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Hell Swarm

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What does it matter if a FPS comes out on pc after the design got ruined to account for controller aim?
Every Halo game except 5 has full keyboard and mouse support and I think the multiplayer only PC version of 5 also has keyboard and mouse support. They're fully playable that way and always have been. One of the big debates in modern competitive Halo is pro players using keyboard and mouse VS controller and the benefits of each. Most use controller but KnM players are up and coming and taking them to school quite often. It's not a clear cut controller game and never was. Halo was originally designed for PC (well Mac) so it's hard to say it was a console game like that any way.

I'd like to remind you that Dark souls has awful keyboard and mouse support and it's not until like 3 they fix that if you consider it fixed at all.

Any way.


Here's a guy who is entertaining and isn't just desperate for internet attention. Got the sword last night and wasn't keen on it myself but it's a fun watch. Highly recommend him over scrubs stacking buffs and pretending they're pros because they dodged 2 attacks.
 

abija

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You seem to be playing dumb but in case you're not I'll try to be more clear:
Game was adjusted for lowest common denominator which is the gamepad. As a consequence game was fucked.

Clear now? Just because you grew up with it and didn't know better doesn't unfuck it. Neither does Microsoft trying to squeeze up every penny from it and releasing it on PC.
 

Hell Swarm

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You seem to be playing dumb but in case you're not I'll try to be more clear:
Game was adjusted for lowest common denominator which is the gamepad. As a consequence game was fucked.

Clear now? Just because you grew up with it and didn't know better doesn't unfuck it. Neither does Microsoft trying to squeeze up every penny from it and releasing it on PC.
I remember when Microsoft were the dominant tech company and all the damage they did to technology and gaming. Long before the xbox existed with it's huge controller. I'm never going to defend them as a company but Halo are good games and they make use of a controller in a way keyboard and mouse really can't do. One of the problems with PC gaming on a keyboard and mouse is the lack of analog inputs. WASD is great, but you're stuck on the same 8 point movement (which people bitch about Dark souls 2 on the PC forcing on them due to From's poor PC ports), you can't hold the W key down lightly to control how fast you're walking. It's awarkard key combos and even then it's still not good. Halo making use of the trigger sensitivity for speed is something the PC really cannot do unless you're switching between keyboard and mouse and a racing wheel set up.

It's ironic you call Halo dumbed down for console controls when Halo actually takes advantage of the controller to do things the Keyboard and mouse are incapable of doing. You can say they dumbed down the FPS combat and there is some truth to that, but they don't simply strip stuff away and call it down. They take advantage of the differences and Halo wouldn't be any where near the game it is without those additions. Even today many games struggle to compete with Halo's mix of vehicle and on foot combat being so free flowing. I've looked for other games making a sandbox as good and there's very little out there. It's similar to Souls likes where there's nothing that quite captures what From does and why many of us are tolerating how much garbage From are pushing out their buttholes with Elden ring.
 

abija

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WASD is great, but you're stuck on the same 8 point movement (which people bitch about Dark souls 2 on the PC forcing on them due to From's poor PC ports),
Have you EVER played a FPS on PC?
 

Hell Swarm

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WASD is great, but you're stuck on the same 8 point movement (which people bitch about Dark souls 2 on the PC forcing on them due to From's poor PC ports),
Have you EVER played a FPS on PC?
I started with Doom when I was like 6 and still play PC FPS today. It's my primary genre. Doesn't change the fact that keyboard movement is WASD and shift/ctrl to walk or crotch. So you go speed 1 or speed 2 in 8 directions. On a controlled you can go any where from 0.1 to 2 in every possible direction. One of the major complaints about Dark souls 2 was From messed up the dead zones so the controls with a joysticks get dumbed down to WASD controls instead.
 

Silverfish

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You actually said loot system in Nioh is better than From games (and Diablo is fine) because you stopped playing the games before loot mattered.

You're getting confused (I'm as surprised as anyone). I said that I stop playing Diablo post-game because I don't care to grind. Loot never matters much in Nioh and you can get by using whatever you find normally.

Nioh has no such thing as "skill based" loot.

Yes, it's almost like I was talking about the game being skill-based, not the loot. Not that I expect much more at this point.

And Halo is a colossal pile of shit only consoltards think is good because they don't know any better.

I'm as upset about the pistol nerf as anyone, but you have to learn to accept these things.

It wasn't about PC vs consoles but about Bungie selling out and making a fps on a clearly inferior platform that forces big gameplay changes (and these numbnuts calling the result great).

"It's not about pc vs. consoles." Becomes pc vs. consoles in the same sentence. This dude unironically said the Genesis was better than the SNES because of BLAST PROCESSING in the 90's.

You seem to be playing dumb but in case you're not I'll try to be more clear:
Game was adjusted for lowest common denominator which is the gamepad. As a consequence game was fucked.

