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From Software Elden Ring - From Software's new game with writing by GRRM

Joined
Mar 18, 2009
Messages
7,667
Wait what, that's actually one of mandatory bosses? :lol: So the penalty for not doing relevant quest must not be massive then? It's only a slight increase in difficulty? I mean From wouldn't do something that retarded?
 

Dobkeratops

Literate
Joined
May 14, 2024
Messages
13
Wait what, that's actually one of mandatory bosses? :lol: So the penalty for not doing relevant quest must not be massive then? It's only a slight increase in difficulty? I mean From wouldn't do something that retarded?
You can make that fight harder or easier by engaging with the quests. It's a bit like DS2's Ivory King battle in which you're gathering allies for a final battle, except you're affecting the enemy side's numbers as well as your own. FWIW I didn't feel like the variables were really a make or break part of the fight, but I could see a hypothetical situation where someone with a shit build and irl skill deficit leaves themselves in a particularly dire situation.
 

Ravielsk

Magister
Joined
Feb 20, 2021
Messages
1,795
I mean technically they are optional but I think you are somewhat underselling how shit it all really is. For one you can fuck up and skip whole quest stages that tie back to other unrelated quests by simply going to the Black Keep too early. You know the one big black building on the horizon that your camera ever so slightly defaults to when you respawn. In my case this fucked up the dragon form quest because I could not get an item from a different quest that was literary skipped by going too close to the keep.

Further more the quests that this did not screw I almost ended up skipping because From still requires reloads or boss fights(I am entirely unsure which it could be easily both) to unlock the next quest stage. So I would have a chat with one of the NPCs, they would start repeating lines and I knowing that I had already skipped about 1/3 of their quest content by going to the keep too early left them. I assumed since the skip broke the dragon quest that it also pre-emptively ended the other quests as well. But later when I was fucking around it turned out that in fact new dialog was unlocked and the quests or at least some of them were finishable.

Problem is that was nothing but dumb luck on my part and had I not gone back to that area to test some weapons I would have wholly skipped those quests and most likely made the second to last boss battle even more of headache than it was. I can easily imagine most players completely skipping these quests by accident without even knowing what they did wrong.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
Wait what, that's actually one of mandatory bosses? :lol: So the penalty for not doing relevant quest must not be massive then? It's only a slight increase in difficulty? I mean From wouldn't do something that retarded?
Half way through the game you're told a great rune is broken. The NPCs charmed by Micky end up realizing they're all opposed to each other and would never work together. Depending on who's side quests you do, they will side with you while others will side with Leda. Before the last boss fight there is a barrier you can't cross until you use a summon sign to fight a gank squad made up of NPCs loyal to Leda/Micky. Any one you did the quest line for can be summoned pre-fight to join your side in the gang bang. It's a cluster fuck of Elden ring weapon arts spam and they all hit hard so having allies is an important balancing factor.


I mean technically they are optional but I think you are somewhat underselling how shit it all really is. For one you can fuck up and skip whole quest stages that tie back to other unrelated quests by simply going to the Black Keep too early. You know the one big black building on the horizon that your camera ever so slightly defaults to when you respawn. In my case this fucked up the dragon form quest because I could not get an item from a different quest that was literary skipped by going too close to the keep.

Further more the quests that this did not screw I almost ended up skipping because From still requires reloads or boss fights(I am entirely unsure which it could be easily both) to unlock the next quest stage. So I would have a chat with one of the NPCs, they would start repeating lines and I knowing that I had already skipped about 1/3 of their quest content by going to the keep too early left them. I assumed since the skip broke the dragon quest that it also pre-emptively ended the other quests as well. But later when I was fucking around it turned out that in fact new dialog was unlocked and the quests or at least some of them were finishable.

Problem is that was nothing but dumb luck on my part and had I not gone back to that area to test some weapons I would have wholly skipped those quests and most likely made the second to last boss battle even more of headache than it was. I can easily imagine most players completely skipping these quests by accident without even knowing what they did wrong.
The cut off point for most NPC quests is burning the tree after Queelag. Others can be failed by burning the tree because they interlock and you need items from some of them for unrelated quest lines.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,671
ok, started this shit too. where i can make it brighter? adjusted at the start "to make symbol slightly visible" but when in game symbol is pitch black even at max setting.

created warrior nun because she looked kinda cool. will play as single character mordheim. collect all chaos and ghey things and lock them in the monastery vault.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,591
I mean technically they are optional but I think you are somewhat underselling how shit it all really is. For one you can fuck up and skip whole quest stages that tie back to other unrelated quests by simply going to the Black Keep too early. You know the one big black building on the horizon that your camera ever so slightly defaults to when you respawn. In my case this fucked up the dragon form quest because I could not get an item from a different quest that was literary skipped by going too close to the keep.

