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From Software Elden Ring - From Software's new game with writing by GRRM

mediocrepoet

Philosoraptor in Residence
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Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. MCA Project: Eternity Divinity: Original Sin 2
Hitmontop is easily the worst of the trio. Hell, it might even be one of the worst gen 2 pokemon.

It's a pokemon? I just thought it was a penis wearing a vest, making his avatar a rare moment of self awareness. Oh well, what the hell is it supposed to be if not a dick with a face?

Anyway, what did you think of the expansion, NJClaw?
 

Silverfish

Liturgist
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Dec 4, 2019
Messages
3,965
Are you deliberately arguing in bad faith (as in the perfect example above) and then complaining like a litttle bitch when accused of it?
Or are you like Silverfish and don't understand basic logic?

"You can kill the bosses in one hit, therefore the game is super easy" is pretty sound logic, actually.
 

abija

Prophet
Joined
May 21, 2011
Messages
3,362
That would open the 3rd option: he is an insane person arguing against himself.
But that wasn't the point he was trying to make and you are way too dumb to pull off a "drive-by smartypants" routine.
 

abija

Prophet
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May 21, 2011
Messages
3,362
You are doubling down on retard when he obviously used sarcasm and it's not the first time he linked to a buff stacking video as argument. So unless he suddenly fliped and insanely argues against his own points, I was right.

Why do you try to look smart when you can't even read?
 

Max Damage

Savant
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791
mrgYnhj.png

Credit where credit's due, main bosses are decent/good, this is what Ancient Dragon from DS2 should've been.
 

Hell Swarm

Learned
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Explain how changing the parry system, which is now also implemented in Elden ring makes it a different game (it doesn't). Doom 2 is not a different game to Doom 1 because the super shotgun is added.
 

Odoryuk

Educated
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Explain how changing the parry system, which is now also implemented in Elden ring makes it a different game (it doesn't). Doom 2 is not a different game to Doom 1 because the super shotgun is added.
Removing player stats, equipment such as different weaponry and armour that change the way you play the game and multiplayer system that seamlessly connects you with friends and foes alike makes it a different game. Bloodborne follows Demon's Souls to a tee while Sekiro does not
 

Hell Swarm

Learned
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Explain how changing the parry system, which is now also implemented in Elden ring makes it a different game (it doesn't). Doom 2 is not a different game to Doom 1 because the super shotgun is added.
Removing player stats, equipment such as different weaponry and armour that change the way you play the game and multiplayer system that seamlessly connects you with friends and foes alike makes it a different game. Bloodborne follows Demon's Souls to a tee while Sekiro does not
Player stats and equipment don't change the game enough to consider it something different. Multiplayer connecting differently doesn't change enough.

The core gameplay is still identical.

Elden ring
Did you not understand the very simple question? Here's a little tip, Elden Ring has nothing to do with it.
So again, how is Sekiro like DS?
How is Elden Ring not Dark souls in an open world? I'll be waiting when you have an argument (you don't because there isn't one)
 

Lyric Suite

Converting to Islam
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Mar 23, 2006
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This thread keeps being retarded with those two going on and on attacking every single aspect of FromSoft. Now apparently we are onto claiming Bloodborne and Sekiro are basically the same shit as Souls so really there's no innovation. Nothing FromSoft does is ever good for those guys.

Let's post something good for a change, like me bitch slapping Bayle around:



Now this is content with some real chest hair, instead of this incessant pussy faggot whining.
 

HeatEXTEND

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How is Elden Ring not Dark souls in an open world? I'll be waiting when you have an argument (you don't because there isn't one)
There is indeed no argument. I'm asking you how Sekiro is like DS and you somehow reply "Bloodborne is like DS" and "Elden Ring is DS open world". They sure are buddy, very good.
So again, how is Sekiro like DS?
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Anyway, what did you think of the expansion, @NJClaw?
I have ambivalent feelings towards it.

The world is undeniably beautiful and the atmosphere is spot on. The side dungeons are so much better than those in the base game it almost feels unfair to compare them. The various areas are connected in interesting ways and it's a pleasure to explore the world and find your way around the map. The new weapons and ashes of war are amazing (I started listing all the ones I like, but it's basically all of them). Bosses are spectacular as you'd expect, but...

