Ironically enough, Souls game started as console exclusives, and even today the main platform is still consoles, as the sources I posted early show that PS4 and 5 are where more of the player-base is. This include Sekiro and AC. From has always been a console dev first and foremost.
Never cared too much about PC vs consoles debate. Played both, there are good games in both of them. Wouldn't mind consoles being phased out so all games come to PC, but the quality of games usually depends more on the developers than the platform. Many emblematic and creative elements of games of old came about due to the developers finding ingenous solutions to the limitations of the platform they were working on. Nowadays, in a development environment where those liimitations are gone and we have access to many more tools somehow games manage to be worse.
Halo did come out on PC. CE still has a player base for it's multiplayer today and has loads of mods. Halo 2 also came out on PC. Used to sell the latest version of Vista if I recall as they made it Vista exclusive but no one bought it. The remasters are all based on the PC port which was done by Gear box (A PC dev) but lack some of the graphical touches of the original PC releases. Jackal shields are busted even on MCC's steam release because it uses the gear box colour coding not the console version. Not a big deal but still a difference if you're autistic.Halo would have been a VASTLY better game had it come out on PC. It was likely the first game to have to be forced to make "concessions" to fit to an inferior platform and a control sheme that wasn't intended for the genre. Halo was also among the first console "exclusives" when that was a foreign concept in the west, and the game was originally set to release on both console and PC in case we have forgotten about that.
Shhh don't tell lyric the truth. Later he might find out Dark souls 1 released near unplayable on PC and a fan fixed it in a day. Dark souls 2 was designed as a PC game and scaled back. It's not until Dark souls 3 that the souls games become playable out the box on PC.Ironically enough, Souls game started as console exclusives, and even today the main platform is still consoles, as the sources I posted early show that PS4 and 5 are where more of the player-base is. This include Sekiro and AC. From has always been a console dev first and foremost.
Every Halo game except 5 has full keyboard and mouse support and I think the multiplayer only PC version of 5 also has keyboard and mouse support. They're fully playable that way and always have been. One of the big debates in modern competitive Halo is pro players using keyboard and mouse VS controller and the benefits of each. Most use controller but KnM players are up and coming and taking them to school quite often. It's not a clear cut controller game and never was. Halo was originally designed for PC (well Mac) so it's hard to say it was a console game like that any way.What does it matter if a FPS comes out on pc after the design got ruined to account for controller aim?
I remember when Microsoft were the dominant tech company and all the damage they did to technology and gaming. Long before the xbox existed with it's huge controller. I'm never going to defend them as a company but Halo are good games and they make use of a controller in a way keyboard and mouse really can't do. One of the problems with PC gaming on a keyboard and mouse is the lack of analog inputs. WASD is great, but you're stuck on the same 8 point movement (which people bitch about Dark souls 2 on the PC forcing on them due to From's poor PC ports), you can't hold the W key down lightly to control how fast you're walking. It's awarkard key combos and even then it's still not good. Halo making use of the trigger sensitivity for speed is something the PC really cannot do unless you're switching between keyboard and mouse and a racing wheel set up.You seem to be playing dumb but in case you're not I'll try to be more clear:
Game was adjusted for lowest common denominator which is the gamepad. As a consequence game was fucked.
Clear now? Just because you grew up with it and didn't know better doesn't unfuck it. Neither does Microsoft trying to squeeze up every penny from it and releasing it on PC.
Stop being a retard.It's ironic you call Halo dumbed down for console controls when Halo actually takes advantage of the controller to do things the Keyboard and mouse are incapable of doing.
Have you EVER played a FPS on PC?WASD is great, but you're stuck on the same 8 point movement (which people bitch about Dark souls 2 on the PC forcing on them due to From's poor PC ports),
I started with Doom when I was like 6 and still play PC FPS today. It's my primary genre. Doesn't change the fact that keyboard movement is WASD and shift/ctrl to walk or crotch. So you go speed 1 or speed 2 in 8 directions. On a controlled you can go any where from 0.1 to 2 in every possible direction. One of the major complaints about Dark souls 2 was From messed up the dead zones so the controls with a joysticks get dumbed down to WASD controls instead.Have you EVER played a FPS on PC?WASD is great, but you're stuck on the same 8 point movement (which people bitch about Dark souls 2 on the PC forcing on them due to From's poor PC ports),
What does it matter if a FPS comes out on pc after the design got ruined to account for controller aim?
You actually said loot system in Nioh is better than From games (and Diablo is fine) because you stopped playing the games before loot mattered.
Nioh has no such thing as "skill based" loot.
And Halo is a colossal pile of shit only consoltards think is good because they don't know any better.
It wasn't about PC vs consoles but about Bungie selling out and making a fps on a clearly inferior platform that forces big gameplay changes (and these numbnuts calling the result great).
