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From Software Elden Ring - From Software's new game with writing by GRRM

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,301
Ho yeah that thing. Fucking Elden Ring is messing with my brain i was actually pressing Y + attack to go two handed only to remember you don't need to do that in Dark Souls lmao.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,140
As someone who started with ER like a month ago and now through my first DS playthrough, ER is a lot more enjoyable if you are new to the genre. Dark Souls is just plainly more irritating to a new player with bosses usually not being close to bonfires, jankier platforming and complete fuck you moments like the poison rats or New Londo ghosts.
Not to mention the basilisks that inflict a permanent curse status that remains even after dying.
Basilisk.png


Which I avoided receiving in two playthroughs of Dark Souls. :smug:
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,825
Getting cursed, not knowing how to heal the curse, and having to waddle through Blighttown of all places with a healthbar cut in half was one of the best experiences in my gaming career.
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
As someone who started with ER like a month ago and now through my first DS playthrough, ER is a lot more enjoyable if you are new to the genre. Dark Souls is just plainly more irritating to a new player with bosses usually not being close to bonfires, jankier platforming and complete fuck you moments like the poison rats or New Londo ghosts. The bosses and fighting is easier in Dark Souls, but Elden Ring gives you a lot of broken ashes of war and summons that you don't really need to be great at the combat at a reactive level.
That's what makes Dark Souls better.
 
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Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
Getting cursed, not knowing how to heal the curse, and having to waddle through Blighttown of all places with a healthbar cut in half was one of the best experiences in my gaming career.
Resting at the wrong bonfire and trapping yourself in an area that is difficult to escape is an interesting experience.
 

covr

Prophet
Patron
Joined
Sep 3, 2006
Messages
1,408
Location
Warszawa
And it seem super linear so far!

Well, it's the tutorial, but later on you'll discover there's more than meets the eye even in this starting level. Did you notice that door that was closed? That wasn't just for decoration.
I've done it. After a day, another 4 attempts, two glasses of wine and getting naked as you suggested in the video, I've put my sharpy end straight into fatso ass. And it felt good.
Died 3 times in the row because of clumsy fingers, pressing wrong buttons and panicking. I blame having COVID at the moment and sleeping 4 hours a day because of newborn baby.
What I don't like is that without meta knowledge of slow rolls in armour, I would be unable to kill him with that class.
Also, he dropped a key, so before departing the facility, I went through all the areas, as there were some closed doors I was hoping to open. I did not opened any of them. And there's another demon in the basement I don't know how to get into. Have I missed something?
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
2,861
And it seem super linear so far!

Well, it's the tutorial, but later on you'll discover there's more than meets the eye even in this starting level. Did you notice that door that was closed? That wasn't just for decoration.
I've done it. After a day, another 4 attempts, two glasses of wine and getting naked as you suggested in the video, I've put my sharpy end straight into fatso ass. And it felt good.
Died 3 times in the row because of clumsy fingers, pressing wrong buttons and panicking. I blame having COVID at the moment and sleeping 4 hours a day because of newborn baby.
What I don't like is that without meta knowledge of slow rolls in armour, I would be unable to kill him with that class.
Also, he dropped a key, so before departing the facility, I went through all the areas, as there were some closed doors I was hoping to open. I did not opened any of them. And there's another demon in the basement I don't know how to get into. Have I missed something?
You can return to the asylum latter to kill that boss and grab a few new items
 
Joined
Mar 18, 2009
Messages
7,635
What I don't like is that without meta knowledge of slow rolls in armour, I would be unable to kill him with that class.

These games aren't really friendly to completely blind runs because they tend to have important mechanics they don't explain in game all that well. Or maybe it's intentional, but to me it's their main flaw, it feels like I'm encouraged to look up shit online about the mechanics.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,140
Also, he dropped a key, so before departing the facility, I went through all the areas, as there were some closed doors I was hoping to open. I did not opened any of them.
Item descriptions sometimes contain useful information:

Big Pilgrim's Key

Key to the inner door of the Undead Asylum
main hall. Big key belonging to a chosen
Undead pilgrim.

But this chosen Undead knows not what
this pilgrimage has in store.

As already mentioned, there is a semi-hidden means of returning to the starting area, which after the tutorial is essentially an optional dungeon with a boss and a few useful items.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,301
And it seem super linear so far!

