Cromwell
Arcane
- Joined
- Feb 16, 2013
- Messages
- 5,443
The problem with that train of thought is that it's still designed like as souls game at the core, but now with the thin spread of open world behind. I can't say I've solved every single npc quests of a souls on a single run, but for the most part, most "quests" followups are something you could reasonably stumble upon throughout one journey in a dark souls, while in this.. I've finished the game and am reading spoilers on NPCs atm and the amount I've missed on is gargantuan all in a game that took me three, possibly four times the amount of time to finish compared to a typical souls.
The same goes for upgrade resources, unique items etc.
The greater problem is not only do you miss it you know it could be there going by past experiences, you just have to check a massive area for npcs or other stuff that may be quest related. So for people really interested in this its either pure torture or use a guide.