Silverfish
Arbiter
- Joined
- Dec 4, 2019
- Messages
- 3,837
You can't argue with someone who fails at basic logic.
I don't know about that. I argued with you for a bit, actually.
You can't argue with someone who fails at basic logic.
You can't still be bitter that you posted a video that like two people weren't impressed by.
Do we need to repeat this argument again retard boy? It's not 'normal' to stack buffs so high you completely skip boss phases. That is by definition abnormal. Are we going back to 'From intended you to skip entire phases, they worked on them so players wouldn't see them'?You still can't get over the fact i'm beating all the bosses normally,
You still can't get over the fact i'm beating all the bosses normally
This thread is more entertaining than playing the game.
The arguments about bosses needing phase skips or whatever items are all imaginary constructs produced by you without any proof.Do we need to repeat this argument again retard boy? It's not 'normal' to stack buffs so high you completely skip boss phases. That is by definition abnormal. Are we going back to 'From intended you to skip entire phases, they worked on them so players wouldn't see them'?
The arguments about bosses needing phase skips or whatever items are all imaginary constructs produced by you without any proof.Do we need to repeat this argument again retard boy? It's not 'normal' to stack buffs so high you completely skip boss phases. That is by definition abnormal. Are we going back to 'From intended you to skip entire phases, they worked on them so players wouldn't see them'?
Nevermind the hypocrisy of blaming devs for artificial difficulty while using self imposed restrictions.
Do we need to repeat this argument again retard boy? It's not 'normal' to stack buffs so high you completely skip boss phases. That is by definition abnormal. Are we going back to 'From intended you to skip entire phases, they worked on them so players wouldn't see them'?You still can't get over the fact i'm beating all the bosses normally,
He did it multiple times and everytime he interprets "you can do it like this" to "you need to do it like this" to fit his initial narrative that the boss is bullshit and needs to be cheesed.He is just going off an uncharitable interpretation of a suggestion i made that sometimes FromSoft leaves certain openings for players to exploit in case they find themselves struggling too much with a particular boss.
1. It's not the only way the bosses have been beaten.Beating a boss before they transition into a different move set and a different look is clearly not the intended gameplay.
In ER base game it was big open areas filled with shitty copypasta content, in DLC it's big open areas filled with no content. I'd say it's still an improvement, at least you can skip to main content faster.Returning to the base game after countless hours in the DLC areas alone feels so fucked up, like it's a complete different game and world. Not sure if I could muster some free time for a total new playthrough, but the DLC recontextualised the base game for me. The snowy areas in the final of the base game seems so distant, I kinda wish to explore them a lot more now
"The intended gameplay" in the context of Elden Ring is a very funny concept. The game gives you 200 different tools that trivialize fights on their own and then allows you to combine them. Once you know the mechanics, you basically have to constantly limit yourself not to break everything.Beating a boss before they transition into a different move set and a different look is clearly not the intended gameplay.
The DLC is more compact and is full of content, but I understand why they went with a very large world in the base game, and I wouldn't call that content a shitty copypasta content.In ER base game it was big open areas filled with shitty copypasta content, in DLC it's big open areas filled with no content.
Base Elden Ring is very good, but the DLC is even better.So you need to eat slightly less bad shit to realize you've been eating shit all along?
If the developers didn't want players to skip boss phases, they'd added these phases with separate health bars, which was already done before. If it's a single health bar and the behaviour of the boss just changes, then everything goes."The intended gameplay" in the context of Elden Ring is a very funny concept. The game gives you 200 different tools that trivialize fights on their own and then allows you to combine them. Once you know the mechanics, you basically have to constantly limit yourself not to break everything.
Finger Maidens
Two complete idiots who can't argue
So you need to eat slightly less bad shit to realize you've been eating shit all along?
Beating a boss before they transition into a different move set and a different look is clearly not the intended gameplay.
From gives you lots of tools then expects you to be smart enough not to completely destroy your game with them. You're right, you do need to nerf yourself to not break everything which is part of From's game philosophy. Freedom VS quality is always a debate worth having. I like From's freedom but they are terrible at making a balanced game."The intended gameplay" in the context of Elden Ring is a very funny concept. The game gives you 200 different tools that trivialize fights on their own and then allows you to combine them. Once you know the mechanics, you basically have to constantly limit yourself not to break everything.Beating a boss before they transition into a different move set and a different look is clearly not the intended gameplay.