Well, it's the tutorial, but later on you'll discover there's more than meets the eye even in this starting level. Did you notice that door that was closed? That wasn't just for decoration.
I've done it. After a day, another 4 attempts, two glasses of wine and getting naked as you suggested in the video, I've put my sharpy end straight into fatso ass. And it felt good.
Died 3 times in the row because of clumsy fingers, pressing wrong buttons and panicking. I blame having COVID at the moment and sleeping 4 hours a day because of newborn baby.
What I don't like is that without meta knowledge of slow rolls in armour, I would be unable to kill him with that class.
Also, he dropped a key, so before departing the facility, I went through all the areas, as there were some closed doors I was hoping to open. I did not opened any of them. And there's another demon in the basement I don't know how to get into. Have I missed something?

All RPGs require "meta knowledge" the difference is that Dark Souls doesn't tell you shit. When i first played Baldur's Gate as a kid i spent hours reading the manual. I don't see how it's that much different reading how the system works in some wiki for Dark Souls if the game doesn't explain its mechanics and it's not like it's anything you can "guess" on your own.

For a first time run i would avoid spoiling quests, secrets etc obviously but as far as knowing how the game works i don't see anything wrong with reading some explanation. Like knowing for instance that for most stats getting past 40 doesn't give you much anymore, which is a useful thing to know as once you cap some of them at 40 you are better off spending your points else where. That said, i wouldn't get carried away the first time and looking for mechanics can easily lead to the way to spoil things you wouldn't want to get spoiled. I wouldn't fret over trying to get the "perfect" build, certainly not on your first run. Check the wiki on stats if you want to and then leave it at that.

Also, there's really no "classes" in this game as such. All class option are just basic templates that start you off with a fixed basic stat distribution and some equipment. The knight starts with fat roll only because it has the heaviest starting armor among them. It's only a problem with the tutorial since as soon as you hit Firelink you can level up endurance and get to med roll right away. The first several dozen levels require very little souls so any deficiency in the starting classes can be remedied five seconds after leaving the Asylum.

BTW, i would recommend taking your time reading item descriptions as soon as you get them. All the "story" in this game is told that way, plus the few scant lines of dialog you get from NPCs (which like i said are not repeatable so pay attention. And like i said, always exhaust all the dialogue).

Don't worry about the Asylum, the point of those locked doors and stuff is to tell you that you should go back there later on (and trust me, you want to, just not right away as the bottom demon is gonna mop the floor with you lmao).

BTW, one word about the level "design". Aside for the Asylum, which is a contained area, the entire map in this game is basically one giant level made out of different "sections". The way it works is that when you start off, certain pathways are blocked by doors etc that either require a key or can be opened from the other side only. This means that at the start you are gated within a confined space but as you go forward more and more of the map is gonna open before you and you'll soon realize that everything is interconnected. By the time you open those doors you'll have all the previous sections memorized so it's not gonna be a huge deal if the map is suddenly bigger as you have already learned your way around much of it.

And one of my favored things about this game, which you'll soon discover, is that the level is as much your enemy as the foes you meet along the way. Enemies are placed in a way that makes much of the level design work against you, and some levels have certain unique "challenges" in them. Everything in this game is designed to just keep you on the edge at all times (sometimes literally, as you'll soon find out). Stay frosty and don't rage is all i can tell you. Anger is your number one enemy. Well, after gravity i guess.
 
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Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,946
This is a long one. I got real stubborn with this invasion. The context is that after an 8 hour shift I invaded for about 6 hours. The first 4 were great, lots of co-oppers, lots of wins. Then I had a quite long string of losses and started getting genuinely mad. So I decided win or lose I'm not getting ganked this time:

 
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MajorMace

Self-Ejected
Patron
Joined
May 6, 2018
Messages
2,008
Location
Souffrance, Franka
Fuck that was a nice duel at the end. I'm not familiar enough with fromsoft pvp to know if it's meta but I like how you mixed darts and firebombs to try and deceive him.
 

Ramnozack

Cipher
Patron
Joined
Jan 29, 2017
Messages
900
Elden Ring first person mod is actually pretty fun. Weird how just a change in camera perspective can make a game feel so different. Wish it could play it online though, only way to do that now is via seamless coop mod which has no invasions so meh.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,707
How much is GRRM felt in the storytelling, or was it mostly just marketing?

Still can't bring myself to buy it because of how many samey looking Souls games that I put so much time in there have already been. Waiting for a deep discount.
 

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,966
Location
S-pain
How much is GRRM felt in the storytelling, or was it mostly just marketing?

Still can't bring myself to buy it because of how many samey looking Souls games that I put so much time in there have already been. Waiting for a deep discount.

The core plot is that your main character has no bitches (maidenless).
 

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