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From Software Elden Ring - From Software's new game with writing by GRRM

Eyestabber

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I think double curved sword might be better than twinblade, dunno. Less reliant on jumps -> better pvp and easier to deal with jumpy bosses

I assume it's gonna get better once i find a second bleed ash of war, but for now that's what i'm getting.

For now you can use the "duplicate ash of war" option from the blacksmith to dup your bloody slash or whatever Bleed ash you're currently using. Later on the Black Whetblade will be a game changer, as it will allow you to turn ANY ash into either bleed or occult (both scale with Arcane).
 
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Sunri

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I mean, you don't need to be a member of an online community to come to the conclusion that dealing 8k DMG with 2 bleed weapon fast attacks is better than dealing 1k DMG with slow great sword attack lol I wonder if they will nerf bleed or buff other thing be at least half good as bleed is.
 

Lutte

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So I did something funny, I wondered how the Uchigatana unsheathe (great stagger, quick attack) would compare to the Greatsword jumping r2 in damage.. while attuned to strength, so same 80 STR build.
IebogOT.jpg

6 points more of damage. Amazing. Also, I had no idea it was even possible for the normal katana to get such a high STR rating (A) but it works.

Guys, the best STR weapon is a dex weapon.
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.
NJClaw those videos just confirm my suspicion jump attacks are kindda borked. FS grafted a jump attack onto a Dark Souls 3 combat engine without tuning it properly.

A lot of mobs and bosses are input reading and reacting to normal swings but not to jump attacks. That's essentially the only reason that allows you to breeze through bosses that were clearly meant to be challenging.
 
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As the other guy said above, looks pretty Meta. You just happened to organically select weapons with bleed effects (which is broken) and jump attacks and somehow take half the bosses's healthbar per attack, organically, while yourself having enough health to survive many attacks from them. I am not buying it.

Didn't you also love Shitmaker, another game that's not fun "organically" but is like catnip for theorycrafters/meta-gamers?

I mean listen, if that's what floats your boat, that's fine, but this kind of stuff is just a pale shadow of gaming's potential.
 

mediocrepoet

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I'm uploading the footage of the last few bosses of my current playthrough, I'll post them as soon as they're ready. I'm playing a Dex/Arcane build that deals incredible amounts of burst damage, so I guess you could consider that cheating. Just tell me what tools I'm allowed to use, and I'll post a full playthrough. I wanted to try an Int or Faith build next, but that's probably out of the question. What weapons can I use? What stats am I allowed to raise? Can I use a greatsword and a shield? Just tell me.

I want you to use an organic build, something that a typical RPG player would use when starting a game, with no meta-knowledge, and without using easy-mode stuff like summons. Some examples of organic builds below:

- shield and weapon build utilizing blocking
- dexterity rolling build
- buckler parrying build
- heavy armor two-handed build utilizing poise or stomp cut for defense
- archer build
- straight up caster build
- melee/caster hybrid

But you can't use some build that requires meta-knowledge, so like if you combine this spell with this weapon with this trinket, suddenly it does 400,000,000 points of damage, and you just randomly discovered this while playing the game.
The build I used in these videos IS an organic build, to the point that a friend of mine used a very similar one in his first ever blind playthrough. I'm (sometimes) using spells and trinkets, but nothing that requires any kind of external knowledge. I have two bleed weapons and only use jump attacks, so I equipped everything that enhances bleed and jump attacks. I'm using only stuff that I also discovered in my first playthrough.

So you admit that you're not only using weapons and other equipment, but also things that synergize? Why don't you just install Cheat Engine while you're at it?

And you expect us to believe that you organically decided to use bleed, a status effect that has existed in the entire series, despite the fact that it's an innate quality on a huge variety of weapons? Bitch, please. We don't allow lying try hards here. Just wait for PorkyThePaladin to post his unarmed, naked playthrough and show you gaming's true potential.
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.
As the other guy said above, looks pretty Meta. You just happened to organically select weapons with bleed effects (which is broken) and jump attacks

Bleed weps are not "broken", the effect is powerful but bosses get increasing resistances so after two procs you need a lot more hits to proc again. There's nothing meta about using bleed weapons, I was a bleed boy for a good 1/3 of my blind playthrough too, it's not that hard to notice how good bleed is.

The jump attacks are a real problem, I've been watching a few playthroughs and p. much every tuber and streamer (Lobos, Cowboy etc.) is basically jump attacking through the game, especially with STR builds and heavy weapons. Everyone very quickly understood mob AI isn't input reading those and can't deal with them properly.
 

