Stoned Ape
Savant
It kind of makes sense. Torment is a JRPG at heart after all...None of that shit about having to buy a PS4 to play Bloodborne.
Still hilarious that console bros got Planescape before the pc crowd got Bloodborne.
It kind of makes sense. Torment is a JRPG at heart after all...None of that shit about having to buy a PS4 to play Bloodborne.
Still hilarious that console bros got Planescape before the pc crowd got Bloodborne.
You can't hit the jump button with your thumb on the right stick? Guess you have girly hands then don't you? lol I repeat because you don't understand.Don't avoid the question you little turd, it was very specific because of your retarded argument.
None of that shit about having to buy a PS4 to play Bloodborne.
Still hilarious that console bros got Planescape before the pc crowd got Bloodborne.
I would be interested in seeing someone using a trackpad and gestures to play games. That could be interesting.Side buttons on mice can be nice... but I've also had a mouse where I kept hitting that shit accidentally because it was a super sensitive button placed right where I naturally grip the mouse. At any rate, it's the keyboard hand that's not as useful. WASD is shittier than an analog stick, and using 2 at once to move on a diagonal requires 2 fingers instead of one, and generally speak there are just awkward combinations of keys to press on a keyboard, because it's inherently not designed for hitting multiple letters/numbers at the same time.
I don't think anyone has brought them up, and I've never seen them in a game; but mouse gestures are another underutilized control method. Used that shit with Opera back before it was shit, and it was very nice being able to do all the usual browser stuff without needing menus or the keyboard.
This is what I mean. Trying to quickly hit for example, Q,1,2 or Tab after you've started holding W and A at the same time is basically impossible. Keyboard is full of such awkward combinations and the problem is that which keys are accessible changes depending on which direction you need to strafe. You can't bind to Q in case you need WA, but can't bind to E in case you need WD. Closest I've come to solving this is moving 'W/S' to mouse buttons, but that shit gets awkward too in some ways. Mice also run into issues if you need to turn continuously for a long period of time, because you run out of mousepad pretty quick.I never found diagonals to be a problem since your middle finger is W and S exclusively but it becomes one of you need to move those ways and use another key.
Move, jump, while in the air hit Q. It's not impossible, it's about getting used to the game's controls. What you're describing sounds like newb problems to me tbh.Trying to quickly hit for example, Q,1,2 or Tab after you've started holding W and A at the same time is basically impossible.
What you're describing might work for some games, but not everything is an FPS with momentum jumping.Move, jump, while in the air hit Q. It's not impossible, it's about getting used to the game's controls. What you're describing sounds like newb problems to me tbh.Trying to quickly hit for example, Q,1,2 or Tab after you've started holding W and A at the same time is basically impossible.
If something you want to do doesn't work or is very awkward to do it's not the keyboard's fault but the game's controls; or a skill issue. A game with good controls will play flawlessly on a keyboard.What you're describing might work for some games, but not everything is an FPS with momentum jumping.
I never played Warframe but I doubt a game like that can get away with having bad controls. Sounds again like skill issue to me.there are times you'll want to hit sprint, crouch, and jump at basically the exact same time as you activate one of your spells while moving forward and strafing. Good luck with that shit unless you've come up with a very odd set of keybinds. Keep in mind you've also got like half a dozen other important things to bind as well.
I know it's supposed to be a joke, but this isn't:
This mouse has 21 customizable input controls. It's the Razer Naga V2
This is what I mean. Trying to quickly hit for example, Q,1,2 or Tab after you've started holding W and A at the same time is basically impossible. Keyboard is full of such awkward combinations and the problem is that which keys are accessible changes depending on which direction you need to strafe. You can't bind to Q in case you need WA, but can't bind to E in case you need WD. Closest I've come to solving this is moving 'W/S' to mouse buttons, but that shit gets awkward too in some ways. Mice also run into issues if you need to turn continuously for a long period of time, because you run out of mousepad pretty quick.
