Try Royal Knight's Resolve on the Guts. It's an incredible ash and does great work on a big slow weapon like that where you're mainly setting up big single attacks anyway.
I don't have enough Strength to make that worthwhile, I went too heavy into Intelligence, Endurance and Mind. When it comes to using any kind of special ability other than just jump + bonk, I want it to be as flashy as possible, because in this playthrough, I'm LARP-ing as Marvel's version of Gandalf with two ridiculously oversized fuck-off swords.
That said, I have to share something else here. As I stated in my previous post, I was in Nokron, which meant doing a fight against the Mimic Tear. In my first playthrough, I chopped that bitch up no problem, and I actually felt a wee bit insulted by the game for making
me by far the easiest "Great Enemy Felled".
So in this playthrough, I decided to simply sit the fight out and see how a solo summon would do against, well, myself. I summoned +10 Tiche and ran away to the furthest corner of the arena so that the Mimic Tear would focus exclusively on Tiche.
Contrary to my expectations, he completely kicked her ass. It was unreal. That same summon without whom I'd have never beaten Malenia in my original playthrough got smashed to fucking pieces by a significantly lesser, dumber version of myself. Mimic Tear was catching Tiche out
mid-mother-fucking jump and staggering her with offensive Sorceries (mostly Night Comet and Magma Shot), he was using the Royal Greatsword Weapon Art relentlessly and chunking ridiculous amounts of her heath with it, he was successfully dodging
every single one of her Blade of Death casts and doing a lot of stuff that I myself probably couldn't do.
At the end, Tiche was dead and the Mimic Tear had more than 3/4 of HP remaining, so I just bonk-ed him a couple of times and that was that, but my god, I did not expect he would annihilate the summon that can almost solo Malenia's first phase.
