Elden Ring was a prequel to Metal Gear all along. Miyazaki = Kojima.So we're going to Africa? It's the nigga ending?As the path stretches towards Zanzibar
N00b warning.
I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.
Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?
N00b warning.
I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.
Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?
N00b warning.
I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.
Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?
This explains some of the hate Elden Ring gets around here, but it doesn't explain why those same people don't think DS3 is the GOAT.
Play Dark Souls first. It's a good tutorial and a better game.N00b warning.
I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.
Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?
Both games make sense in their own way. The Priestess of DS3 is a (literally) blind servant and when you bring her the eyes (that you find at the bottom of a pile of Firekeeper corpses...) she learns secrets never meant for her kind. I think she agrees to help you take revenge on the world once she realizes her purpose is to be little more than an AA battery.
Godrick still gives more total HP. Depending on level, +5 Vigor already gives 150-300 HP, and then Godrick gives significantly more HP saved over the life of your flasks due to the increased defense and weight allowance, not to mention the SIGNFIICANT damage increase for weapons, particularly if you have 3 stats. Even in the midgame its +50 damage. And that's not even starting to talk about sorcery.
Godrick is so much better than any of the other runes it isn't even funny.
This reminds of a question I had for the veterans. Is there any equivalent to the Homeward Bone in the game?Now kinda stuck in some Caelid tunnel because the big bug boss there is guarding my almost 30k runes, so of course I have to keep running back for them
equip a twig, get the runes and die?
didnt test with twig but with physick that lets you keep runes on death, you can die and still have your previous runes stay so you got almost no risk
I am certain I will leave a ton of stuff unexplored on this run, because the way I am unlocking the map is too incoherent for me to have any chance of keeping track of what I explored fully and what not. I have a bunch of smithing stones 4 and some 5 while having none of tier 3 stones to get past +6 upgrade on my Longsword. Now kinda stuck in some Caelid tunnel because the big bug boss there is guarding my almost 30k runes, so of course I have to keep running back for them . Shit I think I'll try summoning some players to get it over with, I really neeed to get the fuck out of Caelid until I'm stronger. At least I killed the Avatar there yesterday. Demi Human Ashes + Fireballs and some bombs at the finish. Seems like that alone might get me through quite a few fights. Do not regret raising FTH to 12 to have some spells on me.
Great post. I agree with everything.Both games make sense in their own way. The Priestess of DS3 is a (literally) blind servant and when you bring her the eyes (that you find at the bottom of a pile of Firekeeper corpses...) she learns secrets never meant for her kind. I think she agrees to help you take revenge on the world once she realizes her purpose is to be little more than an AA battery.
Errr, I wouldn't call it a revenge upon the world. In fact, I believe the Dark Ending in DS3 is the closest a souls game ever got in having a "canon" ending because it fits the theme of the game + the two DLC too much, much more than the other endings. The theme is the acceptance of loss and change.
The world of DS3 reached a point of no return. Once you reach Gael's timeline, the world looks like this jumbled up mess where almost nothing intact is left :
The world.. has ended. There is no possible salvation, and the "link the fire" ending is the least optimistic of the series, with the flame burning you looking more like the flame you use to light your cigarette than the burning flame of life that the first flame originally was.
The Painted World of Ariandel also reached the point of no return and its inhabitants want to burn it so that a new world can take place, while Gael went on his mission to produce the pigment necessary to build the painted world anew.
In the dark ending, the tone is really peaceful, and the Firekeeper comments on how there will be brand new embers taking place in the future, it's not really a "destroy the world" ending, it's a "let's accept this is fucked up and try to see what lies beyond the world we know about".
OTOH, the Usurpation of Fire ending is more like the classic Dark ending of the souls games. Even though you take the fire for yourself, you're someone who went deep into the rabbit hole of turning hollow, commanding a legion of hollows, who seem to have a relationship with Darkstalker Kaathe (Yuria says she failed Kaathe when you kill her). Essentially becoming the Dark Lord that Kaathe always wanted.
So it's really not comparable to the Frenzied Flame business, where you're just a nihilist who thinks it is time for all life to end - forever.
Hyetta's words :
>Thank... thank you... I have touched them. The words of the Three Fingers. As your maiden, allow me to divine them. All that there is came from the One Great. Then came fractures, and births, and souls. But the Greater Will made a mistake. Torment, despair, affliction... every sin, every curse. Every one, born of the mistake. And so, what was borrowed must be returned. Melt it all away, with the yellow chaos flame. Until all is One again.
>Those who gave me grapes howled without words. Saying they wished they were never born. Become their lord. Take their torment, despair. Their affliction. Every sin, every curse. And melt it all away. As the Lord of Chaos. No more fractures...no more birth... (sighs)
Frenzied Flame is the most nihilistic ending in a From game, and its ideology is rather similar to the white ending in SMT IV. It's not the end of a cycle, it's the end of all cycles that it seeks. It doesn't think the world deserves to be destroyed so that a new world can be built. It wants nothing to ever be born, ever.
Honestly I'm surprised so much effort went into making this kind of ending. Someone at From Software much have felt very edgy.
The Painted World of Ariandel also reached the point of no return and its inhabitants want to burn it so that a new world can take place, while Gael went on his mission to produce the pigment necessary to build the painted world anew.
Go into boss room pick up runes go back to main menu reload, and you will be at the front of the fog gate.