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From Software Elden Ring - From Software's new game with writing by GRRM

Joined
Jan 21, 2023
Messages
3,883
Messages are usually helpful. Sure, there's funny ones along the way but they're always useful. What I find hilarious is that there's a ton of "liar ahead" ones with no actual people lying, which means the liars get downvoted and the people calling them out get upvoted. It makes sense that most of them are trying to call out invisible walls or something along those lines.
 

TheHeroOfTime

Arcane
Joined
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S-pain
Cursed image

Fpu8fL_WYAEor1B
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,561
So i was able to get my bearing to where i was on my last attempt at a SL1. I essentially did pretty much everything in Limegrave and the Weeping Pennisula and i'm parked in front of Castle Morne and after that it's Stormveil. I have about 150+ rune arcs which i got doing co-op as i'm not looking forward to grind rats for them later on (i assume i won't get any connections once that +8 weapon from Rogier's quest drops. Right now i'm at +3 as i think as SL1 that's the best for early multiplayer. Once that +8 drop i think it's gonna be rats from there on) and there's no way in hell i'm gonna farm them again so fuck it, i'll continue this run as if i have to start from scratch every time i feel like pausing the game i'll never do it.

To check how far my skills have dagraded i decided to pay a visit to my good old friend the Fallingstar Beast a little earlier and after a few tries to refresh my memory on how this spazzy fucker works it seems i still got it:



I know you guys want me to jump to Sekiro but this is also something i gotta do. I think i'll just treat every zone as if it was it's own game. I'll finish up Godrick then pause it again and possibly jump on Sekiro before moving on to Liurnia if i feel i'm in the right mood for it. We'll see.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,561
He is a pushover, but he isn't nearly a joke as DS1 joke bosses. His HP are low and he is easy to overpower like any other NPC in the game, but if he catches you unprepared he can actually kill you with his constant spamming of spells. On the other hand, Ceaseless Discharge has THREE (3) attacks and you'll see two of them at best during the entire fight, while Pinwheel gets two-shotted by anything in the game if you don't face him unreasonably early.

I wonder if Pinwheel was made easy to facilitate people from getting the Rite of Kindling early, but then you have to go through the Catacombs to get to him which are anything but easy.
 
Joined
Jan 21, 2023
Messages
3,883
Pinwheel being weak makes sense if you read on his lore, but mechanically he feels very out of place. I suspect the Rite of Kindling bit is probably what motivated FROM to make him weak like that.
 

Bloodeyes

Arcane
Joined
Jan 30, 2007
Messages
2,949
This is what is called a cockroach build. Usually these guys have blue ring on and only go on the offensive when its a 3v1 and my health is low. This guy didn't have blues though, he had Bob. God bless him.



Edit: Also, I need to do a scythe build. Lots of people have them at the moment and goddamn are they good.
 
Last edited:

Tse Tse Fly

Savant
Joined
Dec 26, 2017
Messages
728
I wonder (and kind of envy) at people's ability to enjoy Elden Ring. Myself I got burnt out on the game after sinking a few dozen hours exploring the open world and getting nothing in return (mostly dull filler), and doubt I will ever be able to come back into it.
 
Joined
Jan 21, 2023
Messages
3,883
I wonder (and kind of envy) at people's ability to enjoy Elden Ring. Myself I got burnt out on the game after sinking a few dozen hours exploring the open world and getting nothing in return (mostly dull filler), and doubt I will ever be able to come back into it.
I have to take long-ish pauses because the game is so freaking huge. I'd say it's one of the biggest games I've played and I don't think of that as a compliment. Got to the mountaintop of giants, killed Niall (by cheesing, of course) but I haven't touched the game in two weeks.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,561
Lmao, almost forgot about this dude and near left him alive:



Not happy about this fight, he managed to hit me twice. That having to wait for the RNG tail swipe and the constant flying really makes the second phase boring. Next time i'll use parry as it makes this guy more engaging. Just gotta go look for a buckler or something as the parry window of normal medium shield is small enough to be obnoxious.
 

Ysaye

Arbiter
Joined
May 27, 2018
Messages
794
Location
Australia
Pinwheel being weak makes sense if you read on his lore, but mechanically he feels very out of place. I suspect the Rite of Kindling bit is probably what motivated FROM to make him weak like that.

Miyazaki has previously said that the reason that Pinwheel appeared easy to the Dark Souls audience is because he/they were expecting a lot of players to go through the catacombs first (Rather than all the other places) and hence Pinwheel was supposed to be one of the first bosses that players would encounter.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,561
Lmao, fucker one shotted me as soon as i went in with a lunging swipe so humiliation is what he gets as a reward:



Ok, finally i can go kill Margaret and do Stormveil.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,561
Pinwheel being weak makes sense if you read on his lore, but mechanically he feels very out of place. I suspect the Rite of Kindling bit is probably what motivated FROM to make him weak like that.

Miyazaki has previously said that the reason that Pinwheel appeared easy to the Dark Souls audience is because he/they were expecting a lot of players to go through the catacombs first (Rather than all the other places) and hence Pinwheel was supposed to be one of the first bosses that players would encounter.

Lmao i could berely kill the skellies in the graveyard the first time i played this game, let alone make it through the Catacombs, survive the wheel skellies and all that jazz. Unless he means for people who already know all the short cuts to basically skip the Catacombs and get straight to Pinwheel to get the Rite of Kindling early.
 
Self-Ejected

MajorMace

Self-Ejected
Patron
Joined
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Souffrance, Franka
I think he meant what he said. They designed the catacombs to be visited early and the rite of kindling to be acquired just as soon. After all, skeleton warriors disintegrate on the necromancer's death (bis repetita from the altar of storms reapers). It requires either senseless exploration or meta knowledge but it's completable around the moment Sen's Fortress is accessible. Sooner if you're nimble enough, and depending on your build. (I mean completable for a casual player).
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,561
I'm kinda hoping they release some useless bullshit like an RTX update to placate the retards and call it a day with this game. It's too long already as it is lmao do we really want a DLC? Maybe if it was just a pure legacy dungeon but we all know it's going to include another open area + dungeon at the end.
 

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
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I'm kinda hoping they release some useless bullshit like an RTX update to placate the retards and call it a day with this game. It's too long already as it is lmao do we really want a DLC? Maybe if it was just a pure legacy dungeon but we all know it's going to include another open area + dungeon at the end.
I actually kind of agree, even with loving the game and its length. This game is looooong, if they do a DLC, it should either be some form of "not quite stand alone" where you can launch it out of the menu and bring in your character, or roll into it with some form of new game+ style option. Don't just stick an entrance into the game world and hide it behind 100+ hours of content.

Or just make a sequel of some sort that explores whatever loose ends from the original. Or leave it forever like the broken Archstone in Demon's Souls. If there's anything that Elden Ring most definitely is, it's a complete gaming experience (and a test of endurance).
 

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