Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

From Software Elden Ring - From Software's new game with writing by GRRM

Joined
Mar 18, 2009
Messages
7,667
I know it's supposed to be a joke, but this isn't:

Screenshot-2024-07-28-135827.png


This mouse has 21 customizable input controls. It's the Razer Naga V2

I have this:

61mpMH5TzkL._AC_SL1500_.jpg


Logitech G502 Hero. Out of those 5 side buttons to the left I can mostly use 3 of them. More than that and I miss-click a lot. This Razer Naga thing seems utterly ridiculous to me.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
This is what I mean. Trying to quickly hit for example, Q,1,2 or Tab after you've started holding W and A at the same time is basically impossible. Keyboard is full of such awkward combinations and the problem is that which keys are accessible changes depending on which direction you need to strafe. You can't bind to Q in case you need WA, but can't bind to E in case you need WD. Closest I've come to solving this is moving 'W/S' to mouse buttons, but that shit gets awkward too in some ways. Mice also run into issues if you need to turn continuously for a long period of time, because you run out of mousepad pretty quick.

You can mirror bind around movement keys if game is absurdly anal. (wasd movement, 1/3, q/e, z/c, `/4, tab/r, caps/f, shift, ctrl, alt, space - always accessible binds regardless of movement direction). I'd certainly love to know the game where you can do stuff on controller and can't on m&k without the devs fucking up the implementation.

At minimum on the modern controller you have access to L1, L2, L3, L4, L5, R1, R2, R3, R4, R5 a left analog stick and a right analog stick all without moving a single finger from it's default positioning.
You brought up Halo, you made claims about it and when I ask a very basic question your answer involves devices that weren't even available when that game was designed/released? And still come up 3-5 binds short vs basic m&k. You even have the balls to say "at the minimum" lol. Guess I should have counted the mmo mice instead of a basic 3 buttons one.
 

Vic

Augur
Bethestard
Joined
Oct 24, 2018
Messages
5,779
Location
[REDACTED]
Logitech G502 Hero. Out of those 5 side buttons to the left I can mostly use 3 of them. More than that and I miss-click a lot. This Razer Naga thing seems utterly ridiculous to me.
I had a mouse with 2 side buttons and I ended up rebinding them to scroll wheel up and down. Now I have a "cheap" logitech mouse without any side buttons and it's perfectly fine. Logitech gear is amazing btw, lasts for decades. All this new tech crap tends to break really fast.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
You can mirror bind around movement keys if game is absurdly anal. (wasd movement, 1/3, q/e, z/c, `/4, tab/r, caps/f, shift, ctrl, alt, space - always accessible binds regardless of movement direction). I'd certainly love to know the game where you can do stuff on controller and can't on m&k without the devs fucking up the implementation.
We already did. You can use your additional buttons without taking your fingers off your movement keys.
You brought up Halo, you made claims about it and when I ask a very basic question your answer involves devices that weren't even available when that game was designed/released?
I can still push jump with the middle part of my thumb on an old controller. You never specified era but you want modern mice with 50 buttons on it you can barely use compared to a NES pad apparently.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
We already did. You can use your additional buttons without taking your fingers off your movement keys.
So does k&m, you just can't figure it out.

I can still push jump with the middle part of my thumb on an old controller. You never specified era but you want modern mice with 50 buttons on it you can barely use compared to a NES pad apparently.
You can press a button with the middle part of your thumb while aiming with it. Ok buddy.
Meanwhile you think people couldn't solve the problem of having accessible walk and crouch binds on keyboard despite "growing up with PC FPS and being your favorite genre".

That's what you did this whole fucking thread. The most abhorent liberal style kind of trolling until people disengage and let you spew retarded shit as facts.
Just look how you answerd to Cruel. You stated your opionon as fact that bosses are too difficult (for general population, not you ofc) and hp sponges and defended with:
- didn't fight the specific bosses
- didn't do it before nerfs (though you have no idea of stacks other people had)
- used broken weapon
- used broken shield
- broke ai
- used buffs
- did too much dmg and skipped phases
- used wiki
- grinded exploration
- grinded learning the boss
Did I forget anything?
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
So does k&m, you just can't figure it out.
Little finger on shift/ctrl. 3 fingers on WASD and 1 on space. Tell me how you use additional buttons without moving them. You literally cannot.

Did I forget anything?
You forgot your diaper with all the crying you're doing because From made a bad DLC and you don't like people pointing it out.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
2 fingers on wasd which leaves at least 6 free binds usable around, thumb on space + alt and all the free buttons on mouse.

And yet again you accuse others of doing what you do. Typical liberal scum style of arguing. You've been qqing so much this thread should be renamed "Hell Swarm throws hissy fits over From games".
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
2 fingers on wasd which leaves at least 6 free binds usable around, thumb on space + alt and all the free buttons on mouse.

And yet again you accuse others of doing what you do. Typical liberal scum style of arguing. You've been qqing so much this thread should be renamed "Hell Swarm throws hissy fits over From games".
You can admit you're wrong any time now. You're moving your fingers off the movement keys any way you slice it.

More character assassinations and no arguments. Nothing new from the From drones.
 

Stoned Ape

Savant
Joined
Jan 9, 2018
Messages
891
Location
The belly of the whale
I remember having to control games with QAOP for movement and either M or the spacebar to fire.

