- Jan 30, 2007
Ok... so with my normal greatsword and two buffs I'm doing 2630. That's... rather shit actually. This is with the sword at +22 and my STR at 74 of a planned 80. That means if I just fought her as I am I'd need around 10 hits to get the kill. That doesn't sound like much but it's a lot to pull off a buffed jump attack in a boss room, especially against an aggressive boss that can one shot you.Good point regarding poison. You might be able to counteract it with regen, but I'm not sure that would work (might fluctuate between slight damage and full HP) and even then would likely require a hefty FAI investment as I don't think Bestial Vitality or Crimsonburst Tear are enough.Thanks so much! I don't have two Guts Greatswords so I guess I'll try powerstancing Giant crusher with prelate's inferno crosier. I just checked and thankfully I can carry both while medium without needing great jar's. I can even wear trousers! But not a helm, so that's I problem. I'd need to either grind or do a temporary respec to add endurance for the mushroom crown. At max upgrade level both weapons would exceed 812 AR single handed with my current STR score.Exalted Flesh and FGMS are mutually exclusive and overwrite each other. Malenia has 18 473 HP with 123 flat defence and 10% physical reduction so you need to be able to do over 20 800 raw damage in a single attack if you want to one-shot her.I've taken a day off the game, but its been on my mind. I'm thinking about Malenia, planning how I'd beat her. I think I've got it. Here's the idea:
Talismans: Blue dancer charm, claw talisman, lord of blood's favor, kindred of rot's exultation.
Clothing: Raptor's black feathers and nothing else, not even trousers.
Armaments: Primary weapon heavy star fist with royal knight's resolve, secondary dagger with seppuku. Offhand Clawmark seal.
At the start of the fight I'd throw a shit pot away from her to poison myself, eat exulted flesh, cast golden vow and FGMS then seppuku. I've seen videos where at the start Malenia takes ages to aggro and just slow walks towards you. So hopefully I'd have time to do this. From there I'd have 20 seconds to switch to the fists, RKR and jump attack her. I'm hoping this would one shot her first phase, though a second or even third jump attack may be needed. I'd need to practice my buffing sequence because I only get one chance to beat Malenia first try. If it doesn't work I may as well just fight her properly with my normal gear.
In the second phase I'm thinking I run away. I think she does a big attack at the start of the phase and this may give me time to summon Black Knife Tiche and drink a blue. From there I figured I'd just dodge roll like crazy until she aggros on Tiche. Once she's on Tiche I should try to proc frost with Dragonice, then probably run away more until I can set up again. From there I've seen a rumor that Rotten breath is affected by blue dancer, given it's pure physical. So maybe seppuku and shit pot again and try that? I know she's immune to rot, but if she's aggrod on Tiche it could be a safe way to get the finish. Or I could just try to jump attack her back when she's attacking Tiche. That could be a lot simpler, but it's risky because I've seen a lot of clips of her one shotting people.
The visualization phase is hard because I've never fought her, only seen vids. It's a high risk plan and very precise. Not much chance I'd get it first try. But how awesome would it be if I did?
Not sure it's possible to go that high without powerstancing and buffing both weapons with RKR (which boosts both weapons by 224%). Don't think you can do this with fist weapons as the buff disappears if you 2-hand the other weapon, but I've never tried myself.
Skip BDC (Raptor's Black Feathers takes you above the first soft cap, will not give the full +20%) and replace it with Red-Feathered Branchsword (+20% damage below 20% HP) if you disregard defence. Go for Bloodboil Aromatic over Exalted Flesh/FGMS for a 30% boost to physical damage. Do a hardswap with Commander's Standard instead of Golden Vow. Wear the White Mask or Mushroom Crown for an extra 10% on top of LoB/KoR. Including 2x RKR and assuming a 230 MV for a jumping L1 you'd need 745 unbuffed physical AR on each weapon you powerstance assuming you're able to get off the attack before any buff expires. If you don't want to be below 20% HP use the Ritual Sword Talisman instead for +10% when at full HP, though that increases the unbuffed AR requirement to 812.
Also, you can't just run straight away from Scarlet Aeonia as she can reach you no matter how far you run. The best strategy is to run directly below her to trigger the dive and then keep running away from her. I think you might be able to out run the delayed shockwave, but I usually roll to be on the safe side.
