I hope the issues won't be too severe :negative:

That's the whole problem I see so far.

I was browsing on Leldit and there is a thread with a billion upvotes saying "FROM SOFTWARE NEEDS TO BE HOLD ACCOUNTABLE FOR THEIR PC PORTS". And when you enter, it's just a shitshow of people saying that each and every one of FS ports for PC has been trash.

And then I thought about it. Dark Souls 1 was pretty much a mess indeed. But Dark Souls 2, 3 and Sekiro ran absolutely perfect for me, and I never had any top end PC or anything like this. And then you start browsing and see things like: "Since Dark Souls they still didnt include many fairly standard pc features like 144hz support." or "DS3 and Sekiro both had slight performance issues on PC at release." and even "I'm getting occasional frame dips down to 55 or 50 fps while in battle with the tree sentinel, lowering the graphics significantly doesn't seem to fix it and this trick made no difference either."

I mean, come the fuck on. How the fuck people are say this shit is unplayable because of this issues?

I get it that really are people getting CONSTANT stutters, and these cases need to be adressed ASAP. But crying all over the internet because your FPS is dropping 5 digits seems a bit of faggot-y thing in my book, even more when you refuse to lower some settings because "LELD I PAID 30 THOUSAND DOLLARS ON MY PC AND IT HAS TO RUN EVERYTHING ON MAXIMUM AND in 25K RES".


In short, at this point, it's very shady to know who's indeed having performance issues that need to be fixed and who is just a crying baby that can't see a pixelated texture before giving a negative review to the game.
 

Curratum

Guest
Played a pirated version for a while. This thing doesn't run at what I'd consider playable frames on my shitbox. It's not even stutters, the framerate is just very inconsistent and overall too low to be playable with the precision it will need.

I got a Steam "rest of world" key that I haven't activated yet. If anyone wants that, I'll be selling it over the next day or two. Bought off a key reseller site for 43 EUR. Willing to sell as low as 35 EUR.

Just DM me in here if you want it so we can talk etc.

EDIT: You know what, scratch that. I'm activating the key just so I can leave a negative review. Fucking Japanese cunts.

The game runs at the same fps whether you're at 450p (yes, it's an option in the res menu) or 1080p.
 
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hackncrazy

Savant
Joined
Jun 9, 2015
Messages
415
Also, curious fact: started playing the game again today and it seems like the few stutters I've had yesterday are completely gone. I'm pretty sure FS just added them on purpose to bring the full souls experience.
 

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