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From Software Elden Ring - From Software's new game with writing by GRRM

janior

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no way ER is not at the bottom with it's goyslop mounted combat
You know you don't have to fight mounted, right? In fact, you can play the entire game without even once fighting on horseback.

So yes, excellent point.
yeah let me just put myself at a massive disadvantage for no reason at all other than to handicap myself, damn you're retarded
 

mediocrepoet

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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
no way ER is not at the bottom with it's goyslop mounted combat
You know you don't have to fight mounted, right? In fact, you can play the entire game without even once fighting on horseback.

So yes, excellent point.
yeah let me just put myself at a massive disadvantage for no reason at all other than to handicap myself, damn you're retarded
Holy Christmas, I rate this 11/10 on the Codex scale of butthurt retardation.

I assume you have to be trolling.
 

Skinwalker

*teleports on top of you*
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Undisputed Queen of Faggotry Village Idiot
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Sorry, but DS2 is just the absolute bottom of the barrel gutter trash. It's hideous, boss enemy variety is almost non-existent, the levels do not connect in any sensible way, virtually every mechanic that was changed from DS1 was for the worse, it's just tedious shit for tryhards who think that autistic tedium = serious gameplay. DS2 was made by people who hate fun.

P. S. DS1 remaster is gorgeous and leaps and bounds above any edition of old DS1, fake youtube comparison vids notwithstanding.
 

Skinwalker

*teleports on top of you*
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Undisputed Queen of Faggotry Village Idiot
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You really want to fuck Enya that much?

FMdBfB9WQAcB7eW.0.jpg
 

InD_ImaginE

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Pathfinder: Wrath
But is Elden Ring just a better souls game?

is not

what's good about Souls game are watered down with the open world, not to say that the open world content is repetitive (do one region open world activities and you kinda already do them all). Formsoft soulslike, besides the combat, has always been about the fun and well designed dungeons and making open world shit just take that away and water it down. Some major dungeons are pretty cool still but if you play it as open world they are paced pretty far away.

the boss design in Elden Ring is also the culmination of zoomer twitch finger dodge roll shit.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
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the boss design in Elden Ring is also the culmination of zoomer twitch finger dodge roll shit.
Isn't that Sekiro? It honestly baffles me how a game whose entire relevant combat system is 'time the correct reaction' gets lauded as having the best combat. I can only assuming the aesthetics and pacing of it are excellent, because the actual gameplay is crayon-in-brain levels of simplistic, revolving around timing and rote memorization, while the souls games are influenced heavily by spacing, stamina management, various weapon styles, and exploitation of the environment. They're both crap compared to monster hunter anyways, let alone any decent 2D action games.
 

Lord of Riva

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Strap Yourselves In Pathfinder: Wrath
But ER stylistically way more beautiful. I enjoyed all of them and found the "story" (including the retarded interpetation of people) in all of them shit.
 

Nathir

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You guys are all fucked up. Why are gamers always a bunch of turbo autistic fucks???
You are on the RPGcodex and DS2 is the most RPG of the series. I wonder why people here would like it so much? Fuck off to the Fromsoft reddit or something if you don't like it you little cunt.

The most RPG of the series? What an objective and easily provable statement... What does this even mean? Yeah, stats have more importance, but at it's core it's still an action game that you can do with a dagger on lvl1. I don't like DS2? I never said that, you said that.

To say ER is DS2 part 2 is only worthy of a shit rating, nothing else. Elden ring is pretty much the exact opposite of DS2 in a major way. DS2 is the ugliest game in the franchise. And I'm not talking about the graphics. The monster designs in DS2 are the worst in the whole franchise. Generic, uninspired, lazy. Don't even deny it. The levels too. Not just muh elevator into iron keep. Almost all the levels have weirdly connected hallways, empty rooms, ugly textures... Granted the DLCs are better in this regard... but still. While ER excels in all of these areas and is probably the most beautiful game From has ever done.
 

Grunker

RPG Codex Ghost
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FUCKING BEAT MALENIA FUCK YOU GAME BRRLRRNRBBB

That three-part swishyswahsy attack thingy can seriously go fuck itself right in the rectum. Is there even a reliable way to avoid it or do you just have to accept that RNG has decided to consume 2/3s of your HP bar and heal Malenia?
 
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Damned Registrations

Furry Weeaboo Nazi Nihilist
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no way ER is not at the bottom with it's goyslop mounted combat

I liked the mounted combat. The fact that weapons gain new movesets that don't actually hit anything made the game far more challenging.
Weapons? You're doing it wrong. You use one of the spells that can be cast while moving. You're basically a cav archer with homing lasers.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
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FUCKING BEAT MALENIA FUCK YOU GAME BRRLRRNRBBB

That three-part swishyswahsy attack thingy can seriously go fuck it-selskab right of the rectum. Is there even a reliable way to avoid it or do you just have to accept that RNG has decided to consume 2/3s of your HP bar and heal Malenia?
There are a few, bloodhound step being the best. But if you're not using special ashes and relying purely on dodgerolls and movement... you're pretty much fucked. Yeah some asshole made a video of beating her hitless I'm sure but we all know he made like 50 attempts and only pulled it off because he killed her before she could attack more than a couple times.
 

