Ravielsk
Magister
- Joined
- Feb 20, 2021
- Messages
- 1,617
You are underselling it. From does not even bother removing plot lines from the main game they just leave them there and then just never follow up on them. For that follow up players had to dig into the network test and "alpha"(although that is retarded term to use when the version mechanically and topographically 80% overlaps with the final release but whatever) versions to make sense of the bullshit.Often leaving plot lines in the game files but removed from the main game.
That is why I brought up Old Yharnam. In the released game that entire area present a literal plothole as you the player and the player character are outright told and shown that the beasts are Yharnam citizens turned into beasts. Its self evidently public knowledge yet the old town is for some reason hidden, sealed and there is a guy raging dropping this publicly know fact on you like you did not know it from the start. That whole place is a literal left over from a different version of the script From simply left there and never bothered to line up with the rest of the game.
Or DS3, like Silva mentioned, that kept all the references to Sulivan messing around the world but removed the dialog and features that would elaborate on what he was trying to do. The result is that Sulivan went from the main bad to a random dude who randomly sent out his knights to harass the Ashen one for no particular reason. Or a civil war in Lothric that clearly caused its downfall being little more than a footnote in the lore because why would the most recent events be documented or talked about at all, right?