Child of Malkav
Erudite
Any word on DLCs yet?
Just gonna quote myself since Bloodeyes had asked the same question:Can someone explain to me what the purpose of "Flame, Grant me Strength" is? To empower one or two mega flame-based spells? It lasts an incredible 19 microseconds, by the time I'm done dodging some Boss' 30-strike combo and finally get an opening to punish, it already fizzles out.
The only practical use I've seen for it is making those "One-shotting Bosses in Elden Ring, EBIN GAMER STYLE" videos on YT.
Flame Grant me Strenght gives you both a +20% to physical damage AND a +20% to fire damage for 30 seconds to ALL your attacks (both weapons and spells), which makes it really good for either flame art infused weapons or for the many faith weapons that natively have fire damage on them.
Just gonna quote myself since Bloodeyes had asked the same question:Can someone explain to me what the purpose of "Flame, Grant me Strength" is? To empower one or two mega flame-based spells? It lasts an incredible 19 microseconds, by the time I'm done dodging some Boss' 30-strike combo and finally get an opening to punish, it already fizzles out.
The only practical use I've seen for it is making those "One-shotting Bosses in Elden Ring, EBIN GAMER STYLE" videos on YT.
Flame Grant me Strenght gives you both a +20% to physical damage AND a +20% to fire damage for 30 seconds to ALL your attacks (both weapons and spells), which makes it really good for either flame art infused weapons or for the many faith weapons that natively have fire damage on them.
And some more additional sperging if you want:
Just in case you don't know, the fact that it stacks multiplicately (as do all buffs in Souls games I believe) means that Golden Vow + Flame doesn't give you a total of 1+0.15+0.20=1.35 of your base damage, but rather 1*1.15*1.20=1.38 of base damage. It might not look like that big of a difference, but when you also add the cracked tear for fire damage (+20%) and the fire scorpion charm (+12%) then suddenly your fire damage (all fire damage, so both your flame of frenzy/black flame and the fire damage of a sword will benefit) ends up looking like 1.38*1.2*1.12=1.85 of base damage. Also add the Faithful talisman (+4%) and you've now almost doubled the damage (1.93 of base) of your black flame and flame of frenzy.
(had it been additive we'd be looking at only 1.71 of base damage with the same buffs)
If you really want to murder something fast then you could also add the buff from the jelly shield weapon art that adds a flat 20% to all your damage output (for a total of 2.3 of base damage) and the Ritual Sword Talisman for an extra 10% when at full health, so we're ending up at 2.5.
Let's say your Black Flame was hitting for 700 dmg, now it's hitting for 1750 dmg. And you could even buff this further by using Godfrey's icon that buffs charged spells.
You can do the same shenanigans with all your damage types (so also applies to holy and lightning effects) as there is a Cracked Tears and a Scorpion Charm for all of the elemental damage types, except there's no equivalent to Flame Grant me Strenght for the other types.
EDIT: Forgot to also add the Godslayer's Seal for +10%, so we're at 2.75 of base damage, or 1925 for our example Black Flame.
Point being, by combining talismans, flask of wondrous physick and spell buff you can stack damage through the roof.
But fuck bleed TBH. At least where I'm at in the game it's an inefficient way of fighting unless you're against something slow and even then bloody slash has way higher DPS, hits far easier and gets punished much less.
But fuck bleed TBH. At least where I'm at in the game it's an inefficient way of fighting unless you're against something slow and even then bloody slash has way higher DPS, hits far easier and gets punished much less.
Man, all the not sure if serious energy up in here. I mean, sure, if you're fighting a rock or something that's immune to bleed, sure. Otherwise, I dunno. I'll just borrow this from NJClaw. Please explain how this could be made more efficient.
Well he did say "where I am at the game". This video is clearly showcasing a very late game character, with stats and equipment that aren't available until much later on in the game. If you try to base your build on Bleed from early on, you're gonna be having an awful time, as I learned myself.
Well he did say "where I am at the game". This video is clearly showcasing a very late game character, with stats and equipment that aren't available until much later on in the game. If you try to base your build on Bleed from early on, you're gonna be having an awful time, as I learned myself.
Sure, that's dual twinblades, but you can make a strong setup doing the same thing through the entire game using dual curved swords. If you want, you can even start with dual curved swords and then just beeline for bloody slash and duplicate it, off the top of my head. That's leaving out things like grabbing something with innate bleed and making it occult, etc.
He's at least mid-game and everything in this video is already available to him.
Ahh yes, the good-old "it's totally easy to do it if you've already beaten the game 17 times and have all the meta knowledge of it" routine.
