i don't know how far im into the game , having unlocked the capital and now exploring nokstella, but i'm already lv 86. i think unless you intentionally limit yourself, you' ll end up overleveled by just exploring manically every corner like i do
You pretty much have to stop leveling and either sit on runes or blow them on mats and weapon upgrades, otherwise you go pretty high level.
Yeah, I explored every inch of the game thoroughly and ended at level 163 I think. But then I see people reaching the end while being shy of 100, and I wonder "What happened? What did you do with your runes?"
Even my subsequent playthroughs, that took around thirty hours each, had me reaching 130-140 by the end.
then i find converted fringe tower with the same message than the older one.
The very second I did the gesture there and it didn't work, I knew it had to be some bullshit like that. I just knew. So I tried everything I could think of, including going for a respec. and pumping my Intelligence to 99, then casting Rennala's Full Moon (the highest-requirement sorcery) inside Terra Magica. Surely that proves a modicum of erudition, right? Nope.
Never found the answer by myself. I only searched the wiki after the end of my first playthrough—and I hope whoever came with that idiotic enigma will get brain cancer in their ass.
That's what I call 'Developer's Logic'. It's when the solution to an ambiguous puzzle or enigma only makes sense in the developer's mind (or a likewise diseased one); and despite other solutions being demonstrably equally appropriate as the intended one, none of them will work, because of course they won't—can't let player creativity be a solution.
In a way it harkens back to the point-and-click games of the 90's, in which you'd end up clicking with every item you've collected over every pixel on the screen, to then mutter, "
That's what I was supposed to do? Holy shit devs, what were you smoking?"
Oh but the three turtles necessary to open Chelona's Rise? Yeah, arguably even worse, and that one confused me for a solid hour. Because there is no indication whatsoever that the turtles might well be
at the other side of the fucking promontory.
On top of that, if you die while searching for the turtles (at, say, the paws of a nearby house-sized spastic red wolf), the turtles
disappear and you have to re-read the placard near the tower to make them reappear. I searched for half an hour after dying, before coming back to re-read the placard, then noticed the turtle hanging on the cliff that I was sure had not been there a minute earlier.
And on top of that yet, I had found the turtle hanging on the cliff, as well as the one on the other side of the area, and had been desperately searching for the third one for about twenty minutes when all of a sudden popped the message that the seal had been opened. But I hadn't found the third one... Because the one at the top of the Spirit Spring hadn't spawned for me, yet died on its own, somehow. The same thing happened to a friend.
I can't believe I'm saying this but Owlcat's devs, who created Nenio's puzzles in Wrath Of The Righteous, have been put to shame by FromSoft's devs when it comes to worst puzzle design. It's awful. Just awful.