Sunri

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As the other guy said above, looks pretty Meta. You just happened to organically select weapons with bleed effects (which is broken) and jump attacks

Bleed weps are not "broken", the effect is powerful but bosses get increasing resistances so after two procs you need a lot more hits to proc again. There's nothing meta about using bleed weapons, I was a bleed boy for a good 1/3 of my blind playthrough too, it's not that hard to notice how good bleed is.

The jump attacks are a real problem, I've been watching a few playthroughs and p. much every tuber and streamer (Lobos, Cowboy etc.) is basically jump attacking through the game, especially with STR builds and heavy weapons. Everyone very quickly understood mob AI isn't input reading those and can't deal with them properly.

The increase in resistances is wortless when you have 2 bleed weapons or use corpse piler it's just one or two additional attacks to proc, it changes nothing.
 

Ravielsk

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NJClaw those videos just confirm my suspicion jump attacks are kindda borked. FS grafted a jump attack onto a Dark Souls 3 combat engine without tuning it properly.

A lot of mobs and bosses are input reading and reacting to normal swings but not to jump attacks. That's essentially the only reason that allows you to breeze through bosses that were clearly meant to be challenging.
Yup, I suspect that in an effort to "keep the game challenging" From doubled down on the input reading feature of their AI but then added a bunch of features that the AI either has no response to or responds poorly. Actually I get the impression that a lot of things were done for exactly that reason because otherwise I cannot really explain why the network test version would have entirely different armor,stat and poise scaling to the finished game. Because the difference is not big enough to make the game significantly different but its big enough to make it more annoying for the player.
 

NJClaw

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As the other guy said above, looks pretty Meta. You just happened to organically select weapons with bleed effects (which is broken) and jump attacks and somehow take half the bosses's healthbar per attack, organically, while yourself having enough health to survive many attacks from them. I am not buying it.
What is "you just happened to organically select weapons with bleed effects" even supposed to mean? I already played the game multiple times and for this playthrough I decided to try for the first time a Dexterity/Arcane build. I used daggers, katanas, and twinblades, settling in the end for twinblades because I used katanas for the first half of the game and they were getting boring. Arcane is the stat that governs bleed, so of course I chose weapons with bleed effects, what kind of argument is this?

If possible, "you just happened to organically select [...] jump attacks" is even more ridiculous. Ignoring ashes of war, you have like 6 different moves in this game. It's not like you have to find and equip jump attacks. The moment you realize you are using jump attacks 90% of the times, how is it not "organic" to enhance them with your equipment?

while yourself having enough health to survive many attacks from them
:deathclaw:

"Oh no, in this game everything one-shots you! This is outrageous! Wait... what are you doing? DON'T LEVEL VIGOR! STOP! THIS IS ILLEGAL! STOP IT!"

I am not buying it.
You're not buying *what* exactly? That you can level Vigor and equip a great rune? That you can powerstance weapons? That you can jump? That you can equip talismans?
 

Eyestabber

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for STR builds I found this video entertaining and informative (sry if repost)


The video just confirms the truth he thought he was contradicting. Two thirds of his attacks are jump attacks, it's clearly a video recorded of someone who already beat the game once at a minimum, already knows all the tells of the bosses, and the damage he does is really pathetic compared to the amount of effort it takes to play the build.


Wow, this video is very, VERY dumb. This STR build is dealing about as much damage as my moonveil L2+R2, except the Moonveil is much faster, has a bit of range, synergizes with regular magic, weights much less (allowing you to stack more armor), has better hitboxes, is much easier to upgrade (somber FTW), has a much shorter recovery window and probably has other advantages I'm missing. A build being better means if two players of equal skill take on X boss, the one playing the meta build will have an easier time. But no, brainlets love to compare a skilled veteran player with a subpar build to a bleed/moonveil noob and reach the brainlet conclusion that the meta build sucks...somehow.

There are some niche strategies that make STR look decent, like the Giant Crusher with RKR 1-shot build and my own Banished Knight Halberd R1 + L2 super fast 3-hit combo with double slash, STR/FTH is also pretty good. Another argument for STR is how much it makes the very, VERY early game much easier. I did the Leonine misbegotten with the Greatsword and the mofo couldn't move due to being perma staggered, same with Rennala. Funny stuff, but kinda niche.

Main point stands, tho: Elden Ring sped up its bosses too much and now slow weapons feel really bad because they don't get "turns" in situations where katanas or even a claymore would get a "turn". And as any RPG player knows, having less turns = being weaker.

I mean, you don't need to be a member of an online community to come to the conclusion that dealing 8k DMG with 2 bleed weapon fast attacks is better than dealing 1k DMG with slow great sword attack lol I wonder if they will nerf bleed or buff other thing be at least half good as bleed is.