Dude, I'm a first time player that doesn't want to watch 30 hours of YT videos of step-by-step guides on how to become a Universe-devouring god within the first hour of the game or memorize every FextraFile Wiki page before I start playing. With no prior meta knowledge, your only strategy for a Bleed build as a new player is "Pick a weapon with innate Bleed on it and pump Arc", which is extremely underwhelming early on.
You can't be serious. Bloody slash is one of the first weapon arts almost everyone finds. Very soon after you're introduced to the smith that can duplicate weapon ash and you've probably already found a blank one. Redding is teh hard.
You can't be serious. Bloody slash is one of the first weapon arts almost everyone finds. Very soon after you're introduced to the smith that can duplicate weapon ash and you've probably already found a blank one. Redding is teh hard.
Have you personally done this? Used a Blood Infusion on an early, barely upgraded weapon and rekt its base damage and scaling for extra Bleed build-up? If so, how many times have you managed to proc Bleed at that point during an average Boss fight?
This game is already too long as it is, imagine with DLCs lmao.
[EDIT] If they do DLCs i hope it's gonna be just legacy dungeons because even normies are probably going to go ballistic with more open areas that are harder than consecrated snowfield and shit.
There is no way that FGMS lasts 30 seconds, no goddamn way. Either that, or my sense of time is completely off. I never managed to get more than 3-4 hits in against any Boss during the duration of the buff, and re-applying it mid-combat is an extremely risky prospect due to its brutally long cast time.
Have you personally done this? Used a Blood Infusion on an early, barely upgraded weapon and rekt its base damage and scaling for extra Bleed build-up? If so, how many times have you managed to proc Bleed at that point during an average Boss fight?
Ahh yes, the good-old "it's totally easy to do it if you've already beaten the game 17 times and have all the meta knowledge of it" routine.
Dude, I'm a first time player that doesn't want to watch 30 hours of YT videos of step-by-step guides on how to become a Universe-devouring god within the first hour of the game or memorize every FextraFile Wiki page before I start playing. With no prior meta knowledge, your only strategy for a Bleed build as a new player is "Pick a weapon with innate Bleed on it and pump Arc", which is extremely underwhelming early on.
But fuck bleed TBH. At least where I'm at in the game it's an inefficient way of fighting unless you're against something slow and even then bloody slash has way higher DPS, hits far easier and gets punished much less.
Man, all the not sure if serious energy up in here. I mean, sure, if you're fighting a rock or something that's immune to bleed, sure. Otherwise, I dunno. I'll just borrow this from NJClaw. Please explain how this could be made more efficient.
But fuck bleed TBH. At least where I'm at in the game it's an inefficient way of fighting unless you're against something slow ...
I've not struggled to proc bleed. When I do the enemy is staggered and takes a chunk of damage. However, when I use bloody slash the enemy is staggered and takes at least a similarly chunk of damage in a single fast, long reaching hit, and bloody slash is safer and easier to use than any of the weapon arts I used to put on bleed. That's for tanky enemies. For less tanky enemies bloody slash just kills them outright, while bleed procs on basic guardsmen and other trash mobs when they would already die from base damage. It actually takes more hits to kill things like knights.
I played (almost) two bleed-only playthrough. I fought Margit with Reduva and Misericorde and he bled 3 times, with Godrick I used two scimitars and he bled 4 times. That's like starting the fight with the boss already at half health. But to make bleed worth the effort, you need a very aggressive playstyle. If you hide behind your shield a lot, you will gain nothing from it.You can't be serious. Bloody slash is one of the first weapon arts almost everyone finds. Very soon after you're introduced to the smith that can duplicate weapon ash and you've probably already found a blank one. Redding is teh hard.
Have you personally done this? Used a Blood Infusion on an early, barely upgraded weapon and rekt its base damage and scaling for extra Bleed build-up? If so, how many times have you managed to proc Bleed at that point during an average Boss fight?
Eleonora's Poleblade is a shit weapon to proc bleed. At +10, its base hemorrhage buildup is 55, while any other blood-infused twinblade starts from 100. Just like with Rivers of Blood, its strength is the ash of war, which deals insane damage regardless of bleed.I've used Elonora's Poleblade and to proc bleed. That's a popular bleed weapon. It wasn't better at killing the enemy than other things I've tried. Giant hunt on a greatsword is the next best thing to bloody slash on a one hander in all my testing.
The piles of salt on the steam forums have been quite amusing now that the full co-op mod is out.
Good times.