Further more the quests that this did not screw I almost ended up skipping because From still requires reloads or boss fights(I am entirely unsure which it could be easily both) to unlock the next quest stage. So I would have a chat with one of the NPCs, they would start repeating lines and I knowing that I had already skipped about 1/3 of their quest content by going to the keep too early left them. I assumed since the skip broke the dragon quest that it also pre-emptively ended the other quests as well. But later when I was fucking around it turned out that in fact new dialog was unlocked and the quests or at least some of them were finishable.

Problem is that was nothing but dumb luck on my part and had I not gone back to that area to test some weapons I would have wholly skipped those quests and most likely made the second to last boss battle even more of headache than it was. I can easily imagine most players completely skipping these quests by accident without even knowing what they did wrong.
It happened to me. I had no clue that going to certain areas early would cause this. There's also no way to know if you are underleveled or should keep an area for later in these kinds of games. The only quest I did was the Ymir quest, which I guess was impossible to break. I probably missed stuff, and that's me being punished for just playing the game without following any guide.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
Could you guys try to use spoilers please? The games only been out a week and it's best to keep stuff hidden for another week or two to give people a fair chance to explore themselves. I feel like a dick when people quote me spoiling stuff I was trying to keep a surprise.

Ymir's quest is always finishable.
From support total tranny death
 

Dobkeratops

Literate
Joined
May 14, 2024
Messages
13
In my case this fucked up the dragon form quest because I could not get an item from a different quest that was literary skipped by going too close to the keep.
You only need that item if you want her incantation and ashes. In fact you can't get her dragonform until next game if you go that route since they're exclusive paths. There's also a totally different dragonform stone acquired by completing a painting puzzle.
 
Last edited:

Crayll

Liturgist
Joined
Sep 5, 2014
Messages
192
There's ways to cheese them and 1 shot them but that's not part of the discussion because it's not how the game is being played by most people.

If most people are retarded how is that FromSoft's problem?

So you can stack up enough damage to even go so far as be able to one shot bosses, but since "most" players are too stupid to do the things that need to be done to get to that point, the bosses need to be brought down to a point they would present zero challenge to anybody actually following the upgrade mechanic properly.
From threads would be so much better if you stopped posting in them. Collecting 5 different buffs, a hidden armour set and beating a super boss to get a spell to 1 shot bosses is not reasonable and it never will be. It's not retarded to not know you have to suck off a tranny to get their nose hair and give it to an NPC hiding at the bottom of a well but only between boss 4 and 5. If you weren't a scrub posting on the forum rather than playing the game. You might even know there's a boss fight that punishes players for not doing From's shitty quests now. Meaning the game is harder if you don't find random items and talk to people at the right point in time. Because we all know From should punish you for not caring about poorly written characters who say nothing relevant than laugh.
Alright, describing a typical
NPC gank squad
as an ordeal of a boss fight is making me question your top 1% of Souls players credentials now :rpgcodex:
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
I had just done Ymir's quest so I was expecting another 1 on 1 invader. Hit Leda and suddenly I've got a 3 on 1 fight and I'm getting weapon arted to death. Mauled them all on the 2nd try no problem.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,087
Location
Romania
Bad players will never learn to be good if they get to respec every time they make a mistake.
So if I play an rpg or whatever and I decide to make a character that specializes in fire damage (spells, weapons etc.) and I run into a fire boss which means I basically deal no damage to him.....wtf then?
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,842
Location
Canada
Bad players will never learn to be good if they get to respec every time they make a mistake.
So if I play an rpg or whatever and I decide to make a character that specializes in fire damage (spells, weapons etc.) and I run into a fire boss which means I basically deal no damage to him.....wtf then?