He is correct, tho. When I started my Moonveil build it wasn't yet known that weapon would be top tier, someone even said ITT that melee/pew pew hybrids kinda sucked, but I had a gut feeling that sword was a bit too good and a couple days later every single YT faggot started talking about the Moonveil. A person with previous Souls experience can easily stumble into a "meta OP" build without reading up anything online. Doesn't change the fact that the build is a meta build.

Speaking of meta, I'm calling it right now: powerstanced curved swords are pretty good and might replace twinblades/Rivers of Blood once they get the nerf hammer.

Guys, the best STR weapon is a dex weapon.

I think the best STR weapon is the Fingerprint shield.
 

Sunri

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Someone made a video that features my parrying skills.



I'm the only that thinks that samurai class stick out like a sore thumb compared to others? Not only that but it's also the best starting class and katana is one of the best weapons I think I can see the pattern sus
 

mediocrepoet

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Someone made a video that features my parrying skills.



I'm the only that thinks that samurai class stick out like a sore thumb compared to others? Not only that but it's also the best starting class and katana is one of the best weapons I think I can see the pattern sus


I'm not sure what you're talking about.

ミッションをキャンセルしてください!外国人は私たちの目的に精通しています!
 

Lyric Suite

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For now you can use the "duplicate ash of war" option from the blacksmith to dup your bloody slash or whatever Bleed ash you're currently using. Later on the Black Whetblade will be a game changer, as it will allow you to turn ANY ash into either bleed or occult (both scale with Arcane).

I totally forgot you can do that lmao.

Alright, imma full bleed naow.
 
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I already played the game multiple times and for this playthrough I decided to try for the first time a Dexterity/Arcane build.

Lol, you just outted yourself, bre. You are recording yourself after completing it multiple times, and then have the nerve to claim you have no meta-knowledge. Gave me a good chuckle.

I guess it would be hard for you munchkins to understand how normal people play these games. Oh well.
 

mediocrepoet

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I already played the game multiple times and for this playthrough I decided to try for the first time a Dexterity/Arcane build.

Lol, you just outted yourself, bre. You are recording yourself after completing it multiple times, and then have the nerve to claim you have no meta-knowledge. Gave me a good chuckle.

I guess it would be hard for you munchkins to understand how normal people play these games. Oh well.

Hang on. Are you trying to suggest that you're normal?

:nocountryforshitposters:

a96f05bca4c45c91ead70313f8a0de06.jpg
 

SumDrunkGuy

Guest


The second phase of that fight gave me PTSD flashbacks of the Hercules boss fight from God of War 3. There's something terrifying about a huge shirtless buff dude trying to wrestle you into submission so he can have his way with you.

 
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I already played the game multiple times and for this playthrough I decided to try for the first time a Dexterity/Arcane build.

Lol, you just outted yourself, bre. You are recording yourself after completing it multiple times, and then have the nerve to claim you have no meta-knowledge. Gave me a good chuckle.

I guess it would be hard for you munchkins to understand how normal people play these games. Oh well.

Hang on. Are you trying to suggest that you're normal?

:nocountryforshitposters:


I meant compared to you. :cool:
 

Zed Duke of Banville

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IIRC Raya Lucaria has a bunch of [3] and [4] stones, no?

Yeah but i used all i had to upgrade my Claymore and my Morning Star which was my strike weapon of choice. Both of them are at +10, which is equivalent to a somber upgrade +4 (as i understanding it somber stones count as 2.5 of regular ones so 4 times 2.5 is exactly 10, which means i'm even as far as internet matchmaking is concerned).

I tried all the farming spots suggested in the wiki page and the drop rate is abysmal in all of them, where as [4] stones drop everywhere and i have like 40 of them.

After two hours of farming, i finally managed to get one of the curved swords to +10, but the other one is sitting at +6 and i don't have the will do farm materials for that right now.
Just make sure you don't waste any like I did (don't try upgrading tons of weapons before testing) and they should mostly come naturally without heavy grinding.
Considering that weapon upgrades require 2, 4, and 6 of the same material for each set of 3 upgrade levels, I suspect that From Software made a relatively late decision to double the amount of materials needed for most upgrades. :M

Which is really quite irritating, as it severely limits weapon variety, forcing the player to commit to a few weapons.
 

Kjaska

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A classical gear treadmill would have been better for rewards and variety than their upgrade system. But that would also mean more work and I get the feeling they don't like that (except their environment architect, that guy is on turbo-cocaine).
 

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