"The game is bad because I can't aim." That's badass, dude. I didn't know Darksyde Phil was a member of the Codex. Loved your Dead Space videos, brother.
 

abija

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I started with Doom when I was like 6 and still play PC FPS today. It's my primary genre. Doesn't change the fact that keyboard movement is WASD and shift/ctrl to walk or crotch. So you go speed 1 or speed 2 in 8 directions. On a controlled you can go any where from 0.1 to 2 in every possible direction. One of the major complaints about Dark souls 2 was From messed up the dead zones so the controls with a joysticks get dumbed down to WASD controls instead.
All your movement is camera relative and you control that with the mouse having infinite precision. In fact going 3rd person in Q3A (I think Unreal also has a similar command available) handles better than most gamepad designed 3rd person games.

And no, while in theory the sticks have like 65k directions I doubt they are ever mapped over more than 32 zones (I'd say 16 being most common), since people wouldn't be able to keep straight lines.

You are either arguing in extremely bad faith or lying your ass off. Nobody that primary plays PC FPS would use those absolutely retarded arguments. Hell I seriously doubt anyone growing up on PC FPS would even look at that console trash.

You're getting confused (I'm as surprised as anyone). I said that I stop playing Diablo post-game because I don't care to grind. Loot never matters much in Nioh and you can get by using whatever you find normally.
You also said you didn't play Nioh games past normal. I'm not confused you just spin around so much you forget your arguments. And even so... if loot doesn't matter much in Nioh, why would you argue is better than in souls games?

"It's not about pc vs. consoles." Becomes pc vs. consoles in the same sentence. This dude unironically said the Genesis was better than the SNES because of BLAST PROCESSING in the 90's.
I was referring to the input method which is immensily inferior and leads to adjustments to reaction times, turn speed, aim time, etc.

"The game is bad because I can't aim." That's badass, dude. I didn't know Darksyde Phil was a member of the Codex. Loved your Dead Space videos, brother.
Here's that jock reading comprehension in action again. The game is bad because it's designed around people not being able to aim with the shitty input device. They had to slow the game down and implement assist on the primary action in a fps game, aiming.
 

Hell Swarm

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And no, while in theory the sticks have like 65k directions I doubt they are ever mapped over more than 32 zones (I'd say 16 being most common), since people wouldn't be able to keep straight lines.
"no, but here's why you're correct". Well that's an argument. 16 zones is still double the 8 WASD allows and mouse/right stick both change how your movement works, but right stick has left stick enhancing the movement options.
You are either arguing in extremely bad faith or lying your ass off. Nobody that primary plays PC FPS would use those absolutely retarded arguments. Hell I seriously doubt anyone growing up on PC FPS would even look at that console trash.
Funny thing is I was like you actually. Back when Halo 3 came out I shit all over it. Baby's first FPS. Why would I play console trash? Then I saw a multiplayer map I thought looked pretty fun and decided to give it a go. I discovered I could have a lot of fun playing console FPS games as well as PC FPS games and as I got older and my reflexes got worse I started to lean more into console FPS. I still play plenty of Doom on KnM and I play plenty of Halo infinite on controller and I have no problem with any one who prefers to do either. I've always considered it a shame that FPS games took regenerating health and 2 weapons as Halo's iconic parts to copy. I wish they would have taken the vehicle based combat within FPS arenas and ran with that instead. It would have improved the genre greatly to have vehicles in 32 player maps instead of 200 player battlefield games.

If you want to shit on me for enjoying Halo go right ahead, I've been in your shoes and I feel sorry you can't enjoy the Grunt's birthday skull. Must be a very soulless person if your so desperate to get one up on me you'd ignore an excellent game series.

Psst. I owned doom on the SNES as a kid after I played it at my cousins for hours on PC. If you want to talk shit FPS controls and bad ports I can show you a real doozy.
 

abija

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Except right stick doesn't work like a mouse right? Not even remotely close. That's an absurd handwaving of the issue and how movement realistically works on the different controls.

I don't believe for a second your soapy story about growing up with PC FPS and switching to console to enjoy Halo 3 MP. Not from a maniac complaining about every minuscule detail in ER or other games. Your reflexes got worse... lol. In your grave you'd still be better than playing fps with a controller.
 

Hell Swarm

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Except right stick doesn't work like a mouse right? Not even remotely close. That's an absurd handwaving of the issue and how movement realistically works on the different controls.

I don't believe for a second your soapy story about growing up with PC FPS and switching to console to enjoy Halo 3 MP. Not from a maniac complaining about every minuscule detail in ER or other games. Your reflexes got worse... lol. In your grave you'd still be better than playing fps with a controller.
2 weeks ago my mouse broke and I didn't have a spare wireless one. I installed a program called gopher (I think) that turned my controller into a mouse until a new one arrived. Literally the same thing.