What? You would use a non-fire weapon for that boss, obviously. Using only a single element and nothing else would be a dumb guy move of epic proportions in any rpg. You know there's gonna be element-resistant enemies. This is adventuring 101 stuff.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,087
Location
Romania
What? You would use a non-fire weapon for that boss, obviously. Using only a single element and nothing else would be a dumb guy move of epic proportions in any rpg. You know there's gonna be element-resistant enemies. This is adventuring 101 stuff.
Uh huh....see the above response.
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,842
Location
Canada
What? You would use a non-fire weapon for that boss, obviously. Using only a single element and nothing else would be a dumb guy move of epic proportions in any rpg. You know there's gonna be element-resistant enemies. This is adventuring 101 stuff.
Uh huh....see the above response.
No, if you ran into that situation it was because of retardation because a non-retard knows not to have only fire damage and nothing else at all for backup because we know that enemies have elemental resistances in video games.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,026
Depends entirely on the game in question. Plenty of games where a single element build is th optimal strategy because you unlock skills to pirce resistances or they cap at low numbers. Of course, if the game doesn't reveal that to you until 60 hours in...
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,087
Location
Romania
Respec is a good thing, it needs limits though: scarcity, high cost, some kind of detriment or debuff or something. Not being able to respec is stupid.
Sure, you can run with a bunch of weapons on you. But apparently we'd be playing an rpg, and that means builds, that means something specific, a playstyle, limited tools bla bla bla. You can't cover for all situations.
 

Silva

Arcane
Joined
Jul 17, 2005
Messages
4,928
Location
Rio de Janeiro, Brasil
So, is that corpse in the beginning of the video Gloom Eyed Queen's? And is the rune Marika takes from it the Death rune?



Also notice the Gloam sky vs Golden sky here:

small-story-trailer-details-pics-v0-plh47bpyot1d1.png



Yes, I'm begging for lore you motherfuckers. It's not a crime is it?
 

jaekl

CHUD LIFE
Patron
Joined
May 1, 2023
Messages
1,842
Location
Canada
Here, actually I'll be nice. We have some noobs in this thread obviously so I'll give you a foolproof guide to building an rpg character

- If it's your first time playing and you're going in blind, you won't have an optimal build. So sad! You can either accept the fact that you'll have slightly smaller numbers or look up a guide.

- Since you don't know what's going to happen, make sure you have the ability to use at least 2 different types of damage since many games have enemies with resistances or immunities. This is called "preparing for an adventure" which is the first and most crucial step in adventuring.

Well, that's the guide, hope it helps.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,026
Cool. Now you run into the enemy that blocks hits that deal under X amount of damage or regenerates X damage per turn which you can't reach because you didn't specialize. Time to play through the entire game again!
 

jaekl

CHUD LIFE
Patron
Joined
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Messages
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Location
Canada
Cool. Now you run into the enemy that blocks hits that deal under X amount of damage or regenerates X damage per turn which you can't reach because you didn't specialize. Time to play through the entire game again!
That's pretty wild because it has never happened to me once in 30 years of video games that I had to start over because I didn't specialise in only fire magic with no other options available. In any genre.
 
Joined
Jan 21, 2023
Messages
3,911
I am going through the game again, this time with a melee character, in hopes of taking my character all the way to the dlc. I'm feeling the game is much much easier now. Is it just me or they actually downgraded the difficulty?
 

Vorark

Erudite
Joined
Mar 2, 2017
Messages
1,471
Finished it, all major bosses defeated and all areas unlocked. As mentioned in a previous post, I enjoyed the overworld exploration a lot and that's it.

The lack of legacy dungeons was a big letdown after the heights of Stormveil Castle, Haligtree/Elphael, Royal Academy, the Capital. No cool, evocative underground areas like Nokstella or Eternal City either, at best a poor man's Bloodborne inspired zone that was pretty one note. Shadow Keep and to a minor extant Belurat where the only worthwhile dungeons, the former being the labyrinthine experience I was hoping the DLC would deliver more of. The final palace was so unremarkable and thematically boring I don't even remember its name. The base game handled this aspect much, much better.

For being the poster boy, Messmer was a big nothing. Considering how the story went down, I'd have preferred if he was given more focus, with Miquella being a plotline you had to really dig in to learn more about and, of course, a non retarded ending tying it all.

As it is, I think the base game is the more well rounded product.

Plot relevant spoilers:

The vow involving Radahn was nonsense. The player character already gave him an honorable death, bringing he back cheapened the whole thing. I almost facepalmed when he was presented as the final boss.

Miquella, so pure and kind and whatnot, was basically a non-entity throughout the DLC. I was expecting a monstrosity after all the parts of himself he let go in pursuit of his goals, taking in account the warnings of Ansbach and St Trina and yet... nothing, just a spirit blob.

Instead of boss recycling, why not have Miquella try to necro Godwyn back to life, only for the project to backfire horribly resulting in nightmare fuel and corrupting him in the process? Could have been a concurrent plot to the Messmer/Marika family drama, or maybe even have Messmer be involved as the one keeping the little plotting twink at bay. At least it would've been better than Radahn - Electric Boogaloo edition.
 

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