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From Software Elden Ring - From Software's new game with writing by GRRM

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,605
frenzied flame says we need to start from scratch, cos current iteration is full of faults and suffering.
and they are proven right every scene in game
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
swszb2b823q81.jpg
 

soulburner

Cipher
Joined
Sep 21, 2013
Messages
843
N00b warning.

I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.

Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
N00b warning.

I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.

Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?

I played the whole game on kb+m, so there's no reason to switch unless it's really uncomfortable for you, i rebinded some special attack buttons only if u feel weak explore more side content and buy 100% physical guard shield from merchant that should help with early combat
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
N00b warning.

I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.

Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?

Some people like the M+KB controls, but it probably makes more sense to most people on a gamepad, these are console action games at heart.
Eh, you could probably check out some Youtube videos about strategies and timing, etc. Otherwise, I'm not sure. This is a game that's been building on the series history since Demon's Souls with very similar mechanics in each title, so many people have muscle memory going all the way back.

Other than that:
- Try experimenting with different weapons to get a feel for the moveset and find one you like. You can check out the swing timing even if you don't have the stats to wield it at first just to see if you want to spend the points to level into it.
- It's best to raise vigor to a point where you don't keel over as soon as something looks at you if you're having trouble with dodging. You probably want at least 20-30 for early game if you're having trouble and 40+ for later. Many people will level strength, dexterity, etc. just enough at first to properly use their weapons and otherwise pump up vigor. Endurance is also handy if you're unable to carry much weight or swing your weapon many times.
- 100% physical block shield helps a lot while you get used to the game. Also, the higher the guard stat is, the less stamina you lose on blocking. Be aware that holding block will slow your stamina regen to almost nothing which will guarantee you get guard broken, so don't just hold block all the time.
- Ask questions here if you have something specific. A lot of people have put significant chunks of time into various games in the series.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,959
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
N00b warning.

I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.

Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?

Is this your first FromSoft rodeo? Mostly it's about you trying and dying and eventually prevailing but don't be afraid to use the Wiki either, FromSoft are known for their obscure mechanisms and puzzles, many of them are meant to be solved collectively, by the "community", so consulting with others is kindda part of the game.

Gamepad is a bit better for these games but don't worry about it if you're more comfy with a mouse. I've played DS1 - DS3 with KM just fine.
 

Eyestabber

Arcane
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Joined
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HUEland
PC RPG Website of the Year, 2015

This explains some of the hate Elden Ring gets around here, but it doesn't explain why those same people don't think DS3 is the GOAT.

Both games make sense in their own way. The Priestess of DS3 is a (literally) blind servant and when you bring her the eyes (that you find at the bottom of a pile of Firekeeper corpses...) she learns secrets never meant for her kind. I think she agrees to help you take revenge on the world once she realizes her purpose is to be little more than an AA battery.

Melina OTOH is a much more "independent" character with goals of her own. She isn't even a real Maiden to begin with. Makes sense that she would have more of an opinion when it comes to choosing the outcome of the player's journey.

Actually, anyone else believes the corpse you find when you start was meant to be "your Maiden", but Varre killed her? Why else would he immediately know your character is Maidenless?

EDIT: found this

4aa.jpg
 
Last edited:

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,605
The finger maiden on radahn fight also appears as one of seluvi's dolls, she could have been yours too maybe?
 

ghostdog

Arcane
Patron
Joined
Dec 31, 2007
Messages
11,158
N00b warning.

I really like the art style of this game, the music and the overall dreadful mood. But I suck at it. I don't understand what I'm doing - to some extent, I think it's the way it's supposed to be, but I'm afraid I die much too often and too easily. I was better at playing Elex.

Question: is there any tutorial out there that could help me git gud or should I just keep trying to do so on my own? I also find the controls a bit weird on PC, is such a game more suitable to be played on a gamepad?
Play Dark Souls first. It's a good tutorial and a better game.

(and yes, use a gamepad, it was designed foremost for a gamepad)
 

Lutte

Dumbfuck!
Dumbfuck
Joined
Aug 24, 2017
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1,999
Location
DU's mom
Both games make sense in their own way. The Priestess of DS3 is a (literally) blind servant and when you bring her the eyes (that you find at the bottom of a pile of Firekeeper corpses...) she learns secrets never meant for her kind. I think she agrees to help you take revenge on the world once she realizes her purpose is to be little more than an AA battery.

Errr, I wouldn't call it a revenge upon the world. In fact, I believe the Dark Ending in DS3 is the closest a souls game ever got in having a "canon" ending because it fits the theme of the game + the two DLC too much, much more than the other endings. The theme is the acceptance of loss and change.