The Steam deck in desktop mode also uses the sticks as a mouse.

You're almost as ill informed as Lyric is..
 
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Silverfish

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You also said you didn't play Nioh games past normal.

I didn't. I was talking specifically about Diablo. I've said in the Nioh thread that I enjoy starting a subsequent new game more than NG+ because I like the power creep, but that's in relation to skill trees, onmyo / ninjutsu proficiency and blacksmith patronage.

And even so... if loot doesn't matter much in Nioh, why would you argue is better than in souls games?

Already covered it, but the short version is you never find weapons you can't actually use, junk can be disposed of in various ways, providing flexibility and forgoing a Souls-style upgrade path encourages experimentation.

The game is bad because it's designed around people not being able to aim with the shitty input device.

"If I can't do it, no one can."
 

Hell Swarm

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And everyone clapped.
https://www.reddit.com/r/disabledga...pher360_use_a_gamepad_as_a_wireless_mouse_on/

Did they? Why did they clap? Because I told the truth and I own a steam deck where I use the right thumb stick to navigate linux.

Did you also know trackball controllers exist?
the_pc_game_controller_with_trackball_1.jpg


Does that count as a mouse? I use a trackball usually so I guess I also don't use a mouse.
 

Vic

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The only FPS that are playable with a controller at a high competitive level are the ones with aim assist. And guess why? Because you can't aim as quickly with a stick as you can with a mouse. It's not even close. Stop posting cringe.
 

Vic

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The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.

You didn't have to take the Modern Warfare 2 lobby seriously.
His (retarded) argument is that playing FPS with a controller is even better than playing it with mkb. The stupidity blows my mind.

The mouse is an incredible peripheral device that allows for precision input. A stick that you flick with your thumb can never compare.

It's clear he never seriously played PC games. Sure, the movement is better for 3D games with a controller, but anything where precise input is required plays miles better with mkb. That includes games with lots of buttons on screen like CRPGs, sims and strategy, ie PC games.
 

Damned Registrations

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The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.

You didn't have to take the Modern Warfare 2 lobby seriously.
His (retarded) argument is that playing FPS with a controller is even better than playing it with mkb. The stupidity blows my mind.

The mouse is an incredible peripheral device that allows for precision input. A stick that you flick with your thumb can never compare.

It's clear he never seriously played PC games. Sure, the movement is better for 3D games with a controller, but anything where precise input is required plays miles better with mkb. That includes games with lots of buttons on screen like CRPGs, sims and strategy, ie PC games.

The area where gamepads shine are using multiple keys simultneously. Mouse is indeed the perfect tool for touching precise areas of the screen repeatedly or with twitch reflex, but you'd never be able to comfortably play something like the old Armored Core games with a mkb setup. Trying to strafe, turn, backpedal, fire 2 guns at once, engage overboost and quickboost and then activate extensions, swap one weapon while jettisoning another, reloading, deploying inside parts... and do all of this while adjusting your vertical position with thrusters as well.

Sadly, games with such excellent control schemes don't really get made any more, as everything got swallowed up with 'context sensitive buttons' and sticky cover. But I could easily imagine an excellent FPS based around a controller that allowed for a similar fine degree of control over a human; letting you do things like crouch and kneel and slide and roll and duck and blindfire around cover all on the fly and in combination. Could do cool stuff with like a boxing or fighting game as well involving multiple dimensions of movement, stances and guards that you engage with a single button instead of clunky transitions triggered by entire special moves or automatically through specific attacks.
 

Hell Swarm

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The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.

You didn't have to take the Modern Warfare 2 lobby seriously.
His (retarded) argument is that playing FPS with a controller is even better than playing it with mkb. The stupidity blows my mind.

The mouse is an incredible peripheral device that allows for precision input. A stick that you flick with your thumb can never compare.

It's clear he never seriously played PC games. Sure, the movement is better for 3D games with a controller, but anything where precise input is required plays miles better with mkb. That includes games with lots of buttons on screen like CRPGs, sims and strategy, ie PC games.

The area where gamepads shine are using multiple keys simultneously. Mouse is indeed the perfect tool for touching precise areas of the screen repeatedly or with twitch reflex, but you'd never be able to comfortably play something like the old Armored Core games with a mkb setup. Trying to strafe, turn, backpedal, fire 2 guns at once, engage overboost and quickboost and then activate extensions, swap one weapon while jettisoning another, reloading, deploying inside parts... and do all of this while adjusting your vertical position with thrusters as well.

Sadly, games with such excellent control schemes don't really get made any more, as everything got swallowed up with 'context sensitive buttons' and sticky cover. But I could easily imagine an excellent FPS based around a controller that allowed for a similar fine degree of control over a human; letting you do things like crouch and kneel and slide and roll and duck and blindfire around cover all on the fly and in combination. Could do cool stuff with like a boxing or fighting game as well involving multiple dimensions of movement, stances and guards that you engage with a single button instead of clunky transitions triggered by entire special moves or automatically through specific attacks.
You can ignore Vic, he's only in the thread because he thinks he's bothering me by giving me negative ratings and he's desperate to get back at me for laughing at him.

