Elttharion
Learned
- Joined
- Jan 10, 2023
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- 2,861
There's a dude called "Dung Eater"How much is GRRM felt in the storytelling, or was it mostly just marketing?
There's a dude called "Dung Eater"How much is GRRM felt in the storytelling, or was it mostly just marketing?
The dung eater part Is nazi. He Is red (so a Stalin follower) and I found him banging his head against a wailing wall. I liberated him but nothing happened, tree was already burnt.There's a dude called "Dung Eater"How much is GRRM felt in the storytelling, or was it mostly just marketing?
You learn shit about their games even 15 years after release...you can feed dung pies to Frampt for souls.
There's a dude called "Dung Eater"How much is GRRM felt in the storytelling, or was it mostly just marketing?
Pure sorcerer is fun, but like Demon's Souls and Dark Souls 3 your spells work on an FP bar which you restore by turning some of your healing flasks into mana flasks. There's ways around this with a weapon you can get relatively early from a boss that might be a bit tricky for a new player or a talisman you can get later in the game, but until then you are limited in how many spells you can cast. As for the actual spells there's a nice selection, and you're not limited to just magic damage. There's several melee weapons that scale nicely off of Intelligence, ranging from simple swords to big fuck-off pieces of architecture. There's a nice selection of magical-themed elden bling available as well, ranging from robes to suits of armor and an interesting take on the traditional wizard headwear. Sorcery starts off a bit slow, but once you get going there's some really nice stuff avaible ranging from magic bolts and magic swords to trick shots, spells with status effects, throwing rocks, a big bonk and the fan favorite shoop da whoop.Is it fun to play as a pure sorcerer in Elden Ring?
For context: I've played a number of souls games as a pure melee never-touched-a-boob-ranged-weapon character, and would like to switch it up if I ever decide to pick up Elder Nig. Is it a good idea?
In Demon's Souls, you stockpile consumables (Fresh Spice and Old Spice) that restore Magic Points, then cast as many spells as you want.Pure sorcerer is fun, but like Demon's Souls and Dark Souls 3 your spells work on an FP bar which you restore by turning some of your healing flasks into mana flasks.
Magic man can cast all the spells.In Demon's Souls, you stockpile consumables (Fresh Spice and Old Spice) that restore Magic Points, then cast as many spells as you want.Pure sorcerer is fun, but like Demon's Souls and Dark Souls 3 your spells work on an FP bar which you restore by turning some of your healing flasks into mana flasks.
I didn't realise this. Also I like how every school of magic has some presence through some faction in game. That's a very nice touch.Stars in general are a huge deal in ER's world and the source of (at least the most popular form of) magic.
Rennala is queen of the full moon, for starters. Sellen's quest gives more insight into the relevance of the sky and the stars for a lot of Elden Ring's magic. Part of that quest involves finding two mages who are being kept as prisoners because they went too far, and they half mutated into celestial beings, not the angelic meaning, but the "meteorite" aspect of it. Sellen is on her way to mutate herself (and it's what you see at the end of her quest), plus she directly states that some sorceries draw power from stars and gemstones, which are inferred to be shards of meteorites fallen from the sky. Gravity magic is another obvious application of this kind of magic. It all has medieval astronomy feels to it, instead of it being just a deus ex machina, new age "essence of the beings" type shit, which I find to be kinda cool.Also I might read too much into this but I noticed that two enemies which seem borrowed originally from Middle Kingdom of Egypt (the cat-boss in some tombs and the royal mummy looking dudes at Miquella's Tree, summoned by those spirit-calling snails) have very jerky movements. They're also very static and tend to assume and keep the same pose at all time.
Animation is one of the things FS does very well (with no regard to gameplay, hitboxes etc. I mean, from a strictly motion-focused approach), and these two dudes specifically are stiff as fuck.
So I wonder whether they purposefully made them feel like animated hieroglyphs. Because it works pretty well if that was the intention.
I didn't realise this. Also I like how every school of magic has some presence through some faction in game. That's a very nice touch.Stars in general are a huge deal in ER's world and the source of (at least the most popular form of) magic.
I know they always did something like this in previous games, but if I'm not wrong, that's the first one which does it for all spells (barred BB but BB had very few "spells" anyway).
Oh yeah I found these two wizards. Didn't make a connection with the stars though. Talking about Sellen and since I'm done with the game soon : Was her questline supposed to end as abruptily as it did for me ?
She revealed that her true self was the one shackled south of the peninsula and gave me her sorceress soul. Then time passed by and at some point I received a prompt saying that the soul's battery ran off or something along those lines, and Jerren slew her. Now I have her soul in my bag and I assume can't do anything with it (?)
I can see what you mean about the astronomical tone. Now I regret they don't refer to alterations as siderations.
Oh yeah I found these two wizards. Didn't make a connection with the stars though. Talking about Sellen and since I'm done with the game soon : Was her questline supposed to end as abruptily as it did for me ?
She revealed that her true self was the one shackled south of the peninsula and gave me her sorceress soul. Then time passed by and at some point I received a prompt saying that the soul's battery ran off or something along those lines, and Jerren slew her. Now I have her soul in my bag and I assume can't do anything with it (?)
I can see what you mean about the astronomical tone. Now I regret they don't refer to alterations as siderations.
You're supposed to give her a new body and join her in her fight against Jerren (although i don't remember in which order you're supposed to do so). Her new body can be found in a secret room belonging to Seluvis, probably in the same tower he's in. Mages use re/animation to have servants (like the multi-armed puppets you see all over the place) to do menial tasks like defense or whatever. Seluvis might just be a good ol pervert though because he has a full size Sellen replica hidden from the world. Then, she stays at Rennala's, and then you see her turned into a Graven Sorcerer (the ball).