The world of DS3 reached a point of no return. Once you reach Gael's timeline, the world looks like this jumbled up mess where almost nothing intact is left :

7JyP9gm.jpg


The world.. has ended. There is no possible salvation, and the "link the fire" ending is the least optimistic of the series, with the flame burning you looking more like the flame you use to light your cigarette than the burning flame of life that the first flame originally was.
The Painted World of Ariandel also reached the point of no return and its inhabitants want to burn it so that a new world can take place, while Gael went on his mission to produce the pigment necessary to build the painted world anew.
In the dark ending, the tone is really peaceful, and the Firekeeper comments on how there will be brand new embers taking place in the future, it's not really a "destroy the world" ending, it's a "let's accept this is fucked up and try to see what lies beyond the world we know about".

OTOH, the Usurpation of Fire ending is more like the classic Dark ending of the souls games. Even though you take the fire for yourself, you're someone who went deep into the rabbit hole of turning hollow, commanding a legion of hollows, who seem to have a relationship with Darkstalker Kaathe (Yuria says she failed Kaathe when you kill her). Essentially becoming the Dark Lord that Kaathe always wanted.

So it's really not comparable to the Frenzied Flame business, where you're just a nihilist who thinks it is time for all life to end - forever.
Hyetta's words :
>Thank... thank you... I have touched them. The words of the Three Fingers. As your maiden, allow me to divine them. All that there is came from the One Great. Then came fractures, and births, and souls. But the Greater Will made a mistake. Torment, despair, affliction... every sin, every curse. Every one, born of the mistake. And so, what was borrowed must be returned. Melt it all away, with the yellow chaos flame. Until all is One again.
>Those who gave me grapes howled without words. Saying they wished they were never born. Become their lord. Take their torment, despair. Their affliction. Every sin, every curse. And melt it all away. As the Lord of Chaos. No more fractures...no more birth... (sighs)

Frenzied Flame is the most nihilistic ending in a From game, and its ideology is rather similar to the white ending in SMT IV. It's not the end of a cycle, it's the end of all cycles that it seeks. It doesn't think the world deserves to be destroyed so that a new world can be built. It wants nothing to ever be born, ever.

Honestly I'm surprised so much effort went into making this kind of ending. Someone at From Software much have felt very edgy.
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,742
Godrick still gives more total HP. Depending on level, +5 Vigor already gives 150-300 HP, and then Godrick gives significantly more HP saved over the life of your flasks due to the increased defense and weight allowance, not to mention the SIGNFIICANT damage increase for weapons, particularly if you have 3 stats. Even in the midgame its +50 damage. And that's not even starting to talk about sorcery.

Godrick is so much better than any of the other runes it isn't even funny.

Honestly I am pretty sure that originally you were supposed to be either have all the runes active all at once or have more than one active at any given time. It would nicely explain the insane difficulty hike in endgame and why Godrick's rune is so much better than any other rune.
 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,959
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
Goddammit...during the endgame grind for weps and other stuff I've missed I'm discovering still more areas. Nothing major anymore but still, little nooks here and there.

For example after scouring Stormveil TWICE with an electron microscope now I've learned there's a small area I didn't know about, complete with a live Crucible Knight who drops a unique AoW. Such an awesome dungeon man.
 
Joined
Mar 18, 2009
Messages
7,631
I am certain I will leave a ton of stuff unexplored on this run, because the way I am unlocking the map is too incoherent for me to have any chance of keeping track of what I explored fully and what not. I have a bunch of smithing stones 4 and some 5 while having none of tier 3 stones to get past +6 upgrade on my Longsword. Now kinda stuck in some Caelid tunnel because the big bug boss there is guarding my almost 30k runes, so of course I have to keep running back for them :lol: . Shit I think I'll try summoning some players to get it over with, I really neeed to get the fuck out of Caelid until I'm stronger. At least I killed the Avatar there yesterday. Demi Human Ashes + Fireballs and some bombs at the finish. Seems like that alone might get me through quite a few fights. Do not regret raising FTH to 12 to have some spells on me.
 

Efe

Erudite
Joined
Dec 27, 2015
Messages
2,605
equip a twig, get the runes and die?
didnt test with twig but with physick that lets you keep runes on death, you can die and still have your previous runes stay so you got almost no risk
 
Joined
Mar 18, 2009
Messages
7,631
equip a twig, get the runes and die?
didnt test with twig but with physick that lets you keep runes on death, you can die and still have your previous runes stay so you got almost no risk

It's interesting that you can make mixing flask have that effect, do you remember which enemy drops ingredient for it? It's one of the Avatars?
 