They also shine with racing games if you're not using a wheel. Same problem as with FPS movement, with a controller you have a lot more control with the triggers and smaller movements with the sticks. Keyboard and mouse really struggle outside of clicking on things, which it generally does do better than a gamepad. But there's so much depth in a lot of games that the keyboard is difficult to use in the heat of the moment. They have yet to solve the problem of having sprint and crouching in the same game because you lack suitable buttons to comfortably press them. Shift and C are the defaults and you have to make awkward hand movements to do that.

I don't even care to get into slap fights over what's the best control method. I saw a guy playing through ER with K&B using daggers only. He had a great time with it despite me personally thinking it's a controller only game. If it works for you then it's none of my concern how you play. I play some games with a controller and some games with keyboard and mouse. All this console warring shit is just gay as fuck.
 

Vic

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You can ignore Vic, he's only in the thread because he thinks he's bothering me by giving me negative ratings and he's desperate to get back at me for laughing at him.
I'm pointing out your lack of PC gaming experience and retarded arguments. You should stop taking these things personally. Interesting how you backed away from the "FPS are better with a controller" argument. Guess googling to make up for your lack of experience showed you how wrong you were.
 

Hell Swarm

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I really enjoyed Mesmer on my first play through but this time I'm finding him pretty tedious. Without the usual shield to block the cluster fuck of his animations it's becoming annoying to deal with all the shit From won't fix. When the snakes appear and your camera freaks the fuck out it's annoying. The amount of delayed, roll catches and bad hit boxes he has are insane. It's a shame From have pushed things so hard the most enjoyable playing style is to nuke bosses from orbit because they're all designed to punish an organic decision making.

The Halo scythe has been great though. It's got a fun weapon art and a decent moveset. I used Marika's hammer for a while and snake faggot's big sword too. I want to change up the faith styles a bit but black flame spam is the most effective tool if it's not Halo scythe spamming. A lot of the DLC spells are really cool but don't work in the game. Flower bosses spell looks amazing but it's way less effective than weapon arts are.
 

abija

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Already covered it, but the short version is you never find weapons you can't actually use, junk can be disposed of in various ways, providing flexibility and forgoing a Souls-style upgrade path encourages experimentation.

You can equip everything in souls too, you just can't use properly some weapons without stats. Which makes perfect sense and outside of console fps brains Nioh approach would be considered decline.

Nioh throws so much loot at you (and limit carry ammount) they had to implement bulk operations in inventory and you are forced to actually deal with that bullshit and do management from time to time. But hey let's pretend that's a good thing.

"If I can't do it, no one can."
Still failing that reading check I see. Everyone can because the game "assists" you. Console shooters are the DEI hires of video games. Good for you to enjoy them though...

They have yet to solve the problem of having sprint and crouching in the same game because you lack suitable buttons to comfortably press them. Shift and C are the defaults and you have to make awkward hand movements to do that.

Let's clap for the "grew up on pc fps and it's my favorite genre guy".
 
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Silverfish

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You can equip everything in souls too, you just can't use properly some weapons without stats. Which makes perfect sense and outside of console fps brains Nioh approach would be considered decline.

We can veer off into "which approach is better, action-oriented or rpg-oriented" territory if you want, but as it relates to the discussion of loot, Nioh's approach is better because you'll never go through a tough area only to be rewarded with items you can't make any use of.

Nioh throws so much loot at you (and limit carry ammount) they had to implement bulk operations in inventory and you are forced to actually deal with that bullshit and do management from time to time. But hey let's pretend that's a good thing.

The item limit is pretty generous, being based on the number of items rather than weight or inventory Tetris. Besides, you have a stash in addition to what you can keep on your character. You would need to play the bulk of a game cycle before needing to do any serious management. And yeah, the occasional inventory management is a good thing since it leads to cash, xp, crafting materials or rice (which is admittedly just another type of cash, but for a unique shop).

Everyone can because the game "assists" you.

Oh okay, that clears up the misunderstanding. Console shooters suck because you can't aim as accurately with a controller as with a mouse, but console shooters have aim assist, mitigating this issue. So everything is actually fine, except it's not.

Console shooters are the DEI hires of video games.

I admit that I never thought of Infinite Warfare as a sassy Latina, but I'm cool with it.
 

Vic

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They have yet to solve the problem of having sprint and crouching in the same game because you lack suitable buttons to comfortably press them. Shift and C are the defaults and you have to make awkward hand movements to do that.

Let's clap for the "grew up on pc fps and it's my favorite genre guy".

You can't make this shit up. :lol:
 
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