Hell Swarm
Learned
- Joined
- Jun 16, 2023
- Messages
- 2,144
You can ignore Vic, he's only in the thread because he thinks he's bothering me by giving me negative ratings and he's desperate to get back at me for laughing at him.His (retarded) argument is that playing FPS with a controller is even better than playing it with mkb. The stupidity blows my mind.The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.
You didn't have to take the Modern Warfare 2 lobby seriously.
The mouse is an incredible peripheral device that allows for precision input. A stick that you flick with your thumb can never compare.
It's clear he never seriously played PC games. Sure, the movement is better for 3D games with a controller, but anything where precise input is required plays miles better with mkb. That includes games with lots of buttons on screen like CRPGs, sims and strategy, ie PC games.
The area where gamepads shine are using multiple keys simultneously. Mouse is indeed the perfect tool for touching precise areas of the screen repeatedly or with twitch reflex, but you'd never be able to comfortably play something like the old Armored Core games with a mkb setup. Trying to strafe, turn, backpedal, fire 2 guns at once, engage overboost and quickboost and then activate extensions, swap one weapon while jettisoning another, reloading, deploying inside parts... and do all of this while adjusting your vertical position with thrusters as well.
Sadly, games with such excellent control schemes don't really get made any more, as everything got swallowed up with 'context sensitive buttons' and sticky cover. But I could easily imagine an excellent FPS based around a controller that allowed for a similar fine degree of control over a human; letting you do things like crouch and kneel and slide and roll and duck and blindfire around cover all on the fly and in combination. Could do cool stuff with like a boxing or fighting game as well involving multiple dimensions of movement, stances and guards that you engage with a single button instead of clunky transitions triggered by entire special moves or automatically through specific attacks.
They also shine with racing games if you're not using a wheel. Same problem as with FPS movement, with a controller you have a lot more control with the triggers and smaller movements with the sticks. Keyboard and mouse really struggle outside of clicking on things, which it generally does do better than a gamepad. But there's so much depth in a lot of games that the keyboard is difficult to use in the heat of the moment. They have yet to solve the problem of having sprint and crouching in the same game because you lack suitable buttons to comfortably press them. Shift and C are the defaults and you have to make awkward hand movements to do that.
I don't even care to get into slap fights over what's the best control method. I saw a guy playing through ER with K&B using daggers only. He had a great time with it despite me personally thinking it's a controller only game. If it works for you then it's none of my concern how you play. I play some games with a controller and some games with keyboard and mouse. All this console warring shit is just gay as fuck.