Efe

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You make something like an abrupt U turn and roll towards her
 

Grunker

RPG Codex Ghost
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FUCKING BEAT MALENIA FUCK YOU GAME BRRLRRNRBBB
P. gud for someone without hands, kudos.

Yeah that was kind of a proud gamer-moment, even if I'm sure 70% of the FS-population will tell me I cheated by using Ashes. I couldn't do it at all at first, so I ended up making a lot of switcherooing, also learning the crafting system so I could make some weapon grease to test out different greases on her. I didn't have some types, but the one I finally went with was Freeze, seemed to work wonders.

Though for as much as I hated that particular attack, it did feel like it was the first fight to actively punish me for using ashes, since I could dodge half of the swishy-swash, but my summon was just autohit for the full amount, healing Malenia.


Yeah that combo is ass but you can avoid it, watch Tube or some such.

Too scared of spoilars. Whenever I've glimpsed some build-related stuff people have always been decked out in a ton of shit I have no idea where they found, lol. Feels like I've explored an earth-planet sized game yet I seemingly haven't found half of the shit in the game.
 

Grunker

RPG Codex Ghost
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The most bizarre thing in the game for me thus far is that for the longest time I had 4x Ghost Glovewort [8], 11x (!!) Ghost Glovewort [9] and 3x Great Ghost Glovewort......

.......but no Ghost Glovewort [7]. Feel like you should be able to substitute higher tier upgrade materials, it felt dumb to swim in gold but being unable to progress my summon due to lack of silver, lol.

OTOH it forced me to explore a ton when I realised I needed more oomph to beat Malenia, so it did cause me to find like two areas I had missed.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
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Yeah the upgrade path is kinda weird like that. It feels like they didn't want the player to miss much of the lategame stuff so it's easier to find than the midgame dungeons. Well, that and they were just kinda sloppy with placement, game is massive, not surprising they didn't have the budget to polish everything in the end.
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.

Too scared of spoilars. Whenever I've glimpsed some build-related stuff people have always been decked out in a ton of shit I have no idea where they found, lol. Feels like I've explored an earth-planet sized game yet I seemingly haven't found half of the shit in the game.
In Souls games exploring doesn't net you everything, you also get tons of unique shit from quests which are usually super obscure and hilariously missable or from PvP-related stuff.
 

Grunker

RPG Codex Ghost
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Too scared of spoilars. Whenever I've glimpsed some build-related stuff people have always been decked out in a ton of shit I have no idea where they found, lol. Feels like I've explored an earth-planet sized game yet I seemingly haven't found half of the shit in the game.
In Souls games exploring doesn't net you everything, you also get tons of unique shit from quests which are usually super obscure and hilariously missable or from PvP-related stuff.

I'm probably committing some cardinal FS-sin here, but I've liked every single thing in the game except the quest design. I really hated it. It seems to be designed for following a guide as opposed to the kind of blind exploration I'm doing. I've had multiple quests break because I did something slightly out of sequence, and considering that quests sometimes shelter entire regions that seems like dubious design.

For example, Ranni never returned to Ranni's rise for me after I killed Radahn, and I still have no idea why. Even after caving and looking up the quest/googling the issue, I have no clue why she isn't there (I have no sins to absolve, either).

A lot of this has an easy fix too that wouldn't really feel out of place. Just make a journal with one single line of text reminding which part of quest progression you're at. No hints, nothing to clue you in. Just a single line of reminder text denoting quest progression.
 

cvv

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Enjoy the Revolution! Another revolution around the sun that is.

I've liked every single thing in the game except the quest design. I really hated it. It seems to be designed for following a guide as opposed to the kind of blind exploration I'm doing.
Oh boy, I've been banging the same drum for yeeeaaars now.

Yes, many (not all) FS quests are specifically design to be "community challenges", for lack of a better word. Meaning something so obscure and hard to crack thousands of players have to keep trying all imaginable permutations until someone stumbles over the solution.

It's clearly intended and yes, it can yield some fun ass adrenaline rushes and a lot of social media buzz after the release, with players breathlessly exchanging strats and knowledge but only until the secret is out of the bag, usually within a few days, weeks max. From then on your only option is to stumble over something by an accident or read the Wiki.

Needless to say I much, MUCH prefer quests and puzzles designed to be solved by one determined individual.
 

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