Just compare :
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Talking about magic in Elex 2, I will be honest. IS servisable but not great.
Gothic 1 had 20 spells. More than Elex 2 for all factions and this counting only runes. There are also unique scrolls with unique effects in G1. As an Alb in E2, I have :
- Ice fist, an melee ice attack which has less range than some melee weapons
- AoE few meters charge attack
- Blizzard which is an AoE around the caster for few seconds which takes a lot of "elex/mana"
- Chain lightning, melee range chargin spell which eats my mana a lot
- Heal
And that is it. Not a single long range spell. This seems bad? But is not. You can using your jetpack get close to enemies pretty quickly and for flying enemies, you can use your energy rifle. USing anything other than basic punch destroys your "blue bar" and you can replenishes it only by "drinking" elex from corpses. No potions nor anything similar, nor resting restores this bar.
That makes playing as an Alb pure mage impossible.
But some spells can be quite powerful
And I've heard that Berserkers are even better.
But since I played as a Berserker in the first game, decided to be an Alb and sadly seems like Berserkers are now restricted to fire only and btw, ice fist is worthless in E1. I used far more my bow till I got my second spell which was poison. Poison was so deadly, I was deleting high level mobs.