Ryzer
Arcane
- Joined
- May 1, 2020
- Messages
- 8,170
10/10 almost on par with Gothic 4: Arcania.Im waiting for Darth Roxor overview
10/10 almost on par with Gothic 4: Arcania.Im waiting for Darth Roxor overview
Those expecting a well-polished AAA RPG experience with the highest possible production values will probably have to lower their expectations. For Piranha Bytes fans, however, ELEX II is exactly what they would want it, and expect it, to be.
84%
Praise the Jank
More impressions:First impressions:
EDIT: Okay, the camera problem I described just disappeared. All I had to do was minimize the game and write my impressions on the Codex to fix it.
- Game runs smooth like butter on my system @ 1440p (Ryzen 9 5900X, RX 5700 XT, 64GB RAM). The GPU fan also barely spins up.
- Graphics have been improved. Especially shadows and lighting, which are now excellent and on par with any AAA game. Vegetation also looks much better.
- Combat and movement is substantially less janky and much more responsive.
- Playing on Ultra and barely made it past the starting area: The enemies still hit HARD, but aren't nearly as deadly as the "hell chickens" in ELEX 1. Their attacks are also pretty easy to dodge.
- The menu loads FAST. Literally instantly.
- Annoying camera feature: When you are moving the camera zooms out, but when you stop, the camera zooms back in and hovers just behind Jax' shoulder. It is really awkward and annoying, but I don't see an option to turn it off...
My temp fix was apparently a fluke, as it worked only once. It is apparently a camera bug which appears when the camera zooms out while Jax is running.EDIT: Okay, the camera problem I described just disappeared. All I had to do was minimize the game and write my impressions on the Codex to fix it.
If you figure out what fixed this besides alt-tabbing out of the game, please let us know. It persists when I try that, and it's just a pretty annoying camera all around. The ELEX 1 camera was perfect. Don't know why they had to change it.
another review
game's fine
another review
game's fine
Question for those who are playing the game: did they actually manage to make melee combat even more janky than the first game? Looking at this video, it seems like melee weapons are weightless and there's almost no impact when the attack connects, like you're hitting the enemy with a feather. What gives?
I guess I'm just misremembering what elex was like but I don't remember things like basic movement feeling so clunky
FOV/super zoomed in camera is making me feel weird. I guess I'm just misremembering what elex was like but I don't remember