E: Updated the required ARs as I initially forgot to add her flat defence twice. Once for each weapon.
E2: If you powerstance +25 Heavy Guts' Greatswords you need 63 STR to reach 745 and 80 STR to reach 812. With Heavy Giant Crushers you need 51/66 STR.
One thing about your post confuses me: How would I use the ritual sword when I'd need to poison myself? Or would I not need to do this?
As I write this I'm realizing how insanely precise all of this is and thinking I should simplify the process as much as possible, to minimize the number of variables and opportunities for mistakes. I'll be very tense and even if I practice I'm likely to fuck something up.
I'm wondering if I should skip the poison and the mushroom crown and instead go with the white mask, powerstance my Guts Greatsword with a watchdog's greatsword (Better range than the hammers, less practice needed to not miss), and attack multiple times instead of going for the one shot.
My crystal tear gives me heath regen and a boost to health, and Morgott's great rune boosts health. I've got 40 vigor. Maybe I could survive getting hit by her if I'm quick with my reds. I rarely win boss fights without getting hit, let alone against frickin Malenia. I could also do a temporary respec before the fight and dump FTH, DEX, arcane and INT into vigor. This would give me 29 extra points, so I could have 60 vigor and STR above 80. If I'm not casting in the fight I wouldn't need the FTH and I'd put everything back after. I could also drop mind to the minimum needed to summon, or perhaps increase it enough to summon and buff without needing a blue. I think I like the second better as it's less steps under pressure.
So I could use ritual sword, claw talisman, raptor's black feathers and lord of blood's exultation. 4th talisman could be dragoncrest greatshield or whatever would be best for survivability.
Buff with commander's standard, bloodboil aromatic and seppuku then immediately drink a red, double RKR and attack. Obviously this would take more attacks but it seems like it would have a smaller margin of error. I've seen the Malenia one shot and it's so precise it probably would take fewer attempts to fight her legitimately. So maybe I should go for a four or five shot instead, relying on the summon to draw aggro so I can set up carefully and attack her back. The one shot isn't important, the goal is first try with the most bullshit tactics possible - nothing less than what is deserved by reportedly one of the most bullshit enemies in the Souls franchise.
Further questions: Is there a respawning enemy in the world with similar defense to Malenia's that's near to a site of grace? It would be good to do some trial runs with the buffs and check the damage first.
Also, I'm planning to distract with a summon during the second phase. I don't care too much about how much damage the summon does, just their aggression and survivability. I can't find a table for max upgraded summons listing their HP, but I'm thinking the jellyfish could work. Its very good at drawing aggro and quite tanky, though I'm not sure how its HP compares to Mimic tear or Tiche who are both great at drawing aggro but very mobile, meaning they make enemies jump all over the place which often makes them quite tricky to hit, even from behind.
Does this sound realistic? Or would she just immediately kill a +10 jellyfish? Can I even find grave glovewart 10 before fighting her? I've found 3 ghost 10s but my highest grave summon is 7 at the moment.
Probably better to skip Ritual Sword then as it would require healing after the Seppuku bleed trigger which would decrease your window to buff and land the attack. But I'm not sure what you could replace it with to counteract the loss of the +10% damage boost. Losing that 10% puts you at 894 AR requirement which is 2x Giant Crusher at 90 STR. The Crozier has a lower AR and as such you need higher STR if it's one of your weapons, but the average AR of Crusher+Crozier should be enough at 97 STR.
In any case I'd recommend you test the setup on something like the Omen at Subterranean Shunning-Grounds to see that you're doing enough damage. They have 117.2 flat defence and 0% negation so you likely need to do 20 684 damage in one attack on them (IIRC regular mobs show you unlimited damage numbers above their max HP).
I'll definitely try buff stacking and powerstancing when I see her. I've got the recipe for bloodboil aromatic. Never used it before. I've found the ash for seppuku. I don't have the white mask but I'll jump attack Varre next time I see him and take it off him. I won't be able to do much until I run into the last bell bearing. I think I won't over think things too much actually.
I'll just respec before the fight and dump everything into getting 60 vigor and 99 STR, smith my greatsword and troll's golden sword to +25 (Don't want to waste ancient dragon stones on weapons I won't re-use actually, I've only found 1 so far) then throw on a few stacking buffs, summon my jellyfish and have at it. If my plan is too complex I won't be able to concentrate on fighting her.