...a general feeling of unfinishedness permeates the whole game. The first area overwhelms you with content, but after that 60% of the map is a barren wasteland with nothing to do in it. Cerulean Coast, Charo's Hidden Grave, Abyssal Woods, Jagged Peak, and the Finger Ruins would all be literally empty if not for the bosses. The new enemies are great, but there isn't nearly enough of them to fill the huge map we got. I can't justify Rellana and Metyr not having a cutscene, and Radahn's ones feel like an afterthought put together in a hurry. Worst of all, the legacy dungeons are underwhelming compared to what we got in the base game. Belurat and the Shadow Keep are great, Enir-Ilim is ok if a bit short, Rauh Base has some good moments... but there's no Leyndell, no Crumbling Farum Azula, no Stormveil Castle. Just thinking about Midra's Manse makes me sad.

I played it twice and will definitely go through it again multiple times in the future, but I don't think the expansion lived up to the hype reserved for FS DLCs.
 

Lyric Suite

Converting to Islam
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I hope they give up on this open world experiment as it is obvious their resources can't cope with it.
 

Vic

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I hope they give up on this open world experiment as it is obvious their resources can't cope with it.
I'm pretty sure their next game will be open world as well but by then they should've learned their lessons from ER and make the open world actually interesting and rewarding to explore. If they can do that, I'm excited to play it. Not touching ER again though.
 

Odoryuk

Educated
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I'm pretty sure their next game will be open world as well but by then they should've learned their lessons from ER and make the open world actually interesting and rewarding to explore. If they can do that, I'm excited to play it. Not touching ER again though.
There's no way they're making an open world game on a current gen hardware without 10 years of asset and pipeline evolution prior, the way they made Elden Ring. Unless they won't be drastically changing the fidelity of their assets and just continue with their current tech, which I'm actually kinda all for. Then they might be working on an open world game right now, but it won't be ER2
 

Vic

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I'm pretty sure their next game will be open world as well but by then they should've learned their lessons from ER and make the open world actually interesting and rewarding to explore. If they can do that, I'm excited to play it. Not touching ER again though.
There's no way they're making an open world game on a current gen hardware without 10 years of asset and pipeline evolution prior, the way they made Elden Ring. Unless they won't be drastically changing the fidelity of their assets and just continue with their current tech, which I'm actually kinda all for. Then they might be working on an open world game right now, but it won't be ER2
10 years of assets? They released 5 souls games in the last 10 years. Anyway, I don't mind if they reuse a lot from ER to make an ER2 with a greatly improved open world. That shit would sell like hotcakes.
 

Lyric Suite

Converting to Islam
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How large a team did they have for this? Because prior to ER they were still a smallsish company, right? Maybe with all the sales they got from this they could increase their developing team which might help.

Because both the base game and the DLC have this distinct "we were going to do something cool but then we ran out of time so we half-assed it" feel to it.
 

Odoryuk

Educated
Joined
Mar 26, 2024
Messages
670
I'm pretty sure their next game will be open world as well but by then they should've learned their lessons from ER and make the open world actually interesting and rewarding to explore. If they can do that, I'm excited to play it. Not touching ER again though.
There's no way they're making an open world game on a current gen hardware without 10 years of asset and pipeline evolution prior, the way they made Elden Ring. Unless they won't be drastically changing the fidelity of their assets and just continue with their current tech, which I'm actually kinda all for. Then they might be working on an open world game right now, but it won't be ER2
10 years of assets? They released 5 souls games in the last 10 years. Anyway, I don't mind if they reuse a lot from ER to make an ER2 with a greatly improved open world. That shit would sell like hotcakes.
They might as well release like 3-4 action RPGs and spinoffs akin to a Sekiro or Deracine in the same span of time on a current hardware and only then they will be ready to go into current gen open world (which by that time will be pastgen, just like with ER)
How large a team did they have for this? Because prior to ER they were still a smallsish company, right? Maybe with all the sales they got from this they could increase their developing team which might help.
Increasing their team won't do any good, because you lose control when your staff is so large, but using ER money to outsorce even more assets could help them a lot
 

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