You brought up Halo, you made claims about it and when I ask a very basic question your answer involves devices that weren't even available when that game was designed/released? And still come up 3-5 binds short vs basic m&k. You even have the balls to say "at the minimum" lol. Guess I should have counted the mmo mice instead of a basic 3 buttons one.At minimum on the modern controller you have access to L1, L2, L3, L4, L5, R1, R2, R3, R4, R5 a left analog stick and a right analog stick all without moving a single finger from it's default positioning.
I had a mouse with 2 side buttons and I ended up rebinding them to scroll wheel up and down. Now I have a "cheap" logitech mouse without any side buttons and it's perfectly fine. Logitech gear is amazing btw, lasts for decades. All this new tech crap tends to break really fast.Logitech G502 Hero. Out of those 5 side buttons to the left I can mostly use 3 of them. More than that and I miss-click a lot. This Razer Naga thing seems utterly ridiculous to me.
We already did. You can use your additional buttons without taking your fingers off your movement keys.You can mirror bind around movement keys if game is absurdly anal. (wasd movement, 1/3, q/e, z/c, `/4, tab/r, caps/f, shift, ctrl, alt, space - always accessible binds regardless of movement direction). I'd certainly love to know the game where you can do stuff on controller and can't on m&k without the devs fucking up the implementation.
I can still push jump with the middle part of my thumb on an old controller. You never specified era but you want modern mice with 50 buttons on it you can barely use compared to a NES pad apparently.You brought up Halo, you made claims about it and when I ask a very basic question your answer involves devices that weren't even available when that game was designed/released?
So does k&m, you just can't figure it out.We already did. You can use your additional buttons without taking your fingers off your movement keys.
You can press a button with the middle part of your thumb while aiming with it. Ok buddy.I can still push jump with the middle part of my thumb on an old controller. You never specified era but you want modern mice with 50 buttons on it you can barely use compared to a NES pad apparently.
Little finger on shift/ctrl. 3 fingers on WASD and 1 on space. Tell me how you use additional buttons without moving them. You literally cannot.So does k&m, you just can't figure it out.
You forgot your diaper with all the crying you're doing because From made a bad DLC and you don't like people pointing it out.Did I forget anything?
You can admit you're wrong any time now. You're moving your fingers off the movement keys any way you slice it.2 fingers on wasd which leaves at least 6 free binds usable around, thumb on space + alt and all the free buttons on mouse.
And yet again you accuse others of doing what you do. Typical liberal scum style of arguing. You've been qqing so much this thread should be renamed "Hell Swarm throws hissy fits over From games".
Playing Doom and Duke with the arrow keys and space bar shooting was pretty fun.I remember having to control games with QAOP for movement and either M or the spacebar to fire.
It's pretty easy for me to use WASD for movement, left shift and ctrl with my little finger, spacebar and BN with my thumb + mouse buttons without having to move my fingers away from WASD. That's plenty of options for a FPS.
I still wouldn't want to play Elden Ring with mouse+keyboard, though. I find a gamepad far more comfortable.
Playing a Souls game with mouse+keyboard is like playing a modern shooter on a PC with a gamepad. It's possible, it's doable, but it is far from idealI still wouldn't want to play Elden Ring with mouse+keyboard, though. I find a gamepad far more comfortable.
Only 2 directions work at the same time. Only 2 fingers are needed. The amount of binds usable while moving and controlling camera on m&k is higher.You can admit you're wrong any time now. You're moving your fingers off the movement keys any way you slice it.
From games are designed and balanced for gamepad and m&k are added over the existing functions. It might not be ideal or how the designer intended but you can play and perform the same without altering the game.Playing a Souls game with mouse+keyboard is like playing a modern shooter on a PC with a gamepad. It's possible, it's doable, but it is far from ideal
Console exclusives are an anti-consumer practice.
Console exclusives are an anti-consumer practice.
Therefore, you should be happy that Planescape is on more platforms.
Not really. No point for it to be on consoles.