Ironically enough, Souls game started as console exclusives, and even today the main platform is still consoles, as the sources I posted early show that PS4 and 5 are where more of the player-base is. This include Sekiro and AC. From has always been a console dev first and foremost.
Never cared too much about PC vs consoles debate. Played both, there are good games in both of them. Wouldn't mind consoles being phased out so all games come to PC, but the quality of games usually depends more on the developers than the platform. Many emblematic and creative elements of games of old came about due to the developers finding ingenous solutions to the limitations of the platform they were working on. Nowadays, in a development environment where those liimitations are gone and we have access to many more tools somehow games manage to be worse.
The argument is about the west. Japanese developers are stuck with consoles so the argument cannot apply to them. Good Japanese developers make games first and foremost for consoles because that's all they have to work with. Because of this fact they are also quite suited to how consoles operate even though the inherent limitations of the platform still narrow the range of games Japanese are allowed to make.
This is more of an issue with western games though because many PC games were NOT made with consoles in mind and the transition simply ruined a lot of them and made some outright impossible to make anymore.
Lasty, there's also an issue with demographics. Consoles in the west tended to target a specific group, namely younger people (because of the low costs of consoles and the ease of use, a PC not generally being something you could convince parents to buy for their kids) or people for whom the PC platform was too daunting to deal with (dude bros or other assorted cretins). Because in Japan you only had the console market and the arcade market, there is a more varied playerbase, inclung the kind of playerbase that would have no issue playing complex or difficult games. In the west, there is more of a split. All the "nerd" types were on PC while consoles became predominatly filled with normies, with a small number of people who latched on the more demanding Japanese games who however appear to be a minority among a minority. I think FromSoft did a lot to bridge those latter groups, fans of the more difficult Japanese games and people like myself who wouldn't have touched a console if their lives depended on it (actually, i still don't own one lmao), first, by presenting something that was more palatable to western tastes than stuff like DMC, animu etc, even if we are just talking about the aesthetic, and second, because given that western games are all shit now, where else are we gonna go?
That's why if you noticed my ire towards consoles is not directed at Japanese consoles, it's focused purely on Microsoft. Because when PC gaming was in it's heyday there was no issue with consoles having their own separate ecosystem. The two platforms coexisted peacefully and without conflict. That only changed with the Xbox. It was the Xbox, and not the Playstation, that intruded into the PC ecosystem and altered how western games had to be made and who they had to target.