There are so many completely broken mechanics in Elex 1, it makes me wonder if they ever play-tested it at all. The attributes system outright lying to the player, the Cleric stun-locking capacities costing a few mana points, the plasma rifle indefinitly stun-locking enemies while the laser rifle is absolute wank, the berserker abilities are all trash and useless, the fixed merchants + the fact that said merchant's inventory reset every time you talk to them, the atrocious UI, the pathetic boss combat, the unpredictable robot attacks, the auto-guided and undodgeable ranged attacks, the fact that you can't see the number of HP, the Elex potions giving you god powers in exchange of nothing, the fact you can't see the cold meter, the fact that the character and the inventory were atrociously consolized and show nothing interesting to the player, the untold number of useless crap scattered in the game serving no purpose, etc...