Sunri

Liturgist
Joined
Apr 16, 2020
Messages
2,902
Location
Poland
I am certain I will leave a ton of stuff unexplored on this run, because the way I am unlocking the map is too incoherent for me to have any chance of keeping track of what I explored fully and what not. I have a bunch of smithing stones 4 and some 5 while having none of tier 3 stones to get past +6 upgrade on my Longsword. Now kinda stuck in some Caelid tunnel because the big bug boss there is guarding my almost 30k runes, so of course I have to keep running back for them :lol: . Shit I think I'll try summoning some players to get it over with, I really neeed to get the fuck out of Caelid until I'm stronger. At least I killed the Avatar there yesterday. Demi Human Ashes + Fireballs and some bombs at the finish. Seems like that alone might get me through quite a few fights. Do not regret raising FTH to 12 to have some spells on me.

Go into boss room pick up runes go back to main menu reload, and you will be at the front of the fog gate.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,920
Location
Rio de Janeiro, Brasil
Both games make sense in their own way. The Priestess of DS3 is a (literally) blind servant and when you bring her the eyes (that you find at the bottom of a pile of Firekeeper corpses...) she learns secrets never meant for her kind. I think she agrees to help you take revenge on the world once she realizes her purpose is to be little more than an AA battery.

Errr, I wouldn't call it a revenge upon the world. In fact, I believe the Dark Ending in DS3 is the closest a souls game ever got in having a "canon" ending because it fits the theme of the game + the two DLC too much, much more than the other endings. The theme is the acceptance of loss and change.

The world of DS3 reached a point of no return. Once you reach Gael's timeline, the world looks like this jumbled up mess where almost nothing intact is left :

7JyP9gm.jpg


The world.. has ended. There is no possible salvation, and the "link the fire" ending is the least optimistic of the series, with the flame burning you looking more like the flame you use to light your cigarette than the burning flame of life that the first flame originally was.
The Painted World of Ariandel also reached the point of no return and its inhabitants want to burn it so that a new world can take place, while Gael went on his mission to produce the pigment necessary to build the painted world anew.
In the dark ending, the tone is really peaceful, and the Firekeeper comments on how there will be brand new embers taking place in the future, it's not really a "destroy the world" ending, it's a "let's accept this is fucked up and try to see what lies beyond the world we know about".

OTOH, the Usurpation of Fire ending is more like the classic Dark ending of the souls games. Even though you take the fire for yourself, you're someone who went deep into the rabbit hole of turning hollow, commanding a legion of hollows, who seem to have a relationship with Darkstalker Kaathe (Yuria says she failed Kaathe when you kill her). Essentially becoming the Dark Lord that Kaathe always wanted.

So it's really not comparable to the Frenzied Flame business, where you're just a nihilist who thinks it is time for all life to end - forever.
Hyetta's words :
>Thank... thank you... I have touched them. The words of the Three Fingers. As your maiden, allow me to divine them. All that there is came from the One Great. Then came fractures, and births, and souls. But the Greater Will made a mistake. Torment, despair, affliction... every sin, every curse. Every one, born of the mistake. And so, what was borrowed must be returned. Melt it all away, with the yellow chaos flame. Until all is One again.
>Those who gave me grapes howled without words. Saying they wished they were never born. Become their lord. Take their torment, despair. Their affliction. Every sin, every curse. And melt it all away. As the Lord of Chaos. No more fractures...no more birth... (sighs)

Frenzied Flame is the most nihilistic ending in a From game, and its ideology is rather similar to the white ending in SMT IV. It's not the end of a cycle, it's the end of all cycles that it seeks. It doesn't think the world deserves to be destroyed so that a new world can be built. It wants nothing to ever be born, ever.

Honestly I'm surprised so much effort went into making this kind of ending. Someone at From Software much have felt very edgy.
Great post. I agree with everything.

Just an observation:

The Painted World of Ariandel also reached the point of no return and its inhabitants want to burn it so that a new world can take place, while Gael went on his mission to produce the pigment necessary to build the painted world anew.

Notice that the new Painted World as implied by the child will contain a mix of both fire and dark, and as such may produce the stable and definitive existence that the outside world never managed to be.
 
Joined
Mar 18, 2009
Messages
7,631
Alright screw it, used the twig. My first ever Ring of Sacrifice used in Souls series. Not because I have anything against them but because I keep forgetting about them. Thanks for a reminder Efe.

This game is definitely way more fun than Dark Souls III. I'd say it's about 9/10 so far.
 

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