You seem to be playing dumb but in case you're not I'll try to be more clear:
Game was adjusted for lowest common denominator which is the gamepad. As a consequence game was fucked.
All your movement is camera relative and you control that with the mouse having infinite precision. In fact going 3rd person in Q3A (I think Unreal also has a similar command available) handles better than most gamepad designed 3rd person games.I started with Doom when I was like 6 and still play PC FPS today. It's my primary genre. Doesn't change the fact that keyboard movement is WASD and shift/ctrl to walk or crotch. So you go speed 1 or speed 2 in 8 directions. On a controlled you can go any where from 0.1 to 2 in every possible direction. One of the major complaints about Dark souls 2 was From messed up the dead zones so the controls with a joysticks get dumbed down to WASD controls instead.
You also said you didn't play Nioh games past normal. I'm not confused you just spin around so much you forget your arguments. And even so... if loot doesn't matter much in Nioh, why would you argue is better than in souls games?You're getting confused (I'm as surprised as anyone). I said that I stop playing Diablo post-game because I don't care to grind. Loot never matters much in Nioh and you can get by using whatever you find normally.
I was referring to the input method which is immensily inferior and leads to adjustments to reaction times, turn speed, aim time, etc."It's not about pc vs. consoles." Becomes pc vs. consoles in the same sentence. This dude unironically said the Genesis was better than the SNES because of BLAST PROCESSING in the 90's.
Here's that jock reading comprehension in action again. The game is bad because it's designed around people not being able to aim with the shitty input device. They had to slow the game down and implement assist on the primary action in a fps game, aiming."The game is bad because I can't aim." That's badass, dude. I didn't know Darksyde Phil was a member of the Codex. Loved your Dead Space videos, brother.
"no, but here's why you're correct". Well that's an argument. 16 zones is still double the 8 WASD allows and mouse/right stick both change how your movement works, but right stick has left stick enhancing the movement options.And no, while in theory the sticks have like 65k directions I doubt they are ever mapped over more than 32 zones (I'd say 16 being most common), since people wouldn't be able to keep straight lines.
Funny thing is I was like you actually. Back when Halo 3 came out I shit all over it. Baby's first FPS. Why would I play console trash? Then I saw a multiplayer map I thought looked pretty fun and decided to give it a go. I discovered I could have a lot of fun playing console FPS games as well as PC FPS games and as I got older and my reflexes got worse I started to lean more into console FPS. I still play plenty of Doom on KnM and I play plenty of Halo infinite on controller and I have no problem with any one who prefers to do either. I've always considered it a shame that FPS games took regenerating health and 2 weapons as Halo's iconic parts to copy. I wish they would have taken the vehicle based combat within FPS arenas and ran with that instead. It would have improved the genre greatly to have vehicles in 32 player maps instead of 200 player battlefield games.You are either arguing in extremely bad faith or lying your ass off. Nobody that primary plays PC FPS would use those absolutely retarded arguments. Hell I seriously doubt anyone growing up on PC FPS would even look at that console trash.
2 weeks ago my mouse broke and I didn't have a spare wireless one. I installed a program called gopher (I think) that turned my controller into a mouse until a new one arrived. Literally the same thing.Except right stick doesn't work like a mouse right? Not even remotely close. That's an absurd handwaving of the issue and how movement realistically works on the different controls.
I don't believe for a second your soapy story about growing up with PC FPS and switching to console to enjoy Halo 3 MP. Not from a maniac complaining about every minuscule detail in ER or other games. Your reflexes got worse... lol. In your grave you'd still be better than playing fps with a controller.
You also said you didn't play Nioh games past normal.
And even so... if loot doesn't matter much in Nioh, why would you argue is better than in souls games?
The game is bad because it's designed around people not being able to aim with the shitty input device.
https://www.reddit.com/r/disabledga...pher360_use_a_gamepad_as_a_wireless_mouse_on/And everyone clapped.
The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.
His (retarded) argument is that playing FPS with a controller is even better than playing it with mkb. The stupidity blows my mind.The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.
You didn't have to take the Modern Warfare 2 lobby seriously.
His (retarded) argument is that playing FPS with a controller is even better than playing it with mkb. The stupidity blows my mind.The only FPS that are playable with a controller at a high competitive level are the ones with aim assist.
You didn't have to take the Modern Warfare 2 lobby seriously.
The mouse is an incredible peripheral device that allows for precision input. A stick that you flick with your thumb can never compare.
It's clear he never seriously played PC games. Sure, the movement is better for 3D games with a controller, but anything where precise input is required plays miles better with mkb. That includes games with lots of buttons on screen like CRPGs, sims and strategy, ie PC games.