It's pretty easy for me to use WASD for movement, left shift and ctrl with my little finger, spacebar and BN with my thumb + mouse buttons without having to move my fingers away from WASD. That's plenty of options for a FPS.

I still wouldn't want to play Elden Ring with mouse+keyboard, though. I find a gamepad far more comfortable.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
I remember having to control games with QAOP for movement and either M or the spacebar to fire.

It's pretty easy for me to use WASD for movement, left shift and ctrl with my little finger, spacebar and BN with my thumb + mouse buttons without having to move my fingers away from WASD. That's plenty of options for a FPS.

I still wouldn't want to play Elden Ring with mouse+keyboard, though. I find a gamepad far more comfortable.
Playing Doom and Duke with the arrow keys and space bar shooting was pretty fun.
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
674
I still wouldn't want to play Elden Ring with mouse+keyboard, though. I find a gamepad far more comfortable.
Playing a Souls game with mouse+keyboard is like playing a modern shooter on a PC with a gamepad. It's possible, it's doable, but it is far from ideal
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
You can admit you're wrong any time now. You're moving your fingers off the movement keys any way you slice it.
Only 2 directions work at the same time. Only 2 fingers are needed. The amount of binds usable while moving and controlling camera on m&k is higher.
In actual real games (instead of HellSwarm fantasy land) you can comfortably use 50+ binds while controling a 3rd person character.
And Halo is a popamolized dumbed down shooter (which was the original point of this whole debate).

Playing a Souls game with mouse+keyboard is like playing a modern shooter on a PC with a gamepad. It's possible, it's doable, but it is far from ideal
From games are designed and balanced for gamepad and m&k are added over the existing functions. It might not be ideal or how the designer intended but you can play and perform the same without altering the game.

A shooter designed and balanced for PC needs to be slowed down, have ui reworked (stuff like how in new doom games you almost pause the game to select a new weapon) and aim assist added to it to be playable on a gamepad. And if the game features projectiles you can't even aim assist properly so it's always worse. Most modern shooters are actually worse version of themselves because they were designed with consoles in mind.
Imagine playing QW or CPMA with a gamepad. You would perform far worse comparatively than someone playing From games keyboard only.
 

The Decline

Arcane
Joined
Aug 24, 2009
Messages
8,208
Location
Everywhere
Man, all this PC vs Console arguing is so nostalgic. Reminds me of when I used to roast console-tards back when the original Xbox was released.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,576
Not really. No point for it to be on consoles.

"Exclusives are anti-consumer except for the platform I like." I think Swarm gave you too much credit.

It's pointless for it to be on console because it wasn't made to work on a controller. I'm not trying to claim it should be "exclusive" on the PC i'm just saying why bother when the game is gonna play like shit. What you gonna do, sit on your couch and fumble around a game meant to be played with a mouse with a controller? Can you even read the text that far form the TV? Beamdog are fucking mongoloids.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
16,024
What you gonna do, sit on your couch and fumble around a game meant to be played with a mouse with a controller?
As someone who played Dune 2 on a console as a kid, yes, and it'll be awesome. Even if they're inferior versions, just being exposed to something that wouldn't normally even be on the system is great. Plenty of other ports like that too; various Bullfrog games, Ultima 3, Morrowind, Diablo... even a shitty hamburger is great if you've been stuck eating vegetarian. Judging by the success of Fromsoft, the same applies in the other direction as well.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,576
There's no issue with the other direction because a PC can do everything a console can, it's just the other way around that is an issue, which is why multiplatform development killed PC gaming.
 

Vic

Augur
Bethestard
Joined
Oct 24, 2018
Messages
5,779
Location
[REDACTED]
I always prefer to play with mouse and keyboard over a controller. I haven't used my Xbox controller in a long time. Even played Elden Ring with mkb.

You only ever need a controller if you want to emulate console games on PC. It's almost impossible to play the 3D Zelda's without a controller. From Soft games might play better with a controller but they're still perfectly playable with mkb.
 

Hell Swarm

Learned
Joined
Jun 16, 2023
Messages
2,144
What you gonna do, sit on your couch and fumble around a game meant to be played with a mouse with a controller?
As someone who played Dune 2 on a console as a kid, yes, and it'll be awesome. Even if they're inferior versions, just being exposed to something that wouldn't normally even be on the system is great. Plenty of other ports like that too; various Bullfrog games, Ultima 3, Morrowind, Diablo... even a shitty hamburger is great if you've been stuck eating vegetarian. Judging by the success of Fromsoft, the same applies in the other direction as well.
The first time I played Red Alert it was on the PS1. Didn't care if it was controlling a RTS with a d-pad, I still enjoyed it and beat the game. Who gives a fuck if it's optimal to play as long as it's enjoyable the way you play it?
There's no issue with the other direction because a PC can do everything a console can,
Not true. There's plenty of stuff PC can't mimic from consoles and hardware made exclusively for consoles the PC hasn't had ported and never will. There is no proper Virtual boy on PC as it cannot be emulated accurate to hardware.
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
58,576
I can't possibly imagine playing an RTS with a controller. I don't care how much "fun" you think you had it would be absolute torture, way worse than playing a shooter with a controller which is already bad enough as it is.

Consoles fucking suck.

Not true. There's plenty of stuff PC can't mimic from consoles and hardware made exclusively for consoles the PC hasn't had ported and never will.

Always sophistry.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
Did they win though? Or was it just microsoft throwing money in their direction to make it look like that?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom